Player Matchup

Sobek
Sobek
Aznadel
Sobek
Level 127
God Stats
11W - 7L
1,662 SR
Queue Stats
147W - 181L
1,484 Elo+
Party 2
Hel
Hel
Beyond_Hollow
Hel
Level 63
God Stats
8W - 6L
1,682 SR
Queue Stats
183W - 199L
1,464 Elo+
Solo
Jing Wei
Jing Wei
DBS-93
Jing Wei
Level 128
God Stats
2W - 5L
1,406 SR
Queue Stats
228W - 270L
1,485 Elo+
Party 2
Team Averages
Level 106
1,583 SR
1,478 Elo+

VS

Team Averages
Level 96
1,617 SR
1,658 Elo+
Chiron
Chiron
Fabge04
Chiron
Level 116
God Stats
2W - 0L
1,703 SR
Queue Stats
177W - 55L
1,825 Elo+
Party 1
Zeus
Zeus
GamingLSiege_YT
Zeus
Level 29
God Stats
14W - 10L
1,557 SR
Queue Stats
69W - 37L
1,515 Elo+
Party 1
Ymir
Ymir
dominaterD19
Ymir
Level 142
God Stats
3W - 1L
1,589 SR
Queue Stats
124W - 79L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aznadel
Sobek
14
5 / 7 / 7
11,273
805
11,664
22,480
25,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 5
9,449
675
5,072
17,133
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
DBS-93
Jing Wei
13
7 / 10 / 2
9,933
710
12,949
17,899
3,544
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fabge04
Chiron
16
14 / 3 / 8
12,625
902
26,764
10,592
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
5 / 8 / 9
10,065
719
10,788
11,075
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 2 / 13
11,202
800
11,147
17,239
16,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
24
24
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aznadel
Sobek
5
7
7
1.21
L
1
7
5
0.5
L
Jing Wei
DBS-93
Jing Wei
7
10
2
0.8
W
Chiron
Fabge04
Chiron
14
3
8
6
W
5
8
9
1.19
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
48,699
57,512
Taken
38,906
33,190
Mitigated
24,379
17,705
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aznadel
Sobek
11,664
1,141
378
4,833
22,480
25,656
0
8,950
12,300
23,146
0
L
5,072
291
4,950
6,787
17,133
3,990
0
6,465
10,015
36,225
0
L
Jing Wei
DBS-93
Jing Wei
12,949
8,665
0
757
17,899
3,544
0
4,743
12,644
0
26,036
W
Chiron
Fabge04
Chiron
26,764
13,066
1,090
3,632
10,592
4,269
2,361
4,340
6,218
0
64,115
W
10,788
1,737
133
1,478
11,075
3,397
112
5,305
5,770
20,840
0
W
11,147
1,990
0
3,744
17,239
16,713
124
7,626
9,613
28,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
33,892
117
Minions Killed
153
5
Camps Cleared
7
705,846
Distance Traveled
712,121
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,273
805
11
1
0
229,942
3
L
Hel
9,449
675
70
5
5
257,606
3
L
Jing Wei
9,933
710
36
3
0
218,298
1
W
Chiron
12,625
902
95
7
2
249,761
5
W
Zeus
10,065
719
27
2
2
208,936
0
W
Ymir
11,202
800
31
2
3
253,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role