Player Matchup

Tsukuyomi
Tsukuyomi
DMS_rayor3n
Tsukuyomi
Level 27
God Stats
1W - 3L
1,598 SR
Queue Stats
2W - 8L
1,034 Elo+
Party 1
Sobek
Sobek
Player852190557
Sobek
Level 22
God Stats
2W - 7L
1,412 SR
Queue Stats
6W - 20L
1,034 Elo+
Party 1
Neith
Neith
Vulpo5
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,073 Elo+
Party 1
Team Averages
Level 25
1,503 SR
1,047 Elo+

VS

Team Averages
Level 15
1,450 SR
1,368 Elo+
Agni
Agni
Be My Peace
Agni
Level 27
God Stats
23W - 29L
1,500 SR
Queue Stats
83W - 87L
1,500 Elo+
Solo
Thanatos
Thanatos
TCM-_-iDatNinja
Thanatos
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
coolqin500
Cthulhu
Level 14
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 4L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DMS_rayor3n
Tsukuyomi
11
3 / 2 / 10
7,972
725
10,208
8,611
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
9 / 1 / 7
9,079
825
7,570
10,020
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Vulpo5
Neith
12
5 / 2 / 8
8,479
771
8,751
6,832
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,405
673
8,113
8,147
2,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
2 / 9 / 3
7,296
663
5,281
12,016
3,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
coolqin500
Cthulhu
9
1 / 4 / 3
6,797
618
5,739
14,606
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
5
5
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Tsukuyomi
DMS_rayor3n
Tsukuyomi
3
2
10
4
W
9
1
7
12.5
L
Thanatos
2
9
3
0.39
W
Neith
Vulpo5
Neith
5
2
8
4.5
L
Cthulhu
coolqin500
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
19,133
25,463
Taken
34,769
12,911
Mitigated
21,773
5,105
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,113
367
0
0
8,147
2,491
180
1,471
6,539
27,919
0
W
Tsukuyomi
DMS_rayor3n
Tsukuyomi
10,208
1,574
0
167
8,611
3,099
41
4,075
4,367
0
21,773
W
7,570
379
0
3,523
10,020
7,586
247
5,633
3,808
16,905
0
L
Thanatos
5,281
1,526
296
4,455
12,016
3,996
0
2,638
9,039
0
17,090
W
Neith
Vulpo5
Neith
8,751
3,306
0
1,415
6,832
2,226
887
3,562
2,979
0
23,534
L
Cthulhu
coolqin500
Cthulhu
5,739
448
0
809
14,606
15,286
138
3,170
10,857
14,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
21,498
90
Minions Killed
94
2
Camps Cleared
6
607,648
Distance Traveled
574,639
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,405
673
53
5
3
196,763
0
W
Tsukuyomi
7,972
725
27
2
2
223,641
5
W
Sobek
9,079
825
32
3
0
225,830
1
L
Thanatos
7,296
663
26
2
3
186,002
1
W
Neith
8,479
771
31
3
0
158,177
3
L
Cthulhu
6,797
618
15
1
0
191,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role