Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
LimothyTeary
Ganesha
Level 24
God Stats
6W - 5L
1,482 SR
Queue Stats
26W - 20L
1,385 Elo+
Party 2
Bakasura
Bakasura
LognaK
Bakasura
Level 28
God Stats
11W - 8L
1,487 SR
Queue Stats
104W - 128L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
XDrms
Sun Wukong
Level 29
God Stats
8W - 4L
1,726 SR
Queue Stats
74W - 82L
1,390 Elo+
Party 2
Sol
Sol
coolestmat
Sol
Level 12
God Stats
15W - 7L
1,632 SR
Queue Stats
24W - 25L
1,364 Elo+
Party 2
Team Averages
Level 24
1,565 SR
1,400 Elo+

VS

Team Averages
Level 10
1,517 SR
1,326 Elo+
Amaterasu
Amaterasu
Pijuskas
Amaterasu
Level 7
God Stats
1W - 2L
1,483 SR
Queue Stats
2W - 4L
1,336 Elo+
Party 3
Nemesis
Nemesis
SIRIUSTheDARK
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,387 Elo+
Party 1
Chiron
Chiron
THSCOXI
Chiron
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 38L
1,318 Elo+
Solo
Ra
Ra
eldest_sugar0
Ra
Level 4
God Stats
1W - 1L
1,804 SR
Queue Stats
1W - 2L
1,408 Elo+
Party 1
Cerberus
Cerberus
Šnekas
Cerberus
Level 5
God Stats
1W - 3L
1,297 SR
Queue Stats
2W - 9L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
5 / 2 / 6
7,350
525
8,367
6,356
1,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
LimothyTeary
Ganesha
11
1 / 2 / 8
6,695
478
4,749
8,282
4,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
LognaK
Bakasura
15
7 / 1 / 5
8,997
643
7,599
10,844
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
XDrms
Sun Wukong
14
13 / 3 / 4
9,039
646
10,423
9,841
5,263
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
10 / 0 / 5
9,483
677
14,409
7,871
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Pijuskas
Amaterasu
9
1 / 11 / 2
5,969
426
3,222
11,342
6,023
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
11
5 / 6 / 0
7,657
547
7,960
11,303
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
THSCOXI
Chiron
12
2 / 3 / 1
7,331
524
7,774
9,011
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 10 / 0
5,785
413
2,074
9,346
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Šnekas
Cerberus
7
0 / 7 / 3
5,349
382
4,594
15,988
6,770
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
36
Kills
8
8
Deaths
37
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
6
4
W
Ganesha
LimothyTeary
Ganesha
1
2
8
2.5
W
Bakasura
LognaK
Bakasura
7
1
5
9.5
L
Amaterasu
Pijuskas
Amaterasu
1
11
2
0.18
L
Nemesis
5
6
0
0.83
L
Chiron
THSCOXI
Chiron
2
3
1
0.83
W
Sun Wukong
XDrms
Sun Wukong
13
3
4
5
W
10
0
5
12.5
L
0
10
0
0
L
Cerberus
Šnekas
Cerberus
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,547
Damage
25,624
43,194
Taken
56,990
19,880
Mitigated
23,448
15,863
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,367
3,360
0
2,128
6,356
1,979
1,626
912
5,422
0
31,073
W
Ganesha
LimothyTeary
Ganesha
4,749
356
156
2,091
8,282
4,703
303
1,798
6,484
11,319
0
W
Bakasura
LognaK
Bakasura
7,599
5,037
0
5,499
10,844
5,635
228
1,189
9,627
0
45,025
L
Amaterasu
Pijuskas
Amaterasu
3,222
1,369
0
446
11,342
6,023
174
814
10,460
0
11,609
L
Nemesis
7,960
3,378
0
1,789
11,303
5,186
0
3,230
7,489
0
30,500
L
Chiron
THSCOXI
Chiron
7,774
2,621
355
4,128
9,011
2,523
0
3,218
5,610
0
41,828
W
Sun Wukong
XDrms
Sun Wukong
10,423
3,728
0
1,570
9,841
5,263
934
1,129
8,680
0
40,621
W
14,409
6,162
0
4,419
7,871
2,300
6,561
1,504
6,313
52,314
0
L
2,074
540
35
1,071
9,346
2,946
408
5,351
3,995
20,648
0
L
Cerberus
Šnekas
Cerberus
4,594
639
0
2,952
15,988
6,770
0
6,169
9,316
10,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
32,091
339
Minions Killed
217
0
Camps Cleared
0
1,446,619
Distance Traveled
1,228,320
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,350
525
60
4
0
265,190
4
W
Ganesha
6,695
478
2
0
0
291,342
4
W
Bakasura
8,997
643
100
7
0
318,154
0
L
Amaterasu
5,969
426
13
1
0
256,420
0
L
Nemesis
7,657
547
41
3
0
272,802
2
L
Chiron
7,331
524
83
6
0
273,875
3
W
Sun Wukong
9,039
646
78
6
0
303,468
1
W
Sol
9,483
677
99
7
0
268,465
0
L
Ra
5,785
413
52
4
0
211,171
0
L
Cerberus
5,349
382
28
2
0
214,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role