Player Matchup

Nemesis
Nemesis
Bezzyy
Nemesis
Level 25
God Stats
7W - 2L
1,581 SR
Queue Stats
13W - 7L
1,512 Elo+
Solo
He Bo
He Bo
Kasuriuta
He Bo
Level 16
God Stats
4W - 3L
1,567 SR
Queue Stats
25W - 29L
1,477 Elo+
Solo
Khepri
Khepri
Nivelean
Khepri
Level 23
God Stats
25W - 10L
1,530 SR
Queue Stats
108W - 96L
1,361 Elo+
Solo
Guan Yu
Guan Yu
PrzyjacielKornel
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,238 Elo+
Solo
Anhur
Anhur
dvaesjedankedrin
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 112L
1,431 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,404 Elo+

VS

Team Averages
Level 12
1,537 SR
1,470 Elo+
Chiron
Chiron
Dagarooo
Chiron
Level 23
God Stats
7W - 2L
1,720 SR
Queue Stats
190W - 107L
1,673 Elo+
Solo
Nemesis
Nemesis
Djeneral3
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,398 Elo+
Solo
Zeus
Zeus
NOGHTE
Zeus
Level 6
God Stats
15W - 32L
1,333 SR
Queue Stats
44W - 79L
1,267 Elo+
Solo
Yemoja
Yemoja
l2olexXx
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
nTethys
Chang'e
Level 26
God Stats
4W - 3L
1,631 SR
Queue Stats
53W - 39L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bezzyy
Nemesis
14
4 / 1 / 5
8,295
553
12,530
11,041
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Kasuriuta
He Bo
16
7 / 1 / 1
9,552
637
10,071
6,230
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Nivelean
Khepri
12
1 / 1 / 5
7,485
499
2,405
7,544
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 1
8,105
540
4,297
9,254
4,937
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 2
7,114
474
3,859
7,445
2,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dagarooo
Chiron
14
3 / 3 / 1
8,243
550
10,670
11,110
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Djeneral3
Nemesis
12
1 / 1 / 2
7,653
510
2,396
8,717
2,870
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
NOGHTE
Zeus
11
1 / 6 / 2
6,621
441
2,094
9,942
2,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
l2olexXx
Yemoja
6
0 / 4 / 0
5,176
345
552
5,630
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
nTethys
Chang'e
14
2 / 3 / 1
8,064
538
10,045
12,294
8,004
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
7
7
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bezzyy
Nemesis
4
1
5
6.5
L
Chiron
Dagarooo
Chiron
3
3
1
1.17
L
Nemesis
Djeneral3
Nemesis
1
1
2
2
W
He Bo
Kasuriuta
He Bo
7
1
1
7.5
L
Zeus
NOGHTE
Zeus
1
6
2
0.33
W
Khepri
Nivelean
Khepri
1
1
5
3.5
W
3
2
1
1.75
W
2
2
2
1.5
L
Yemoja
l2olexXx
Yemoja
0
4
0
0
L
Chang'e
nTethys
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
25,757
41,514
Taken
47,693
21,373
Mitigated
19,111
10,948
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bezzyy
Nemesis
12,530
6,956
549
1,987
11,041
4,513
0
3,184
7,857
0
57,186
L
Chiron
Dagarooo
Chiron
10,670
4,114
0
3,206
11,110
3,271
0
2,883
8,203
0
60,854
L
Nemesis
Djeneral3
Nemesis
2,396
1,356
0
1,380
8,717
2,870
0
889
7,806
0
41,460
W
He Bo
Kasuriuta
He Bo
10,071
835
0
802
6,230
2,091
916
2,403
3,827
64,632
0
L
Zeus
NOGHTE
Zeus
2,094
212
46
1,910
9,942
2,726
0
2,799
6,953
22,528
0
W
Khepri
Nivelean
Khepri
2,405
474
0
2,680
7,544
7,057
168
58
7,486
20,649
0
W
4,297
838
528
1,934
9,254
4,937
64
6,866
2,388
0
33,492
W
3,859
1,509
0
2,468
7,445
2,775
570
180
7,265
0
39,582
L
Yemoja
l2olexXx
Yemoja
552
125
130
286
5,630
2,240
20
3,271
2,227
3,771
0
L
Chang'e
nTethys
Chang'e
10,045
1,189
235
5,167
12,294
8,004
559
2,208
10,028
48,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
35,757
410
Minions Killed
350
0
Camps Cleared
0
1,528,690
Distance Traveled
1,142,048
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,295
553
78
5
0
342,207
2
L
Chiron
8,243
550
118
8
0
286,151
1
L
Nemesis
7,653
510
74
5
0
274,497
2
W
He Bo
9,552
637
138
9
0
274,144
3
L
Zeus
6,621
441
54
4
0
233,508
1
W
Khepri
7,485
499
39
3
0
305,777
5
W
Guan Yu
8,105
540
75
5
0
340,645
3
W
Anhur
7,114
474
80
5
0
265,917
3
L
Yemoja
5,176
345
5
0
0
95,567
0
L
Chang'e
8,064
538
99
7
0
252,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role