Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
F3LlPE
Horus
Level 105
God Stats
8W - 4L
1,623 SR
Queue Stats
295W - 281L
1,506 Elo+
Solo
Odin
Odin
Iam_Bune
Odin
Level 106
God Stats
12W - 5L
1,805 SR
Queue Stats
452W - 442L
1,470 Elo+
Solo
Khepri
Khepri
RoiRagnarLodbrok
Khepri
Level 141
God Stats
6W - 5L
1,655 SR
Queue Stats
428W - 414L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
ardiel15
Heimdallr
Level 88
God Stats
2W - 1L
1,712 SR
Queue Stats
112W - 106L
1,517 Elo+
Solo
Team Averages
Level 113
1,659 SR
1,497 Elo+

VS

Team Averages
Level 125
1,584 SR
1,511 Elo+
Nu Wa
Nu Wa
Bazilium
Nu Wa
Level 109
God Stats
21W - 9L
1,784 SR
Queue Stats
787W - 755L
1,524 Elo+
Solo
Thor
Thor
SPECKF1RE_TWITCH
Thor
Level 128
God Stats
6W - 5L
1,555 SR
Queue Stats
232W - 213L
1,517 Elo+
Solo
Vulcan
Vulcan
Terrim
Vulcan
Level 157
God Stats
11W - 14L
1,468 SR
Queue Stats
907W - 932L
1,554 Elo+
Solo
Mulan
Mulan
dramall
Mulan
Level 105
God Stats
3W - 3L
1,650 SR
Queue Stats
240W - 229L
1,506 Elo+
Solo
Horus
Horus
gyurhor
Horus
Level 126
God Stats
2W - 3L
1,463 SR
Queue Stats
123W - 151L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
13 / 2 / 7
12,325
880
21,440
13,255
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
F3LlPE
Horus
15
1 / 2 / 16
9,640
689
4,338
20,254
18,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
19
6 / 2 / 13
11,174
798
11,731
28,227
16,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 3 / 17
10,163
726
7,073
23,199
25,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
ardiel15
Heimdallr
17
3 / 3 / 13
10,295
735
12,822
16,251
7,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bazilium
Nu Wa
17
2 / 4 / 7
9,246
660
24,243
11,171
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 9 / 8
8,454
604
10,410
15,598
14,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Terrim
Vulcan
19
8 / 3 / 1
10,900
779
29,648
6,863
3,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
dramall
Mulan
16
2 / 6 / 8
8,676
620
16,969
26,248
23,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
gyurhor
Horus
8
0 / 1 / 3
6,816
487
1,658
6,405
4,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
23
Kills
12
12
Deaths
23
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
13
2
7
8.25
L
Nu Wa
Bazilium
Nu Wa
2
4
7
1.38
W
Horus
F3LlPE
Horus
1
2
16
4.5
W
Odin
6
2
13
6.25
W
0
3
17
2.83
L
0
9
8
0.44
L
Vulcan
Terrim
Vulcan
8
3
1
2.83
W
Heimdallr
ardiel15
Heimdallr
3
3
13
3.17
L
Mulan
dramall
Mulan
2
6
8
1
L
Horus
gyurhor
Horus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,404
Damage
82,928
101,186
Taken
66,285
73,437
Mitigated
50,865
53,478
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
21,440
9,229
866
3,252
13,255
5,619
4,053
7,362
5,893
0
59,351
L
Nu Wa
Bazilium
Nu Wa
24,243
8,567
349
1,700
11,171
5,019
292
671
10,353
34,013
0
W
Horus
F3LlPE
Horus
4,338
1,688
10,165
9,199
20,254
18,631
235
12,550
7,704
0
11,651
W
Odin
11,731
2,013
2,396
10,971
28,227
16,566
572
16,204
12,023
0
24,515
W
7,073
593
5,148
5,525
23,199
25,031
418
12,114
11,085
19,477
0
L
10,410
1,306
1,592
3,072
15,598
14,284
0
1,898
13,227
0
20,347
L
Vulcan
Terrim
Vulcan
29,648
13,495
889
526
6,863
3,606
504
360
6,272
57,768
0
W
Heimdallr
ardiel15
Heimdallr
12,822
3,236
2,760
3,196
16,251
7,590
1,023
8,998
7,253
0
35,174
L
Mulan
dramall
Mulan
16,969
2,069
1,520
7,836
26,248
23,235
0
3,469
21,343
6,488
19,253
L
Horus
gyurhor
Horus
1,658
689
2,320
2,439
6,405
4,721
0
675
5,310
0
2,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,597
Gold Earned
44,092
180
Minions Killed
111
0
Camps Cleared
0
1,261,960
Distance Traveled
1,098,265
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,325
880
87
6
0
210,602
0
L
Nu Wa
9,246
660
20
1
0
243,082
0
W
Horus
9,640
689
14
1
0
256,589
0
W
Odin
11,174
798
17
1
0
281,753
2
W
Khepri
10,163
726
21
2
0
244,838
6
L
Thor
8,454
604
23
2
0
296,602
1
L
Vulcan
10,900
779
55
4
0
241,454
0
W
Heimdallr
10,295
735
41
3
0
268,178
1
L
Mulan
8,676
620
12
1
0
222,725
0
L
Horus
6,816
487
1
0
0
94,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role