Player Matchup

Chang'e
Chang'e
Odnanref1
Chang'e
Level 35
God Stats
14W - 18L
1,379 SR
Queue Stats
87W - 128L
1,304 Elo+
Solo
Thanatos
Thanatos
Omnvex
Thanatos
Level 36
God Stats
7W - 13L
1,486 SR
Queue Stats
180W - 162L
1,468 Elo+
Solo
Chaac
Chaac
Will_Archangel3
Chaac
Level 26
God Stats
39W - 30L
1,425 SR
Queue Stats
66W - 86L
1,265 Elo+
Solo
Team Averages
Level 32
1,430 SR
1,345 Elo+

VS

Team Averages
Level 57
1,500 SR
1,357 Elo+
Hera
Hera
Saintninja
Hera
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 67L
1,395 Elo+
Solo
Heimdallr
Heimdallr
vENVY Liljoe
Heimdallr
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 84L
1,336 Elo+
Solo
Hun Batz
Hun Batz
xSCREENPEAKERx
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Odnanref1
Chang'e
12
4 / 1 / 9
8,007
801
5,731
9,833
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Omnvex
Thanatos
13
10 / 2 / 5
9,170
917
6,581
8,404
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 8
7,508
751
7,095
4,925
2,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,287
629
4,553
5,742
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
vENVY Liljoe
Heimdallr
10
1 / 6 / 3
6,876
688
3,413
8,279
2,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
10
1 / 6 / 3
6,697
670
3,700
8,927
3,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
3
4
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Odnanref1
Chang'e
4
1
9
8.5
W
Thanatos
Omnvex
Thanatos
10
2
5
6.25
L
1
5
1
0.3
W
3
1
8
7
L
Heimdallr
vENVY Liljoe
Heimdallr
1
6
3
0.42
L
Hun Batz
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
11,666
23,162
Taken
22,948
9,904
Mitigated
7,946
13,995
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Odnanref1
Chang'e
5,731
411
806
4,360
9,833
3,260
886
2,102
7,569
26,584
0
W
Thanatos
Omnvex
Thanatos
6,581
1,613
0
6,817
8,404
3,882
0
1,660
6,576
0
28,546
L
4,553
1,088
185
618
5,742
1,273
0
1,208
4,340
16,304
0
W
7,095
667
95
1,917
4,925
2,762
204
998
3,743
0
17,364
L
Heimdallr
vENVY Liljoe
Heimdallr
3,413
1,362
0
436
8,279
2,832
0
2,349
5,409
0
11,732
L
Hun Batz
3,700
495
0
350
8,927
3,841
0
2,319
6,058
0
10,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
19,860
127
Minions Killed
67
7
Camps Cleared
2
598,805
Distance Traveled
465,593
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,007
801
45
5
3
209,958
1
W
Thanatos
9,170
917
54
5
4
198,211
1
L
Hera
6,287
629
36
4
0
156,321
3
W
Chaac
7,508
751
28
3
0
190,636
0
L
Heimdallr
6,876
688
25
3
1
138,364
0
L
Hun Batz
6,697
670
6
1
1
170,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role