Player Matchup

Thanatos
Thanatos
Dagnyt
Thanatos
Level 156
God Stats
10W - 2L
1,864 SR
Queue Stats
807W - 388L
1,718 Elo+
Party 1
Achilles
Achilles
Marking
Achilles
Level 105
God Stats
43W - 10L
1,972 SR
Queue Stats
522W - 200L
1,742 Elo+
Party 1
Xbalanque
Xbalanque
Merlinone
Xbalanque
Level 160
God Stats
27W - 3L
1,880 SR
Queue Stats
977W - 281L
1,874 Elo+
Party 1
Ah Puch
Ah Puch
MonsDerrMan
Ah Puch
Level 160
God Stats
6W - 1L
1,509 SR
Queue Stats
868W - 266L
1,858 Elo+
Party 1
Geb
Geb
TextaGun
Geb
Level 78
God Stats
1W - 1L
1,363 SR
Queue Stats
130W - 32L
1,790 Elo+
Party 1
Team Averages
Level 132
1,717 SR
1,796 Elo+

VS

Team Averages
Level 116
1,514 SR
1,513 Elo+
Apollo
Apollo
 
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
I I BLAKEY
Achilles
Level 142
God Stats
6W - 9L
1,595 SR
Queue Stats
411W - 456L
1,515 Elo+
Solo
Bellona
Bellona
YoTruk
Bellona
Level 107
God Stats
105W - 80L
1,684 SR
Queue Stats
838W - 738L
1,563 Elo+
Solo
Janus
Janus
mayerXZ
Janus
Level 156
God Stats
6W - 4L
1,289 SR
Queue Stats
121W - 141L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dagnyt
Thanatos
14
8 / 2 / 2
8,123
677
8,374
9,232
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Marking
Achilles
12
7 / 3 / 5
7,684
640
7,876
10,992
4,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Merlinone
Xbalanque
15
1 / 1 / 7
8,451
704
4,640
6,459
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
MonsDerrMan
Ah Puch
12
1 / 2 / 9
7,399
617
10,712
8,690
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 1 / 4
7,718
643
5,812
10,461
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 3 / 1
6,766
564
2,354
8,339
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
9
0 / 3 / 5
5,791
483
3,395
10,690
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
I I BLAKEY
Achilles
12
4 / 5 / 1
6,898
575
5,690
10,687
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
YoTruk
Bellona
12
2 / 3 / 0
7,084
590
5,999
9,267
7,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
mayerXZ
Janus
9
1 / 5 / 4
5,833
486
4,662
8,008
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
9
9
Deaths
19
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
1
0.83
L
Ganesha
 
Ganesha
0
3
5
0.83
W
Thanatos
Dagnyt
Thanatos
8
2
2
4.5
L
Achilles
I I BLAKEY
Achilles
4
5
1
0.9
W
Achilles
Marking
Achilles
7
3
5
3.17
W
Xbalanque
Merlinone
Xbalanque
1
1
7
4.5
W
Ah Puch
MonsDerrMan
Ah Puch
1
2
9
2.75
W
2
1
4
4
L
Bellona
YoTruk
Bellona
2
3
0
0.67
L
Janus
mayerXZ
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,414
Damage
22,100
45,834
Taken
46,991
22,337
Mitigated
21,547
23,234
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,354
1,133
0
1,048
8,339
2,174
0
1,684
6,655
0
30,618
L
Ganesha
 
Ganesha
3,395
754
406
2,522
10,690
6,969
0
3,441
7,249
14,592
0
W
Thanatos
Dagnyt
Thanatos
8,374
2,287
0
9,738
9,232
4,316
770
309
8,923
0
53,585
L
Achilles
I I BLAKEY
Achilles
5,690
1,251
0
2,391
10,687
3,397
0
3,828
6,859
0
29,558
W
Achilles
Marking
Achilles
7,876
2,648
1,144
1,726
10,992
4,565
0
3,085
7,907
0
19,598
W
Xbalanque
Merlinone
Xbalanque
4,640
1,923
0
2,826
6,459
2,206
2,334
336
6,123
0
64,201
W
Ah Puch
MonsDerrMan
Ah Puch
10,712
319
0
4,022
8,690
2,595
0
3,874
4,816
50,338
0
W
5,812
999
0
3,778
10,461
8,655
0
453
10,008
45,655
4,319
L
Bellona
YoTruk
Bellona
5,999
2,736
0
3,352
9,267
7,006
0
3,575
5,692
0
41,002
L
Janus
mayerXZ
Janus
4,662
43
0
565
8,008
2,001
0
3,631
4,377
32,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,375
Gold Earned
32,372
449
Minions Killed
311
0
Camps Cleared
0
1,268,456
Distance Traveled
1,204,784
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,766
564
75
6
0
233,049
2
L
Ganesha
5,791
483
2
0
0
233,707
3
W
Thanatos
8,123
677
96
8
0
279,654
4
L
Achilles
6,898
575
61
5
0
246,275
3
W
Achilles
7,684
640
29
2
0
243,946
3
W
Xbalanque
8,451
704
126
11
0
223,142
3
W
Ah Puch
7,399
617
94
8
0
249,210
5
W
Geb
7,718
643
104
9
0
272,504
1
L
Bellona
7,084
590
96
8
0
230,227
4
L
Janus
5,833
486
77
6
0
261,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role