Player Matchup

Ah Muzen Cab
Ah Muzen Cab
A_Queimada
Ah Muzen Cab
Level 21
God Stats
12W - 10L
1,754 SR
Queue Stats
121W - 113L
1,504 Elo+
Solo
Tiamat
Tiamat
Sirius Beck9525
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,495 Elo+
Solo
Neith
Neith
Tanjirokanroji
Neith
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Fenrir
Fenrir
VouTijolei
Fenrir
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 4L
1,244 Elo+
Party 1
Pele
Pele
toninhofifa2
Pele
Level 29
God Stats
1W - 1L
1,423 SR
Queue Stats
3W - 4L
1,244 Elo+
Party 1
Team Averages
Level 16
1,528 SR
1,423 Elo+

VS

Team Averages
Level 19
1,524 SR
1,416 Elo+
Nemesis
Nemesis
ISplint
Nemesis
Level 22
God Stats
3W - 1L
1,401 SR
Queue Stats
50W - 64L
1,331 Elo+
Solo
Heimdallr
Heimdallr
I_Love_Pugs1
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,464 Elo+
Solo
Ra
Ra
LGRAR
Ra
Level 17
God Stats
3W - 0L
1,693 SR
Queue Stats
86W - 91L
1,362 Elo+
Solo
Sylvanus
Sylvanus
MarllusNow3968
Sylvanus
Level 13
God Stats
6W - 2L
1,770 SR
Queue Stats
137W - 123L
1,423 Elo+
Solo
Hercules
Hercules
Slinkr
Hercules
Level 18
God Stats
7W - 3L
1,254 SR
Queue Stats
50W - 38L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A_Queimada
Ah Muzen Cab
18
6 / 10 / 0
12,323
536
16,926
22,815
8,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 6 / 2
9,693
421
15,709
17,830
10,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 12 / 0
8,362
364
5,230
16,826
5,684
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
VouTijolei
Fenrir
11
1 / 9 / 2
8,481
369
3,752
17,841
8,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 16 / 0
7,365
320
2,984
17,907
4,758
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ISplint
Nemesis
19
10 / 2 / 8
12,980
564
12,325
15,163
7,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
I_Love_Pugs1
Heimdallr
18
8 / 2 / 17
12,784
556
13,352
13,907
5,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
18
5 / 5 / 7
12,216
531
10,279
15,297
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
16
10 / 2 / 10
12,180
530
12,422
12,413
20,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
Slinkr
Hercules
20
19 / 0 / 3
13,908
605
21,189
19,997
26,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
10
Kills
52
53
Deaths
11
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A_Queimada
Ah Muzen Cab
6
10
0
0.6
W
Nemesis
ISplint
Nemesis
10
2
8
7
W
Heimdallr
I_Love_Pugs1
Heimdallr
8
2
17
8.25
W
Ra
5
5
7
1.7
W
Sylvanus
10
2
10
7.5
L
3
6
2
0.67
W
Hercules
Slinkr
Hercules
19
0
3
20.5
L
0
12
0
0
L
Fenrir
VouTijolei
Fenrir
1
9
2
0.22
L
0
16
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,601
Damage
69,567
93,219
Taken
76,777
38,157
Mitigated
66,160
19,668
Healing
35,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A_Queimada
Ah Muzen Cab
16,926
10,755
0
6,562
22,815
8,685
1,300
6,272
15,944
0
97,815
W
Nemesis
ISplint
Nemesis
12,325
5,836
0
9,248
15,163
7,343
789
2,848
12,214
0
73,623
W
Heimdallr
I_Love_Pugs1
Heimdallr
13,352
5,040
0
1,653
13,907
5,618
4,783
2,099
11,666
0
74,529
W
Ra
10,279
1,989
1,590
5,115
15,297
6,254
4,119
5,960
8,869
76,473
0
W
Sylvanus
12,422
4,126
2,282
5,005
12,413
20,309
2,532
1,645
10,618
36,208
9,296
L
15,709
821
53
5,078
17,830
10,071
568
8,190
9,141
51,109
0
W
Hercules
Slinkr
Hercules
21,189
5,803
0
10,197
19,997
26,636
1,603
2,262
17,555
18,971
79,794
L
5,230
2,951
0
2,780
16,826
5,684
634
1,774
15,000
0
38,605
L
Fenrir
VouTijolei
Fenrir
3,752
1,097
129
2,998
17,841
8,959
0
4,140
13,222
26
30,490
L
2,984
715
0
2,068
17,907
4,758
308
4,187
13,204
0
19,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
64,068
409
Minions Killed
630
0
Camps Cleared
0
1,872,505
Distance Traveled
2,174,613
1
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,323
536
161
7
0
407,062
0
W
Nemesis
12,980
564
127
6
0
446,080
2
W
Heimdallr
12,784
556
100
4
0
468,302
3
W
Ra
12,216
531
144
6
0
416,368
4
W
Sylvanus
12,180
530
67
3
0
364,580
8
L
Tiamat
9,693
421
88
4
0
334,982
1
W
Hercules
13,908
605
192
8
0
479,283
5
L
Neith
8,362
364
68
3
0
336,275
0
L
Fenrir
8,481
369
64
3
0
359,733
0
L
Pele
7,365
320
28
1
0
434,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role