Player Matchup

Neith
Neith
ChampChad
Neith
Level 48
God Stats
149W - 137L
1,534 SR
Queue Stats
297W - 321L
1,455 Elo+
Solo
Apollo
Apollo
Lacike8
Apollo
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,473 Elo+
Solo
Mercury
Mercury
Wäsp
Mercury
Level 147
God Stats
13W - 14L
1,509 SR
Queue Stats
888W - 843L
1,647 Elo+
Party 1
Ymir
Ymir
kbtwirre
Ymir
Level 29
God Stats
4W - 1L
1,347 SR
Queue Stats
33W - 29L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
konata1112
Gilgamesh
Level 68
God Stats
2W - 3L
1,093 SR
Queue Stats
145W - 152L
1,489 Elo+
Solo
Team Averages
Level 78
1,397 SR
1,545 Elo+

VS

Team Averages
Level 81
1,515 SR
1,537 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alpha2323
Arachne
Level 33
God Stats
66W - 43L
1,591 SR
Queue Stats
154W - 163L
1,506 Elo+
Solo
Chronos
Chronos
BoofCak
Chronos
Level 144
God Stats
6W - 12L
1,402 SR
Queue Stats
185W - 158L
1,513 Elo+
Solo
Medusa
Medusa
PrincessToxic12
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 97L
1,579 Elo+
Solo
Cabrakan
Cabrakan
miniratface
Cabrakan
Level 34
God Stats
62W - 58L
1,580 SR
Queue Stats
110W - 97L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChampChad
Neith
15
9 / 2 / 4
9,989
624
11,599
9,528
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Lacike8
Apollo
14
2 / 2 / 8
8,572
536
7,037
10,971
3,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Wäsp
Mercury
16
10 / 1 / 4
10,222
639
10,023
9,725
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
13
1 / 0 / 9
8,358
522
4,172
6,935
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
konata1112
Gilgamesh
13
2 / 4 / 7
8,235
515
5,079
10,732
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 2
7,520
470
4,804
14,053
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Alpha2323
Arachne
12
2 / 7 / 0
7,620
476
3,055
11,753
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
BoofCak
Chronos
13
2 / 5 / 1
7,621
476
6,566
10,541
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 6 / 1
7,295
456
2,694
11,412
3,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
miniratface
Cabrakan
17
4 / 3 / 3
10,379
649
9,941
12,258
10,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
24
Kills
9
9
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
2
0.67
L
Arachne
Alpha2323
Arachne
2
7
0
0.29
L
Chronos
BoofCak
Chronos
2
5
1
0.5
W
Neith
ChampChad
Neith
9
2
4
5.5
W
Apollo
Lacike8
Apollo
2
2
8
3
L
0
6
1
0.08
W
Mercury
Wäsp
Mercury
10
1
4
12
W
Ymir
1
0
9
5.5
W
Gilgamesh
konata1112
Gilgamesh
2
4
7
1.38
L
Cabrakan
miniratface
Cabrakan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,910
Damage
27,060
47,891
Taken
60,017
25,371
Mitigated
35,396
19,393
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,804
407
424
4,330
14,053
13,594
84
2,069
11,984
24,525
0
L
Arachne
Alpha2323
Arachne
3,055
1,995
0
3,153
11,753
4,864
0
464
11,289
0
42,213
L
Chronos
BoofCak
Chronos
6,566
1,711
0
869
10,541
3,694
256
637
9,904
45,936
0
W
Neith
ChampChad
Neith
11,599
5,648
0
4,667
9,528
3,226
3,202
6,538
2,990
0
59,337
W
Apollo
Lacike8
Apollo
7,037
4,668
134
4,993
10,971
3,958
2,154
3,332
7,639
0
56,297
L
2,694
1,460
0
1,663
11,412
3,212
1,090
476
10,936
0
45,021
W
Mercury
Wäsp
Mercury
10,023
6,350
0
4,247
9,725
4,171
1,268
1,900
7,825
0
73,230
W
Ymir
4,172
661
0
1,770
6,935
5,509
300
3,392
3,543
24,398
0
W
Gilgamesh
konata1112
Gilgamesh
5,079
1,141
0
3,582
10,732
8,507
468
6,149
4,583
0
32,946
L
Cabrakan
miniratface
Cabrakan
9,941
1,148
0
6,111
12,258
10,032
289
526
11,732
79,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
40,435
445
Minions Killed
437
0
Camps Cleared
0
1,557,733
Distance Traveled
1,425,661
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,520
470
35
2
0
294,799
4
L
Arachne
7,620
476
64
4
0
322,291
3
L
Chronos
7,621
476
86
5
0
290,226
3
W
Neith
9,989
624
117
7
0
280,206
5
W
Apollo
8,572
536
102
6
0
291,912
6
L
Medusa
7,295
456
89
6
0
250,771
3
W
Mercury
10,222
639
124
8
0
380,318
6
W
Ymir
8,358
522
30
2
0
315,133
0
W
Gilgamesh
8,235
515
72
5
0
290,164
3
L
Cabrakan
10,379
649
163
10
0
267,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role