Player Matchup

Ullr
Ullr
Alexqc17
Ullr
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 35L
1,752 Elo+
Solo
Ne Zha
Ne Zha
CovidIsAHoax
Ne Zha
Level 29
God Stats
27W - 30L
1,546 SR
Queue Stats
315W - 337L
1,582 Elo+
Solo
Izanami
Izanami
Crolancelo
Izanami
Level 29
God Stats
3W - 4L
1,609 SR
Queue Stats
105W - 107L
1,557 Elo+
Solo
Poseidon
Poseidon
TiMoXa272
Poseidon
Level 13
God Stats
1W - 3L
1,097 SR
Queue Stats
19W - 19L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
guertta
Ao Kuang
Level 27
God Stats
41W - 34L
1,566 SR
Queue Stats
316W - 337L
1,489 Elo+
Solo
Team Averages
Level 23
1,464 SR
1,586 Elo+

VS

Team Averages
Level 15
1,599 SR
1,641 Elo+
Chronos
Chronos
AdminConsole
Chronos
Level 12
God Stats
5W - 0L
2,006 SR
Queue Stats
11W - 1L
1,894 Elo+
Solo
Amaterasu
Amaterasu
Bananatron1000
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 99L
1,590 Elo+
Solo
Ra
Ra
Vulcann3000
Ra
Level 28
God Stats
6W - 1L
1,488 SR
Queue Stats
102W - 72L
1,648 Elo+
Solo
Artemis
Artemis
sicpisamplayer12
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
whambam69
Aphrodite
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 19L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
7 / 9 / 9
7,830
559
10,477
13,388
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
12
4 / 1 / 7
7,122
509
4,243
5,654
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
Crolancelo
Izanami
9
1 / 8 / 1
6,394
457
3,626
9,375
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
TiMoXa272
Poseidon
9
3 / 8 / 2
6,199
443
5,129
10,135
3,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
guertta
Ao Kuang
11
4 / 1 / 5
7,088
506
2,826
6,942
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AdminConsole
Chronos
16
9 / 0 / 1
9,906
708
10,384
9,776
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Bananatron1000
Amaterasu
15
10 / 4 / 4
9,512
679
9,664
11,066
6,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 4 / 3
9,071
648
8,242
9,150
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 9 / 1
5,637
403
1,898
7,706
1,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
whambam69
Aphrodite
11
1 / 3 / 5
7,382
527
4,239
8,935
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
19
Kills
27
27
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
AdminConsole
Chronos
9
0
1
9.5
L
Ullr
7
9
9
1.28
W
Amaterasu
Bananatron1000
Amaterasu
10
4
4
3
L
Ne Zha
4
1
7
7.5
L
Izanami
Crolancelo
Izanami
1
8
1
0.19
L
Poseidon
TiMoXa272
Poseidon
3
8
2
0.5
W
7
4
3
2.13
L
Ao Kuang
guertta
Ao Kuang
4
1
5
6.5
W
0
9
1
0.06
W
Aphrodite
whambam69
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
34,427
45,494
Taken
46,633
14,026
Mitigated
19,929
8,450
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AdminConsole
Chronos
10,384
5,049
0
4,505
9,776
4,458
5,894
347
9,429
58,839
7,596
L
Ullr
10,477
3,267
0
1,002
13,388
4,354
0
6,122
7,138
0
36,479
W
Amaterasu
Bananatron1000
Amaterasu
9,664
4,757
0
2,766
11,066
6,607
0
1,071
9,995
0
49,307
L
Ne Zha
4,243
894
0
2,241
5,654
2,119
0
2,407
3,221
0
21,821
L
Izanami
Crolancelo
Izanami
3,626
2,657
0
1,237
9,375
2,769
0
5,831
3,544
0
26,308
L
Poseidon
TiMoXa272
Poseidon
5,129
1,132
0
1,171
10,135
3,030
0
6,149
3,864
22,838
0
W
8,242
679
696
1,978
9,150
3,070
0
1,338
7,812
64,834
0
L
Ao Kuang
guertta
Ao Kuang
2,826
811
0
2,799
6,942
1,754
0
996
5,896
33,703
0
W
1,898
592
0
488
7,706
1,542
288
1,448
6,258
0
8,895
W
Aphrodite
whambam69
Aphrodite
4,239
999
2,040
5,124
8,935
4,252
950
3,915
5,020
27,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,633
Gold Earned
41,508
266
Minions Killed
401
0
Camps Cleared
0
1,218,753
Distance Traveled
1,214,333
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,906
708
136
10
0
269,987
2
L
Ullr
7,830
559
60
4
0
227,364
3
W
Amaterasu
9,512
679
80
6
0
279,757
1
L
Ne Zha
7,122
509
32
2
0
267,854
0
L
Izanami
6,394
457
69
5
0
186,084
0
L
Poseidon
6,199
443
33
2
0
238,202
0
W
Ra
9,071
648
110
8
0
243,777
3
L
Ao Kuang
7,088
506
72
5
0
299,249
5
W
Artemis
5,637
403
18
1
0
177,381
1
W
Aphrodite
7,382
527
57
4
0
243,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role