Player Matchup

Sun Wukong
Sun Wukong
Azurion974
Sun Wukong
Level 9
God Stats
2W - 3L
1,163 SR
Queue Stats
13W - 25L
1,268 Elo+
Party 1
Bacchus
Bacchus
JL_Makiiiiiii
Bacchus
Level 71
God Stats
8W - 7L
1,420 SR
Queue Stats
343W - 403L
1,428 Elo+
Party 1
Da Ji
Da Ji
dragoWolff974
Da Ji
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 38L
1,262 Elo+
Party 1
Ullr
Ullr
elec97420
Ullr
Level 112
God Stats
3W - 5L
1,768 SR
Queue Stats
590W - 621L
1,395 Elo+
Party 1
Tiamat
Tiamat
gediminas259
Tiamat
Level 38
God Stats
1W - 1L
1,243 SR
Queue Stats
113W - 139L
1,325 Elo+
Solo
Team Averages
Level 51
1,419 SR
1,335 Elo+

VS

Team Averages
Level 42
1,349 SR
1,274 Elo+
Ymir
Ymir
C3P-rraca
Ymir
Level 63
God Stats
7W - 16L
1,289 SR
Queue Stats
113W - 260L
1,184 Elo+
Party 3
Skadi
Skadi
ExtremeVoltage17
Skadi
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
48W - 66L
1,312 Elo+
Party 2
Bakasura
Bakasura
Mago-o__
Bakasura
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
56W - 149L
1,109 Elo+
Party 3
Chernobog
Chernobog
RavenWraith
Chernobog
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 198L
1,372 Elo+
Party 2
Sol
Sol
dahos19
Sol
Level 37
God Stats
3W - 4L
1,178 SR
Queue Stats
94W - 113L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azurion974
Sun Wukong
14
2 / 1 / 1
8,474
530
4,084
9,193
4,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
13
9 / 0 / 8
9,231
577
7,379
9,685
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 4
7,924
495
3,843
8,493
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
15
11 / 1 / 9
9,850
616
15,591
11,592
4,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
2 / 0 / 1
7,998
500
5,773
5,371
1,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 0
6,618
414
5,909
13,795
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 0
7,499
469
8,066
10,883
3,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bakasura
Mago-o__
Bakasura
10
0 / 5 / 0
6,433
402
2,611
9,182
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
RavenWraith
Chernobog
10
0 / 8 / 1
6,137
384
5,365
10,929
2,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
13
1 / 2 / 0
7,808
488
3,858
8,263
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
27
Kills
4
4
Deaths
27
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azurion974
Sun Wukong
2
1
1
2.5
L
Ymir
1
7
0
0.14
L
2
5
0
0.4
W
Bacchus
9
0
8
13
L
Bakasura
Mago-o__
Bakasura
0
5
0
0
L
Chernobog
RavenWraith
Chernobog
0
8
1
0.06
L
Sol
1
2
0
0.5
W
3
2
4
2.5
W
Ullr
11
1
9
15.5
W
Tiamat
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,670
Damage
25,809
44,334
Taken
53,052
22,733
Mitigated
18,025
19,143
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azurion974
Sun Wukong
4,084
1,211
0
3,849
9,193
4,967
973
0
9,193
0
46,439
L
Ymir
5,909
1,883
0
489
13,795
5,819
0
2,462
11,333
33,763
0
L
8,066
4,695
0
1,320
10,883
3,242
993
1,547
9,336
0
46,652
W
Bacchus
7,379
1,047
414
3,506
9,685
8,547
120
2,702
6,433
23,119
0
L
Bakasura
Mago-o__
Bakasura
2,611
1,273
0
2,504
9,182
3,586
0
2,692
6,490
0
30,440
L
Chernobog
RavenWraith
Chernobog
5,365
2,492
13
1,435
10,929
2,570
276
2,266
8,663
0
31,450
L
Sol
3,858
792
0
3,732
8,263
2,808
297
4,450
3,813
43,433
0
W
3,843
778
0
3,374
8,493
3,037
0
998
7,390
0
43,772
W
Ullr
15,591
7,056
0
5,283
11,592
4,455
856
3,508
8,084
0
65,875
W
Tiamat
5,773
710
79
2,638
5,371
1,727
420
2,285
2,806
39,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,477
Gold Earned
34,495
409
Minions Killed
362
0
Camps Cleared
0
1,399,045
Distance Traveled
1,339,809
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,474
530
105
7
0
252,720
0
L
Ymir
6,618
414
46
3
0
255,026
0
L
Skadi
7,499
469
77
5
0
280,749
0
W
Bacchus
9,231
577
33
2
0
299,869
5
L
Bakasura
6,433
402
69
4
0
287,837
0
L
Chernobog
6,137
384
64
4
0
254,000
0
L
Sol
7,808
488
106
7
0
262,197
1
W
Da Ji
7,924
495
77
5
0
310,268
0
W
Ullr
9,850
616
104
7
0
284,264
0
W
Tiamat
7,998
500
90
6
0
251,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role