Player Matchup

Cthulhu
Cthulhu
Enea82it
Cthulhu
Level 142
God Stats
1W - 4L
1,526 SR
Queue Stats
91W - 128L
1,352 Elo+
Solo
Kali
Kali
I0Deadgirls
Kali
Level 144
God Stats
18W - 24L
1,425 SR
Queue Stats
172W - 280L
1,365 Elo+
Solo
Anhur
Anhur
gingergrumps
Anhur
Level 6
God Stats
2W - 0L
1,801 SR
Queue Stats
5W - 1L
1,757 Elo+
Solo
Team Averages
Level 97
1,584 SR
1,491 Elo+

VS

Team Averages
Level 39
1,611 SR
1,340 Elo+
Ymir
Ymir
Joke97200
Ymir
Level 26
God Stats
2W - 1L
1,715 SR
Queue Stats
50W - 85L
1,318 Elo+
Solo
Loki
Loki
Sun_Star00
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Ah Puch
Ah Puch
YUNG-_-COBAIN
Ah Puch
Level 88
God Stats
3W - 5L
1,617 SR
Queue Stats
59W - 81L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enea82it
Cthulhu
12
3 / 2 / 14
8,340
834
4,986
8,814
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
7 / 2 / 7
8,382
838
4,924
7,757
2,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
9 / 1 / 6
8,824
882
14,506
9,791
3,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 7 / 2
6,514
651
3,270
12,423
7,265
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 9 / 2
6,062
606
2,197
7,471
1,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
11
2 / 3 / 3
7,103
710
10,668
7,648
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
4
5
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Enea82it
Cthulhu
3
2
14
5
W
7
2
7
5.25
L
Ymir
1
7
2
0.29
L
1
9
2
0.22
L
Ah Puch
2
3
3
1.17
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
16,135
26,362
Taken
27,542
13,472
Mitigated
10,727
9,032
Healing
546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Enea82it
Cthulhu
4,986
411
0
535
8,814
7,101
0
4,608
3,896
14,191
0
W
4,924
2,176
0
3,133
7,757
2,849
0
4,546
2,999
0
16,606
L
Ymir
3,270
958
0
0
12,423
7,265
0
2,798
9,625
7,888
0
L
2,197
429
0
0
7,471
1,539
0
1,502
5,969
0
4,738
L
Ah Puch
10,668
238
0
546
7,648
1,923
0
993
6,655
30,930
0
W
14,506
9,347
0
5,364
9,791
3,522
956
4,643
4,840
0
37,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
19,679
103
Minions Killed
62
5
Camps Cleared
4
522,071
Distance Traveled
460,570
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,340
834
14
1
1
174,812
3
W
Kali
8,382
838
27
3
1
180,580
2
L
Ymir
6,514
651
5
1
1
155,006
2
L
Loki
6,062
606
5
1
0
155,875
1
L
Ah Puch
7,103
710
52
5
3
149,689
2
W
Anhur
8,824
882
62
6
3
166,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role