Player Matchup

Bellona
Bellona
Ironmanss0n
Bellona
Level 29
God Stats
4W - 2L
1,643 SR
Queue Stats
125W - 96L
1,619 Elo+
Solo
Heimdallr
Heimdallr
Penesir
Heimdallr
Level 24
God Stats
5W - 2L
1,834 SR
Queue Stats
30W - 25L
1,573 Elo+
Solo
Raijin
Raijin
RustProofHippo
Raijin
Level 22
God Stats
8W - 9L
1,524 SR
Queue Stats
174W - 141L
1,648 Elo+
Solo
Bacchus
Bacchus
Tyskerunge
Bacchus
Level 16
God Stats
4W - 3L
1,309 SR
Queue Stats
27W - 16L
1,577 Elo+
Solo
Kali
Kali
Чпонс
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 131L
1,620 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,607 Elo+

VS

Team Averages
Level 17
1,693 SR
1,640 Elo+
Ullr
Ullr
CauzeBljad
Ullr
Level 28
God Stats
2W - 13L
1,838 SR
Queue Stats
200W - 179L
1,603 Elo+
Solo
Aphrodite
Aphrodite
DaN0n6
Aphrodite
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 7L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kyogai69
Morgan Le Fay
Level 12
God Stats
4W - 5L
1,311 SR
Queue Stats
55W - 48L
1,741 Elo+
Solo
Mulan
Mulan
ShpillyMachine
Mulan
Level 25
God Stats
47W - 31L
1,593 SR
Queue Stats
77W - 71L
1,525 Elo+
Solo
Ares
Ares
Wodansson
Ares
Level 16
God Stats
4W - 3L
1,989 SR
Queue Stats
29W - 34L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ironmanss0n
Bellona
16
1 / 2 / 5
10,406
650
12,963
13,669
12,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Penesir
Heimdallr
14
6 / 4 / 6
9,325
583
10,538
11,376
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 11
10,350
647
13,487
9,532
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Tyskerunge
Bacchus
14
4 / 1 / 9
9,591
599
5,189
10,742
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
14 / 1 / 5
12,190
762
11,265
15,029
7,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
5,163
323
561
4,561
836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
DaN0n6
Aphrodite
11
1 / 9 / 2
6,997
437
4,576
11,918
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Kyogai69
Morgan Le Fay
13
2 / 5 / 2
7,751
484
6,062
10,137
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 6 / 2
9,014
563
13,035
25,268
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
2 / 6 / 3
7,512
470
4,137
14,519
10,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
30
Kills
10
10
Deaths
30
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Aphrodite
DaN0n6
Aphrodite
1
9
2
0.22
W
Bellona
Ironmanss0n
Bellona
1
2
5
1.75
L
Morgan Le Fay
Kyogai69
Morgan Le Fay
2
5
2
0.6
W
Heimdallr
Penesir
Heimdallr
6
4
6
2.25
W
5
2
11
5.25
L
5
6
2
1
W
Bacchus
Tyskerunge
Bacchus
4
1
9
8.5
L
Ares
2
6
3
0.58
W
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,442
Damage
28,371
60,348
Taken
66,403
41,719
Mitigated
37,181
19,501
Healing
21,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
561
142
0
250
4,561
836
0
941
3,556
0
3,663
L
Aphrodite
DaN0n6
Aphrodite
4,576
858
610
3,396
11,918
3,872
296
4,753
6,937
24,122
0
W
Bellona
Ironmanss0n
Bellona
12,963
5,172
0
4,738
13,669
12,656
592
700
11,977
0
81,393
L
Morgan Le Fay
Kyogai69
Morgan Le Fay
6,062
261
0
2,193
10,137
3,238
0
3,500
6,355
50,656
0
W
Heimdallr
Penesir
Heimdallr
10,538
5,094
0
3,938
11,376
4,492
5,779
4,737
6,462
0
52,148
W
13,487
1,151
242
2,693
9,532
3,786
1,464
4,121
5,319
71,289
0
L
13,035
1,540
228
13,266
25,268
18,618
0
3,353
21,751
0
50,544
W
Bacchus
Tyskerunge
Bacchus
5,189
513
0
1,812
10,742
13,591
850
2,574
8,168
22,944
0
L
Ares
4,137
318
0
1,684
14,519
10,617
0
5,217
9,128
22,494
0
W
11,265
6,911
0
6,078
15,029
7,194
322
2,643
12,290
0
92,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
36,437
538
Minions Killed
270
0
Camps Cleared
0
1,617,508
Distance Traveled
1,378,964
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,163
323
7
0
0
158,159
2
L
Aphrodite
6,997
437
58
4
0
228,447
6
W
Bellona
10,406
650
158
10
0
313,928
3
L
Morgan Le Fay
7,751
484
83
5
0
314,938
1
W
Heimdallr
9,325
583
97
6
0
293,952
5
W
Raijin
10,350
647
123
8
0
302,189
3
L
Mulan
9,014
563
94
6
0
343,322
7
W
Bacchus
9,591
599
36
2
0
316,125
5
L
Ares
7,512
470
28
2
0
334,098
1
W
Kali
12,190
762
124
8
0
391,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role