Player Matchup

Anhur
Anhur
Abisai weest
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 66L
1,120 Elo+
Solo
Izanami
Izanami
Sìberius
Izanami
Level 145
God Stats
33W - 13L
1,770 SR
Queue Stats
702W - 470L
1,720 Elo+
Party 1
Kuzenbo
Kuzenbo
xiaoilluminati
Kuzenbo
Level 129
God Stats
93W - 46L
1,720 SR
Queue Stats
787W - 470L
1,691 Elo+
Party 1
Team Averages
Level 97
1,663 SR
1,510 Elo+

VS

Team Averages
Level 94
1,573 SR
1,486 Elo+
Jing Wei
Jing Wei
Redacteď
Jing Wei
Level 149
God Stats
4W - 2L
1,625 SR
Queue Stats
124W - 87L
1,634 Elo+
Party 2
Tiamat
Tiamat
SandPuppers
Tiamat
Level 126
God Stats
7W - 7L
1,659 SR
Queue Stats
213W - 168L
1,572 Elo+
Party 2
Olorun
Olorun
WookieCookie478
Olorun
Level 6
God Stats
4W - 4L
1,436 SR
Queue Stats
6W - 18L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 10
9,701
647
555
11,029
3,662
Izanami
Sìberius
Izanami
17
15 / 4 / 3
12,847
856
25,947
15,468
6,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
8 / 1 / 13
12,164
811
21,672
25,450
44,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Redacteď
Jing Wei
14
6 / 7 / 4
10,907
727
17,569
20,984
6,785
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
14
3 / 5 / 2
10,065
671
14,679
18,173
9,571
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 11 / 7
9,988
666
7,341
21,303
7,098
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
23
Kills
11
11
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
6
10
0.83
L
Jing Wei
Redacteď
Jing Wei
6
7
4
1.14
L
Tiamat
3
5
2
0.8
W
Izanami
Sìberius
Izanami
15
4
3
4.13
L
2
11
7
0.5
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,174
Damage
39,589
51,947
Taken
60,460
54,719
Mitigated
23,454
11,862
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
555
158
0
657
11,029
3,662
69
5,482
5,547
0
6,156
L
Jing Wei
Redacteď
Jing Wei
17,569
12,782
0
6,498
20,984
6,785
868
8,067
12,113
0
52,584
L
Tiamat
14,679
1,642
68
5,458
18,173
9,571
44
6,949
10,520
40,409
0
W
Izanami
Sìberius
Izanami
25,947
19,218
0
6,026
15,468
6,927
2,285
4,297
11,171
0
88,737
L
7,341
3,968
1,519
5,068
21,303
7,098
1,255
5,057
15,754
26,022
0
W
21,672
5,580
0
5,179
25,450
44,130
466
12,485
12,965
43,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,712
Gold Earned
30,960
171
Minions Killed
191
5
Camps Cleared
6
790,393
Distance Traveled
728,778
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,701
647
8
1
0
232,511
0
L
Jing Wei
10,907
727
83
6
4
278,365
3
L
Tiamat
10,065
671
53
4
2
261,702
3
W
Izanami
12,847
856
118
8
5
238,311
1
L
Olorun
9,988
666
55
4
0
188,711
0
W
Kuzenbo
12,164
811
45
3
0
319,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role