Player Matchup

Morgan Le Fay
Morgan Le Fay
AConard3
Morgan Le Fay
Level 17
God Stats
7W - 7L
1,711 SR
Queue Stats
104W - 133L
1,370 Elo+
Solo
Odin
Odin
Danhibiki37
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 119L
1,664 Elo+
Solo
Cthulhu
Cthulhu
Mochsin1
Cthulhu
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 56L
1,624 Elo+
Solo
Neith
Neith
RackingLines
Neith
Level 29
God Stats
17W - 20L
1,450 SR
Queue Stats
39W - 48L
1,419 Elo+
Solo
Set
Set
kwaylax_sbd
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 96L
1,387 Elo+
Solo
Team Averages
Level 25
1,532 SR
1,493 Elo+

VS

Team Averages
Level 21
1,530 SR
1,516 Elo+
Zhong Kui
Zhong Kui
Eckio202
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 80L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
Fonz-O-fonZ
Xing Tian
Level 27
God Stats
27W - 16L
1,520 SR
Queue Stats
135W - 191L
1,254 Elo+
Solo
Nemesis
Nemesis
M8ustafa
Nemesis
Level 27
God Stats
2W - 6L
1,449 SR
Queue Stats
189W - 178L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 21
God Stats
122W - 85L
1,682 SR
Queue Stats
138W - 122L
1,629 Elo+
Solo
Ares
Ares
TTV__N1ghtMare
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AConard3
Morgan Le Fay
7
1 / 5 / 1
4,569
457
3,256
6,602
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 0 / 0
3,921
392
223
1,556
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Mochsin1
Cthulhu
8
2 / 3 / 2
5,232
523
4,405
9,194
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 4 / 1
5,489
549
2,681
4,860
1,370
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 2
5,403
540
3,321
7,766
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eckio202
Zhong Kui
11
4 / 0 / 2
6,764
676
7,067
6,812
4,525
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Fonz-O-fonZ
Xing Tian
8
1 / 2 / 2
5,268
527
1,477
6,185
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
M8ustafa
Nemesis
11
7 / 2 / 1
7,138
714
4,601
5,596
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
MilLootSim
Baron Samedi
11
5 / 1 / 5
7,038
704
6,190
5,375
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 3
5,045
505
662
6,764
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
17
17
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AConard3
Morgan Le Fay
1
5
1
0.3
L
0
0
0
0
W
Zhong Kui
Eckio202
Zhong Kui
4
0
2
5
W
Xing Tian
Fonz-O-fonZ
Xing Tian
1
2
2
1
W
Nemesis
M8ustafa
Nemesis
7
2
1
3.75
W
Baron Samedi
MilLootSim
Baron Samedi
5
1
5
7.5
L
Cthulhu
Mochsin1
Cthulhu
2
3
2
1
L
4
4
1
1.13
W
0
4
3
0.38
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,886
Damage
19,997
29,978
Taken
30,732
11,843
Mitigated
16,016
4,413
Healing
12,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AConard3
Morgan Le Fay
3,256
474
0
319
6,602
2,195
0
3,993
2,609
17,406
0
L
223
35
0
846
1,556
548
0
1,091
465
0
5,696
W
Zhong Kui
Eckio202
Zhong Kui
7,067
1,674
0
5,382
6,812
4,525
730
1,367
5,445
37,182
0
W
Xing Tian
Fonz-O-fonZ
Xing Tian
1,477
50
0
1,100
6,185
2,842
580
1,221
4,964
12,390
0
W
Nemesis
M8ustafa
Nemesis
4,601
2,147
0
1,556
5,596
2,110
694
1,333
4,263
0
38,912
W
Baron Samedi
MilLootSim
Baron Samedi
6,190
736
372
3,006
5,375
2,126
0
1,904
3,471
40,087
0
L
Cthulhu
Mochsin1
Cthulhu
4,405
404
0
1,186
9,194
4,742
0
4,736
4,458
18,069
0
L
2,681
1,839
42
1,011
4,860
1,370
764
1,303
3,557
0
18,767
W
662
233
0
1,075
6,764
4,413
198
1,836
4,928
9,487
0
L
3,321
2,044
0
1,009
7,766
2,988
0
4,431
3,335
0
29,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
31,253
166
Minions Killed
268
0
Camps Cleared
0
731,710
Distance Traveled
980,917
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,569
457
35
4
0
172,940
1
L
Odin
3,921
392
11
1
0
52,483
1
W
Zhong Kui
6,764
676
88
9
0
182,667
3
W
Xing Tian
5,268
527
17
2
0
180,486
0
W
Nemesis
7,138
714
75
8
0
228,408
0
W
Baron Samedi
7,038
704
71
7
0
189,429
0
L
Cthulhu
5,232
523
27
3
0
168,974
0
L
Neith
5,489
549
31
3
0
149,297
1
W
Ares
5,045
505
17
2
0
199,927
4
L
Set
5,403
540
62
6
0
188,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role