Player Matchup

Scylla
Scylla
Moangele
Scylla
Level 28
God Stats
64W - 67L
1,508 SR
Queue Stats
124W - 129L
1,465 Elo+
Solo
Rama
Rama
PeauDeBoudin54
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 256L
1,496 Elo+
Solo
Ymir
Ymir
Red_HeadCz666
Ymir
Level 23
God Stats
1W - 3L
1,174 SR
Queue Stats
91W - 102L
1,446 Elo+
Solo
Ares
Ares
megaschnitzi
Ares
Level 20
God Stats
15W - 8L
1,574 SR
Queue Stats
73W - 64L
1,427 Elo+
Solo
Susano
Susano
xBoBx Grievous
Susano
Level 28
God Stats
6W - 4L
1,268 SR
Queue Stats
49W - 61L
1,382 Elo+
Solo
Team Averages
Level 26
1,405 SR
1,443 Elo+

VS

Team Averages
Level 16
1,474 SR
1,448 Elo+
Merlin
Merlin
Hggggggg9132
Merlin
Level 6
God Stats
0W - 2L
1,183 SR
Queue Stats
30W - 20L
1,324 Elo+
Solo
Janus
Janus
Kovminator
Janus
Level 28
God Stats
43W - 37L
1,625 SR
Queue Stats
360W - 385L
1,542 Elo+
Solo
Hera
Hera
UddyII
Hera
Level 16
God Stats
1W - 7L
1,389 SR
Queue Stats
14W - 12L
1,493 Elo+
Solo
Bellona
Bellona
dima_blyat
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
gears gizmo
Bastet
Level 28
God Stats
31W - 31L
1,673 SR
Queue Stats
260W - 378L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Moangele
Scylla
17
8 / 0 / 6
11,081
1,007
14,188
9,030
2,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 7
10,569
961
14,904
8,130
2,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 2 / 17
11,169
1,015
6,827
10,251
11,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 2 / 10
11,651
1,059
12,779
19,228
13,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 3 / 6
11,359
1,033
14,991
12,518
4,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

222

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 8 / 5
10,201
927
12,764
17,318
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
16
5 / 3 / 2
11,532
1,048
17,757
13,150
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
UddyII
Hera
16
0 / 8 / 5
9,391
854
12,461
12,234
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
dima_blyat
Bellona
15
0 / 6 / 3
9,407
855
2,081
12,521
6,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
1 / 4 / 3
9,496
863
7,757
13,708
3,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
29
Kills
7
7
Deaths
29
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
8
5
0.44
L
Janus
5
3
2
2
W
Scylla
Moangele
Scylla
8
0
6
11
W
4
0
7
7.5
W
2
2
17
5.25
L
Hera
UddyII
Hera
0
8
5
0.31
L
Bellona
dima_blyat
Bellona
0
6
3
0.25
L
Bastet
1
4
3
0.63
W
6
2
10
5.5
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,689
Damage
52,820
59,157
Taken
68,931
34,171
Mitigated
23,032
2,340
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,764
1,051
182
398
17,318
6,151
0
7,846
9,472
28,561
0
L
Janus
17,757
427
0
0
13,150
3,230
0
4,102
9,048
64,274
0
W
Scylla
Moangele
Scylla
14,188
943
88
1,196
9,030
2,938
0
7,124
1,906
31,265
0
W
14,904
11,629
0
0
8,130
2,470
0
6,767
1,363
0
38,447
W
6,827
1,219
0
308
10,251
11,105
0
6,326
3,925
31,842
0
L
Hera
UddyII
Hera
12,461
2,681
464
664
12,234
3,622
0
4,409
7,825
30,314
0
L
Bellona
dima_blyat
Bellona
2,081
991
951
1,023
12,521
6,231
0
9,326
3,195
0
7,325
L
Bastet
7,757
1,894
0
30
13,708
3,798
0
8,111
5,597
0
18,809
W
12,779
517
0
748
19,228
13,388
0
14,363
4,865
26,885
0
W
14,991
915
0
0
12,518
4,270
0
8,402
4,116
0
30,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,829
Gold Earned
50,027
216
Minions Killed
217
11
Camps Cleared
4
1,054,595
Distance Traveled
948,071
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,201
927
40
4
0
182,612
2
L
Janus
11,532
1,048
107
10
2
220,363
0
W
Scylla
11,081
1,007
31
3
1
212,119
0
W
Rama
10,569
961
65
6
2
197,210
0
W
Ymir
11,169
1,015
67
6
4
208,680
0
L
Hera
9,391
854
35
3
0
193,531
0
L
Bellona
9,407
855
8
1
2
141,456
1
L
Bastet
9,496
863
27
2
0
210,109
2
W
Ares
11,651
1,059
24
2
3
215,727
1
W
Susano
11,359
1,033
29
3
1
220,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role