Player Matchup

Danzaburou
Danzaburou
DeadMonkeyWas
Danzaburou
Level 59
God Stats
18W - 15L
1,522 SR
Queue Stats
61W - 51L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
Nervostenick
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,181 Elo+
Solo
Bakasura
Bakasura
VSabineX
Bakasura
Level 4
God Stats
1W - 1L
1,810 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 1
He Bo
He Bo
dridra
He Bo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 3
Kukulkan
Kukulkan
mAtyyrrr
Kukulkan
Level 27
God Stats
0W - 3L
1,268 SR
Queue Stats
1W - 7L
1,249 Elo+
Party 3
Team Averages
Level 20
1,520 SR
1,357 Elo+

VS

Team Averages
Level 19
1,539 SR
1,493 Elo+
Baron Samedi
Baron Samedi
Onim4e
Baron Samedi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Hades
Hades
TheFoxBaron
Hades
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 42L
1,433 Elo+
Solo
Fenrir
Fenrir
TwinMajór
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,567 Elo+
Party 2
Guan Yu
Guan Yu
godsucksbro
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,533 Elo+
Party 2
Izanami
Izanami
greatcamility
Izanami
Level 27
God Stats
11W - 4L
1,696 SR
Queue Stats
171W - 197L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadMonkeyWas
Danzaburou
20
9 / 7 / 15
14,693
1,224
32,630
20,207
7,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Nervostenick
Cthulhu
20
3 / 10 / 19
12,875
1,073
13,838
21,747
22,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
VSabineX
Bakasura
20
12 / 11 / 10
15,014
1,251
13,673
19,132
7,388
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
dridra
He Bo
19
2 / 15 / 16
11,788
982
14,326
23,265
8,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
mAtyyrrr
Kukulkan
20
4 / 3 / 17
13,577
1,131
21,410
7,454
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Onim4e
Baron Samedi
20
5 / 8 / 30
13,311
1,109
21,664
21,305
9,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 1 / 28
13,204
1,100
10,770
20,577
34,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
TwinMajór
Fenrir
20
20 / 5 / 15
16,908
1,409
21,367
17,244
8,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
godsucksbro
Guan Yu
20
5 / 7 / 26
13,802
1,150
10,331
27,190
35,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
20
13 / 9 / 14
13,861
1,155
21,737
17,718
7,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
159
30
Kills
46
46
Deaths
30
77
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeadMonkeyWas
Danzaburou
9
7
15
2.36
L
Cthulhu
Nervostenick
Cthulhu
3
10
19
1.25
W
Baron Samedi
Onim4e
Baron Samedi
5
8
30
2.5
W
3
1
28
17
W
Fenrir
TwinMajór
Fenrir
20
5
15
5.5
L
Bakasura
VSabineX
Bakasura
12
11
10
1.55
L
He Bo
dridra
He Bo
2
15
16
0.67
W
Guan Yu
godsucksbro
Guan Yu
5
7
26
2.57
W
Izanami
13
9
14
2.22
L
Kukulkan
mAtyyrrr
Kukulkan
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,877
Damage
85,869
91,805
Taken
104,034
48,774
Mitigated
94,525
6,723
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeadMonkeyWas
Danzaburou
32,630
15,431
0
2,337
20,207
7,387
0
6,333
13,874
0
55,280
L
Cthulhu
Nervostenick
Cthulhu
13,838
1,492
0
60
21,747
22,808
0
9,084
12,663
31,925
0
W
Baron Samedi
Onim4e
Baron Samedi
21,664
2,085
3,160
2,579
21,305
9,693
0
12,867
7,989
40,685
0
W
10,770
1,105
990
2,426
20,577
34,015
0
11,016
8,480
42,419
0
W
Fenrir
TwinMajór
Fenrir
21,367
6,341
0
3,304
17,244
8,421
0
6,050
10,821
0
40,683
L
Bakasura
VSabineX
Bakasura
13,673
8,176
0
2,406
19,132
7,388
0
5,639
13,493
0
21,461
L
He Bo
dridra
He Bo
14,326
3,195
302
1,112
23,265
8,248
0
9,251
14,014
24,677
0
W
Guan Yu
godsucksbro
Guan Yu
10,331
1,843
1,888
7,646
27,190
35,314
0
10,838
15,376
0
17,919
W
Izanami
21,737
13,820
0
886
17,718
7,082
0
7,751
9,703
0
46,580
L
Kukulkan
mAtyyrrr
Kukulkan
21,410
1,283
0
506
7,454
2,943
0
2,127
5,327
65,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,947
Gold Earned
71,086
235
Minions Killed
226
6
Camps Cleared
7
1,065,311
Distance Traveled
1,095,301
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,693
1,224
31
3
0
241,192
2
L
Cthulhu
12,875
1,073
32
3
4
236,576
0
W
Baron Samedi
13,311
1,109
50
4
1
199,613
0
W
Hades
13,204
1,100
62
5
2
224,801
2
W
Fenrir
16,908
1,409
39
3
3
243,305
0
L
Bakasura
15,014
1,251
19
2
2
192,702
1
L
He Bo
11,788
982
18
2
0
178,824
3
W
Guan Yu
13,802
1,150
25
2
1
247,837
1
W
Izanami
13,861
1,155
50
4
0
179,745
0
L
Kukulkan
13,577
1,131
135
11
0
216,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role