Player Matchup

Olorun
Olorun
NirvanaSriLanka
Olorun
Level 15
God Stats
2W - 0L
1,371 SR
Queue Stats
11W - 16L
1,399 Elo+
Solo
Bakasura
Bakasura
TECTORLUIS821
Bakasura
Level 3
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 2L
1,160 Elo+
Solo
Gilgamesh
Gilgamesh
WUMBOLOGY7532
Gilgamesh
Level 29
God Stats
31W - 31L
1,567 SR
Queue Stats
208W - 211L
1,544 Elo+
Solo
Heimdallr
Heimdallr
acidjackson
Heimdallr
Level 14
God Stats
14W - 6L
1,645 SR
Queue Stats
43W - 50L
1,319 Elo+
Solo
Yemoja
Yemoja
grissagggg
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,385 Elo+

VS

Team Averages
Level 11
1,464 SR
1,368 Elo+
Artio
Artio
Galazus
Artio
Level 7
God Stats
7W - 9L
1,345 SR
Queue Stats
13W - 16L
1,263 Elo+
Solo
Thor
Thor
JoePhatMomma
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,532 Elo+
Solo
Neith
Neith
KrimonTT
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
LuckyJackel
Merlin
Level 27
God Stats
36W - 43L
1,474 SR
Queue Stats
64W - 83L
1,327 Elo+
Solo
Bellona
Bellona
Oakensongs
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,206
513
4,735
12,231
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
TECTORLUIS821
Bakasura
18
13 / 1 / 2
11,014
688
15,864
16,241
8,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
WUMBOLOGY7532
Gilgamesh
16
9 / 1 / 3
10,456
654
7,465
11,445
7,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
acidjackson
Heimdallr
14
5 / 7 / 3
8,892
556
10,627
12,352
4,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
grissagggg
Yemoja
13
0 / 2 / 5
8,570
536
4,870
10,180
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Galazus
Artio
12
4 / 2 / 5
8,231
514
7,099
14,556
14,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
5 / 5 / 1
7,661
479
8,112
13,328
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
KrimonTT
Neith
11
3 / 5 / 3
7,137
446
7,489
9,091
2,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
2 / 7 / 0
6,811
426
6,810
13,008
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Oakensongs
Bellona
11
1 / 8 / 0
6,650
416
5,837
11,260
10,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
27
Kills
15
15
Deaths
27
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
Galazus
Artio
4
2
5
3.25
L
5
5
1
1.1
L
Neith
KrimonTT
Neith
3
5
3
0.9
L
Merlin
2
7
0
0.29
W
0
4
4
0.5
L
Bellona
Oakensongs
Bellona
1
8
0
0.13
W
Bakasura
TECTORLUIS821
Bakasura
13
1
2
14
W
Gilgamesh
WUMBOLOGY7532
Gilgamesh
9
1
3
10.5
W
Heimdallr
acidjackson
Heimdallr
5
7
3
0.93
W
Yemoja
grissagggg
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
35,347
62,449
Taken
61,243
31,986
Mitigated
36,243
23,778
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Galazus
Artio
7,099
1,505
2,352
4,076
14,556
14,514
0
3,380
10,489
24,605
0
L
8,112
1,409
0
3,055
13,328
4,276
0
992
11,366
0
37,455
L
Neith
KrimonTT
Neith
7,489
3,527
0
1,614
9,091
2,815
0
2,368
6,443
0
30,528
L
Merlin
6,810
548
51
2,556
13,008
4,167
0
3,540
9,023
45,819
0
W
4,735
2,278
130
5,831
12,231
4,246
896
4,055
8,176
41,140
0
L
Bellona
Oakensongs
Bellona
5,837
2,380
0
681
11,260
10,471
252
447
9,578
0
29,604
W
Bakasura
TECTORLUIS821
Bakasura
15,864
11,857
0
9,831
16,241
8,144
877
2,188
14,053
0
65,590
W
Gilgamesh
WUMBOLOGY7532
Gilgamesh
7,465
1,862
0
3,998
11,445
7,101
1,739
1,850
9,595
9,103
49,524
W
Heimdallr
acidjackson
Heimdallr
10,627
7,984
0
1,660
12,352
4,464
2,328
3,175
9,177
0
52,929
W
Yemoja
grissagggg
Yemoja
4,870
1,585
943
1,385
10,180
8,031
969
2,641
7,539
27,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
36,490
442
Minions Killed
288
0
Camps Cleared
0
1,452,277
Distance Traveled
1,382,502
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,231
514
35
2
0
336,013
2
L
Thor
7,661
479
65
4
0
306,813
4
L
Neith
7,137
446
67
4
0
272,099
0
L
Merlin
6,811
426
70
4
0
226,010
3
W
Olorun
8,206
513
70
4
0
303,432
2
L
Bellona
6,650
416
51
3
0
241,567
3
W
Bakasura
11,014
688
141
9
0
401,213
1
W
Gilgamesh
10,456
654
118
7
0
286,906
0
W
Heimdallr
8,892
556
76
5
0
216,861
0
W
Yemoja
8,570
536
37
2
0
243,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role