Player Matchup

Xing Tian
Xing Tian
BuddedMeteor
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,410 Elo+
Solo
Jing Wei
Jing Wei
Davibonfim5
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 95L
1,389 Elo+
Solo
Olorun
Olorun
MysticHavok
Olorun
Level 8
God Stats
0W - 4L
1,090 SR
Queue Stats
8W - 16L
1,258 Elo+
Solo
Mercury
Mercury
dmdmx
Mercury
Level 28
God Stats
1W - 3L
1,446 SR
Queue Stats
126W - 100L
1,485 Elo+
Solo
He Bo
He Bo
miljkas
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,212 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,351 Elo+

VS

Team Averages
Level 16
1,337 SR
1,256 Elo+
Neith
Neith
AnimatedLake726
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,151 Elo+
Solo
Hel
Hel
DashOfRainbow17
Hel
Level 16
God Stats
6W - 7L
1,291 SR
Queue Stats
6W - 10L
1,007 Elo+
Solo
Nemesis
Nemesis
Kevaxx the Dead
Nemesis
Level 17
God Stats
18W - 12L
1,371 SR
Queue Stats
25W - 20L
1,312 Elo+
Solo
Artio
Artio
PouvMeister
Artio
Level 26
God Stats
2W - 0L
1,397 SR
Queue Stats
104W - 71L
1,577 Elo+
Solo
Hun Batz
Hun Batz
zRegis
Hun Batz
Level 17
God Stats
3W - 5L
1,126 SR
Queue Stats
148W - 187L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BuddedMeteor
Xing Tian
20
4 / 7 / 22
15,876
992
26,189
33,382
49,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Davibonfim5
Jing Wei
20
4 / 8 / 14
14,580
911
18,186
25,078
10,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
20
10 / 3 / 12
16,954
1,060
28,694
18,970
9,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
dmdmx
Mercury
20
20 / 7 / 10
18,502
1,156
41,544
30,362
14,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

He Bo
miljkas
He Bo
20
0 / 10 / 13
13,214
826
1,602
16,717
6,905
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 16 / 12
16,407
1,025
36,649
28,622
13,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 13 / 14
13,822
864
11,799
25,016
18,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 6 / 14
16,299
1,019
21,415
21,849
10,851
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 0 / 15
17,986
1,124
35,259
34,241
44,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
zRegis
Hun Batz
20
1 / 3 / 18
14,457
904
9,339
17,321
11,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
108
38
Kills
35
35
Deaths
38
71
Assists
73
Player
Kills
Deaths
Assists
KDA
W
9
16
12
0.94
L
Xing Tian
BuddedMeteor
Xing Tian
4
7
22
2.14
W
2
13
14
0.69
L
Jing Wei
Davibonfim5
Jing Wei
4
8
14
1.38
W
11
6
14
3
L
Olorun
10
3
12
5.33
W
12
0
15
19.5
L
Mercury
dmdmx
Mercury
20
7
10
3.57
L
He Bo
miljkas
He Bo
0
10
13
0.65
W
Hun Batz
zRegis
Hun Batz
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,215
Damage
114,461
124,509
Taken
127,049
90,640
Mitigated
98,838
11,074
Healing
39,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,649
27,583
0
2,110
28,622
13,997
0
15,015
13,607
0
77,511
L
Xing Tian
BuddedMeteor
Xing Tian
26,189
2,677
0
802
33,382
49,937
0
11,289
22,093
48,871
0
W
11,799
3,129
3,689
2,539
25,016
18,255
0
7,914
17,102
24,180
0
L
Jing Wei
Davibonfim5
Jing Wei
18,186
10,977
0
0
25,078
10,288
0
10,950
14,128
0
32,261
W
21,415
13,275
0
996
21,849
10,851
0
9,112
12,678
0
50,863
L
Olorun
28,694
19,092
1,091
7,823
18,970
9,326
0
5,379
13,591
74,712
0
W
35,259
3,214
5,515
24,315
34,241
44,469
0
20,479
13,762
57,898
0
L
Mercury
dmdmx
Mercury
41,544
28,386
0
1,358
30,362
14,184
0
13,907
16,455
0
75,011
L
He Bo
miljkas
He Bo
1,602
640
0
0
16,717
6,905
0
5,533
11,184
7,298
0
W
Hun Batz
zRegis
Hun Batz
9,339
4,071
0
620
17,321
11,266
0
3,965
13,356
0
25,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,126
Gold Earned
78,971
257
Minions Killed
280
8
Camps Cleared
9
1,438,782
Distance Traveled
1,426,830
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,407
1,025
105
7
0
237,926
0
L
Xing Tian
15,876
992
44
3
1
306,717
2
W
Hel
13,822
864
32
2
0
268,673
0
L
Jing Wei
14,580
911
27
2
0
308,937
1
W
Nemesis
16,299
1,019
73
5
0
327,854
0
L
Olorun
16,954
1,060
108
7
0
214,531
0
W
Artio
17,986
1,124
39
2
0
344,218
0
L
Mercury
18,502
1,156
65
4
7
398,004
0
L
He Bo
13,214
826
13
1
0
210,593
0
W
Hun Batz
14,457
904
31
2
9
248,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role