Player Matchup

Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
Adriancarmona16
Chaac
Gold IV
Level 110
God Stats
0W - 1L
1,463 SR
Queue Stats
19W - 25L
1,429 MMR
Solo
Hou Yi
Hou Yi
Gold III
Neys0on
Hou Yi
Gold III
Level 149
God Stats
80W - 80L
1,499 SR
Queue Stats
716W - 706L
1,490 MMR
Solo
Achilles
Achilles
Bronze III
Sabi Baboen
Achilles
Bronze III
Level 126
God Stats
10W - 6L
1,206 SR
Queue Stats
82W - 69L
1,500 MMR
Solo
Janus
Janus
Gold II
StormSniper_3333
Janus
Gold II
Level 106
God Stats
2W - 5L
1,470 SR
Queue Stats
241W - 246L
1,495 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,427 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,608 SR
1,462 MMR
Hun Batz
Hun Batz
Silver II
BEST_JUNGLER_EU
Hun Batz
Silver II
Level 109
God Stats
1W - 1L
1,369 SR
Queue Stats
9W - 12L
1,372 MMR
Solo
Tiamat
Tiamat
Gold I
Kurumi_is_life
Tiamat
Gold I
Level 140
God Stats
3W - 0L
1,543 SR
Queue Stats
53W - 43L
1,637 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
SOZ_Carnage
Kuzenbo
Gold V
Level 121
God Stats
34W - 24L
1,608 SR
Queue Stats
399W - 409L
1,284 MMR
Solo
Mulan
Mulan
Gold III
ZenEscanor
Mulan
Gold III
Level 106
God Stats
7W - 2L
1,788 SR
Queue Stats
71W - 51L
1,512 MMR
Party 1
Cernunnos
Cernunnos
Gold V
iMaze97
Cernunnos
Gold V
Level 90
God Stats
4W - 3L
1,733 SR
Queue Stats
48W - 38L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 2 / 6
7,997
500
6,572
11,595
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 1
7,695
481
5,606
14,589
10,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Neys0on
Hou Yi
13
4 / 5 / 2
7,874
492
6,364
11,090
3,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sabi Baboen
Achilles
15
4 / 2 / 1
8,845
553
5,966
11,655
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 6 / 3
7,047
440
4,885
9,409
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PersephoneAthenaUllrGilgameshFreya

VS

Bans
Morgan Le FayLokiAo KuangGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
5 / 2 / 3
10,279
642
5,331
11,063
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
7 / 1 / 4
10,185
637
10,381
8,553
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
SOZ_Carnage
Kuzenbo
12
0 / 2 / 5
8,047
503
3,114
14,237
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
16
3 / 1 / 8
9,959
622
13,020
12,972
10,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
iMaze97
Cernunnos
17
5 / 4 / 0
10,381
649
9,838
12,156
4,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
20
20
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
2
6
2.5
L
0
5
1
0.1
W
Hun Batz
5
2
3
3.25
W
7
1
4
9
L
Hou Yi
Neys0on
Hou Yi
4
5
2
1
W
Kuzenbo
SOZ_Carnage
Kuzenbo
0
2
5
1.25
L
Achilles
Sabi Baboen
Achilles
4
2
1
2.25
L
0
6
3
0.25
W
Mulan
3
1
8
7
W
Cernunnos
iMaze97
Cernunnos
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
41,684
58,338
Taken
58,981
32,846
Mitigated
37,998
16,057
Healing
25,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,572
1,093
216
3,294
11,595
9,068
0
2,993
8,386
28,894
0
L
5,606
967
0
4,582
14,589
10,628
143
2,938
11,591
5,892
36,456
W
Hun Batz
5,331
1,397
0
6,002
11,063
3,586
68
1,454
9,479
0
73,400
W
10,381
901
235
4,059
8,553
5,905
251
3,123
5,307
63,158
0
L
Hou Yi
Neys0on
Hou Yi
6,364
4,325
0
2,694
11,090
3,083
0
1,006
10,084
0
46,876
W
Kuzenbo
SOZ_Carnage
Kuzenbo
3,114
1,239
0
3,984
14,237
13,113
68
2,971
11,197
25,115
0
L
Achilles
Sabi Baboen
Achilles
5,966
1,530
0
4,911
11,655
6,864
0
3,582
7,893
0
57,358
L
4,885
564
0
360
9,409
3,203
0
4,474
4,649
44,867
0
W
Mulan
13,020
1,833
0
5,009
12,972
10,970
88
2,765
9,586
12,608
53,315
W
Cernunnos
iMaze97
Cernunnos
9,838
5,435
0
6,570
12,156
4,424
984
1,819
10,333
0
86,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
48,851
443
Minions Killed
568
0
Camps Cleared
0
1,568,779
Distance Traveled
1,627,398
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,997
500
43
3
0
323,780
2
L
Chaac
7,695
481
111
7
0
297,970
0
W
Hun Batz
10,279
642
123
8
0
357,221
4
W
Tiamat
10,185
637
132
8
0
331,680
2
L
Hou Yi
7,874
492
86
5
0
266,656
4
W
Kuzenbo
8,047
503
30
2
0
330,505
3
L
Achilles
8,845
553
121
8
0
347,224
7
L
Janus
7,047
440
82
5
0
333,149
1
W
Mulan
9,959
622
139
9
0
318,756
3
W
Cernunnos
10,381
649
144
9
0
289,236
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role