Player Matchup

Gilgamesh
Gilgamesh
Gold III
arbaleto
Gilgamesh
Gold III
Level 82
God Stats
33W - 21L
1,612 SR
Queue Stats
590W - 600L
1,487 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
giokso3
Cu Chulainn
Gold I
Level 123
God Stats
0W - 2L
1,251 SR
Queue Stats
244W - 227L
1,646 MMR
Party 2
Nu Wa
Nu Wa
Gold III
theoktonos
Nu Wa
Gold III
Level 66
God Stats
1W - 1L
1,751 SR
Queue Stats
68W - 91L
1,610 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 90
1,538 SR
1,581 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,551 SR
1,627 MMR
Odin
Odin
Diamond II
 
Odin
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond IV
gabbewiss02
Sol
Diamond IV
Level 100
God Stats
2W - 2L
1,558 SR
Queue Stats
66W - 83L
1,959 MMR
Party 1
Neith
Neith
Gold IV
РомаЧёрт
Neith
Gold IV
Level 95
God Stats
14W - 18L
1,594 SR
Queue Stats
171W - 187L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
arbaleto
Gilgamesh
11
5 / 8 / 0
7,805
710
11,086
15,077
12,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
giokso3
Cu Chulainn
10
1 / 3 / 3
7,308
664
4,603
12,808
5,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
10
1 / 5 / 4
7,221
656
8,308
9,519
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ThothPersephoneAthenaArtioHou Yi

VS

Bans
FenrirNoxAresDiscordiaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
6 / 3 / 6
8,894
809
9,410
13,383
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
9 / 3 / 7
9,593
872
15,691
11,475
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 8
7,721
702
7,078
6,840
3,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
16
16
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
3
6
3
L
Gilgamesh
arbaleto
Gilgamesh
5
8
0
0.63
W
9
3
7
4.17
L
Cu Chulainn
giokso3
Cu Chulainn
1
3
3
0.83
L
Nu Wa
1
5
4
0.6
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,997
Damage
32,179
37,404
Taken
31,698
21,054
Mitigated
16,158
3,455
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,410
2,294
0
2,819
13,383
8,881
479
3,778
8,815
791
26,072
L
Gilgamesh
arbaleto
Gilgamesh
11,086
1,685
0
1,611
15,077
12,330
0
5,326
8,739
5,146
17,038
W
15,691
6,998
0
5,701
11,475
4,118
1,510
3,897
6,909
35,973
6,127
L
Cu Chulainn
giokso3
Cu Chulainn
4,603
1,538
0
262
12,808
5,713
0
5,836
6,497
928
10,769
L
Nu Wa
8,308
2,112
0
1,582
9,519
3,011
0
3,478
5,645
26,890
0
W
7,078
2,560
0
2,636
6,840
3,159
1,060
2,360
4,196
0
26,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,334
Gold Earned
26,208
91
Minions Killed
140
3
Camps Cleared
5
575,441
Distance Traveled
601,309
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,894
809
49
4
1
217,692
4
L
Gilgamesh
7,805
710
30
3
0
181,662
2
W
Sol
9,593
872
41
4
2
195,171
0
L
Cu Chulainn
7,308
664
23
2
1
218,951
3
L
Nu Wa
7,221
656
38
3
2
174,828
5
W
Neith
7,721
702
50
5
2
188,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role