Player Matchup

Bacchus
Bacchus
Bronze I
Munited-88
Bacchus
Bronze I
Level 103
God Stats
50W - 47L
1,540 SR
Queue Stats
198W - 246L
393 MMR
Solo
Kukulkan
Kukulkan
Silver II
MyStiK_EagLe
Kukulkan
Silver II
Level 109
God Stats
7W - 6L
1,513 SR
Queue Stats
10W - 17L
1,157 MMR
Party 1
Hercules
Hercules
Silver V
Stremer btw5546
Hercules
Silver V
Level 75
God Stats
4W - 4L
1,509 SR
Queue Stats
260W - 276L
570 MMR
Solo
Bakasura
Bakasura
Silver IV
V_a_N-G_o_G
Bakasura
Silver IV
Level 128
God Stats
0W - 2L
1,269 SR
Queue Stats
270W - 289L
681 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Zydraks
Cernunnos
Silver IV
Level 80
God Stats
1W - 1L
1,709 SR
Queue Stats
32W - 51L
760 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,508 SR
712 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,443 SR
713 MMR
Tsukuyomi
Tsukuyomi
Silver II
Bowser2534
Tsukuyomi
Silver II
Level 79
God Stats
8W - 4L
1,600 SR
Queue Stats
33W - 43L
967 MMR
Solo
Medusa
Medusa
Bronze IV
ElTumpo
Medusa
Bronze IV
Level 82
God Stats
1W - 0L
1,366 SR
Queue Stats
5W - 13L
958 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Insane_Gobi
Cthulhu
Silver IV
Level 63
God Stats
18W - 22L
1,416 SR
Queue Stats
81W - 109L
614 MMR
Solo
Chang'e
Chang'e
Bronze I
Mago_lvl_99
Chang'e
Bronze I
Level 151
God Stats
10W - 13L
1,370 SR
Queue Stats
413W - 463L
251 MMR
Solo
Achilles
Achilles
Silver III
Zepodanslebendo
Achilles
Silver III
Level 126
God Stats
10W - 15L
1,464 SR
Queue Stats
419W - 446L
774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Munited-88
Bacchus
12
3 / 3 / 2
8,846
402
8,137
16,065
17,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
MyStiK_EagLe
Kukulkan
17
1 / 1 / 2
10,648
484
15,975
8,300
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
9
0 / 5 / 1
7,485
340
3,208
9,861
7,273
Bakasura
V_a_N-G_o_G
Bakasura
19
4 / 7 / 2
11,085
504
11,877
19,862
11,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Zydraks
Cernunnos
16
1 / 4 / 3
9,614
437
9,221
13,356
5,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GilgameshAthenaYemojaKing ArthurMorgan Le Fay

VS

Bans
SetArachneYmirOsirisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bowser2534
Tsukuyomi
20
7 / 2 / 3
12,057
548
11,947
15,309
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
ElTumpo
Medusa
18
2 / 3 / 7
10,713
487
11,441
13,253
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Insane_Gobi
Cthulhu
15
3 / 1 / 4
8,986
408
8,917
15,923
10,816
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
Mago_lvl_99
Chang'e
18
2 / 1 / 5
10,947
498
6,281
13,852
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
18
6 / 2 / 6
11,164
507
10,807
17,497
9,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
20
20
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bowser2534
Tsukuyomi
7
2
3
4.25
W
Medusa
ElTumpo
Medusa
2
3
7
1.83
W
Cthulhu
Insane_Gobi
Cthulhu
3
1
4
5
W
Chang'e
Mago_lvl_99
Chang'e
2
1
5
4.5
L
Bacchus
Munited-88
Bacchus
3
3
2
1.33
L
Kukulkan
MyStiK_EagLe
Kukulkan
1
1
2
2
L
Hercules
0
5
1
0.1
L
Bakasura
V_a_N-G_o_G
Bakasura
4
7
2
0.71
W
Achilles
6
2
6
4.5
L
Cernunnos
Zydraks
Cernunnos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
49,393
67,444
Taken
75,834
45,467
Mitigated
38,164
16,384
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bowser2534
Tsukuyomi
11,947
2,999
0
5,383
15,309
6,527
1,254
3,172
11,491
0
92,749
W
Medusa
ElTumpo
Medusa
11,441
4,842
693
3,053
13,253
6,059
1,006
3,678
9,273
0
82,310
W
Cthulhu
Insane_Gobi
Cthulhu
8,917
523
1,294
3,000
15,923
10,816
0
7,361
8,338
39,004
0
W
Chang'e
Mago_lvl_99
Chang'e
6,281
443
1,829
6,898
13,852
5,251
656
5,874
7,808
79,114
0
L
Bacchus
Munited-88
Bacchus
8,137
539
0
2,933
16,065
17,647
0
5,872
10,060
15,632
0
L
Kukulkan
MyStiK_EagLe
Kukulkan
15,975
133
0
401
8,300
3,981
0
2,038
6,148
95,113
0
L
Hercules
3,208
774
0
2,576
9,861
7,273
0
0
9,861
0
26,761
L
Bakasura
V_a_N-G_o_G
Bakasura
11,877
6,848
0
6,159
19,862
11,400
42
1,778
18,050
0
79,627
W
Achilles
10,807
2,711
0
2,362
17,497
9,511
1,612
3,626
13,177
0
69,481
L
Cernunnos
Zydraks
Cernunnos
9,221
3,086
0
4,315
13,356
5,166
431
5,187
8,127
0
80,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,678
Gold Earned
53,867
532
Minions Killed
625
0
Camps Cleared
0
1,779,892
Distance Traveled
2,077,798
122
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,057
548
152
7
0
435,803
3
W
Medusa
10,713
487
118
5
0
398,069
2
W
Cthulhu
8,986
408
65
3
0
425,600
0
W
Chang'e
10,947
498
165
8
0
382,079
3
L
Bacchus
8,846
402
22
1
0
388,868
6
L
Kukulkan
10,648
484
174
8
0
414,129
6
L
Hercules
7,485
340
49
2
0
204,585
103
L
Bakasura
11,085
504
158
7
0
433,679
2
W
Achilles
11,164
507
125
6
0
436,247
8
L
Cernunnos
9,614
437
129
6
0
338,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role