Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CR055Prime
Pele
Level 144
God Stats
30W - 27L
1,600 SR
Queue Stats
297W - 292L
1,575 Elo+
Solo
Fenrir
Fenrir
CUNE0207
Fenrir
Level 89
God Stats
11W - 2L
1,792 SR
Queue Stats
275W - 270L
1,546 Elo+
Party 1
Skadi
Skadi
DASH0108
Skadi
Level 87
God Stats
72W - 40L
1,682 SR
Queue Stats
244W - 220L
1,551 Elo+
Party 1
Arachne
Arachne
Tytan131313
Arachne
Level 72
God Stats
150W - 71L
1,848 SR
Queue Stats
810W - 700L
1,706 Elo+
Solo
Team Averages
Level 104
1,684 SR
1,576 Elo+

VS

Team Averages
Level 123
1,549 SR
1,650 Elo+
Zhong Kui
Zhong Kui
CcCrew
Zhong Kui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,680 Elo+
Solo
Nemesis
Nemesis
Fang1229
Nemesis
Level 115
God Stats
0W - 3L
1,492 SR
Queue Stats
202W - 192L
1,624 Elo+
Solo
Tiamat
Tiamat
Mystic1528
Tiamat
Level 124
God Stats
26W - 23L
1,577 SR
Queue Stats
605W - 557L
1,709 Elo+
Solo
Skadi
Skadi
adrianonakay
Skadi
Level 127
God Stats
10W - 7L
1,757 SR
Queue Stats
311W - 304L
1,668 Elo+
Solo
Sylvanus
Sylvanus
infiniteemu95
Sylvanus
Level 101
God Stats
0W - 1L
1,420 SR
Queue Stats
151W - 120L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
6 / 0 / 12
12,150
579
7,215
9,335
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 7
11,977
570
14,155
17,773
6,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
CUNE0207
Fenrir
16
2 / 2 / 17
11,152
531
5,651
19,745
22,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
DASH0108
Skadi
17
1 / 6 / 11
11,198
533
9,734
14,184
4,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Tytan131313
Arachne
20
14 / 0 / 5
13,702
652
27,484
25,397
10,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CcCrew
Zhong Kui
14
2 / 5 / 1
9,351
445
9,213
18,079
12,782
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Fang1229
Nemesis
15
1 / 6 / 1
8,980
428
7,123
17,603
8,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Mystic1528
Tiamat
16
0 / 4 / 0
9,785
466
8,656
14,568
17,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 6 / 1
11,549
550
14,964
15,330
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
infiniteemu95
Sylvanus
12
0 / 8 / 5
7,810
372
8,192
15,619
20,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
29
Kills
11
11
Deaths
29
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
12
12
W
6
3
7
3.17
W
Fenrir
CUNE0207
Fenrir
2
2
17
5.25
L
Zhong Kui
CcCrew
Zhong Kui
2
5
1
0.5
W
Skadi
DASH0108
Skadi
1
6
11
1.08
L
Nemesis
Fang1229
Nemesis
1
6
1
0.25
L
Tiamat
Mystic1528
Tiamat
0
4
0
0
W
Arachne
Tytan131313
Arachne
14
0
5
16.5
L
8
6
1
1.42
L
Sylvanus
infiniteemu95
Sylvanus
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,239
Damage
48,148
86,434
Taken
81,199
47,309
Mitigated
65,660
42,515
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,215
1,206
5,783
7,273
9,335
3,801
1,358
4,873
4,462
78,183
0
W
14,155
3,359
0
4,608
17,773
6,519
985
6,846
10,857
0
99,056
W
Fenrir
CUNE0207
Fenrir
5,651
1,366
0
5,938
19,745
22,520
345
6,180
13,549
549
22,754
L
Zhong Kui
CcCrew
Zhong Kui
9,213
921
0
4,972
18,079
12,782
0
3,220
14,859
54,084
0
W
Skadi
DASH0108
Skadi
9,734
4,947
0
3,515
14,184
4,124
4,672
1,985
12,199
0
88,576
L
Nemesis
Fang1229
Nemesis
7,123
2,294
0
5,579
17,603
8,751
0
705
16,898
0
65,450
L
Tiamat
Mystic1528
Tiamat
8,656
950
0
4,744
14,568
17,306
432
0
14,568
65,247
0
W
Arachne
Tytan131313
Arachne
27,484
20,972
0
15,398
25,397
10,345
0
9,455
14,074
0
101,370
L
14,964
6,746
0
4,168
15,330
6,379
116
139
15,191
0
99,812
L
Sylvanus
infiniteemu95
Sylvanus
8,192
1,668
904
2,823
15,619
20,442
0
3,515
12,104
26,767
6,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,179
Gold Earned
47,475
626
Minions Killed
612
0
Camps Cleared
0
2,136,494
Distance Traveled
1,831,369
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,150
579
158
8
0
429,860
6
W
Pele
11,977
570
128
6
0
454,806
1
W
Fenrir
11,152
531
26
1
0
442,498
5
L
Zhong Kui
9,351
445
114
5
0
354,394
7
W
Skadi
11,198
533
148
7
0
371,460
8
L
Nemesis
8,980
428
123
6
0
426,536
6
L
Tiamat
9,785
466
174
8
0
346,209
7
W
Arachne
13,702
652
166
8
0
437,870
7
L
Skadi
11,549
550
161
8
0
340,557
2
L
Sylvanus
7,810
372
40
2
0
363,673
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role