Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Romance12B
Tiamat
Level 16
God Stats
25W - 29L
1,500 SR
Queue Stats
496W - 475L
1,435 Elo+
Solo
Hun Batz
Hun Batz
oFlxws
Hun Batz
Level 68
God Stats
1W - 1L
1,287 SR
Queue Stats
53W - 47L
1,506 Elo+
Party 2
Skadi
Skadi
oHxte
Skadi
Level 3
God Stats
7W - 3L
1,735 SR
Queue Stats
7W - 8L
1,774 Elo+
Party 2
Discordia
Discordia
tee-solo_lvling
Discordia
Level 16
God Stats
14W - 8L
1,605 SR
Queue Stats
66W - 73L
1,492 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,541 Elo+

VS

Team Averages
Level 39
1,518 SR
1,474 Elo+
Zeus
Zeus
BRAiiN KRuNCH3R
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 195L
1,631 Elo+
Party 1
Bellona
Bellona
Brusome1
Bellona
Level 25
God Stats
2W - 4L
1,478 SR
Queue Stats
68W - 48L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Hunter3762490
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,343 Elo+
Solo
Skadi
Skadi
RedDragon20018
Skadi
Level 31
God Stats
6W - 8L
1,363 SR
Queue Stats
120W - 153L
1,332 Elo+
Solo
Da Ji
Da Ji
WeGreedyBoyz
Da Ji
Level 105
God Stats
12W - 5L
1,749 SR
Queue Stats
526W - 473L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 7
6,890
626
7,022
7,883
5,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Romance12B
Tiamat
9
0 / 6 / 0
5,542
504
1,621
6,791
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
oFlxws
Hun Batz
13
3 / 2 / 6
7,307
664
3,204
6,139
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
oHxte
Skadi
13
9 / 0 / 4
8,098
736
5,578
3,871
1,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
tee-solo_lvling
Discordia
10
0 / 3 / 2
6,012
547
2,790
4,553
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,834
530
2,590
5,900
1,504
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Brusome1
Bellona
12
4 / 2 / 2
7,284
662
4,612
6,836
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Hunter3762490
Amaterasu
6
0 / 5 / 0
4,454
405
1,013
4,492
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 4 / 0
6,000
545
1,506
6,925
1,572
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 3 / 0
6,741
613
6,747
9,602
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
11
12
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
7
8.5
L
0
3
2
0.33
L
Bellona
Brusome1
Bellona
4
2
2
2.5
L
Amaterasu
Hunter3762490
Amaterasu
0
5
0
0
L
1
4
0
0.25
W
Tiamat
Romance12B
Tiamat
0
6
0
0
L
6
3
0
2
W
Hun Batz
oFlxws
Hun Batz
3
2
6
3
W
Skadi
oHxte
Skadi
9
0
4
11
W
Discordia
tee-solo_lvling
Discordia
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,215
Damage
16,468
29,237
Taken
33,755
11,228
Mitigated
13,143
8,288
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,022
1,076
0
2,654
7,883
5,162
1,230
1,167
6,628
0
21,348
L
2,590
107
0
577
5,900
1,504
180
1,851
3,717
28,703
0
L
Bellona
Brusome1
Bellona
4,612
1,593
0
1,625
6,836
5,437
418
1,289
5,215
0
37,198
L
Amaterasu
Hunter3762490
Amaterasu
1,013
506
0
240
4,492
1,558
0
0
4,492
0
9,624
L
1,506
331
184
633
6,925
1,572
0
91
6,820
0
27,926
W
Tiamat
Romance12B
Tiamat
1,621
339
0
1,038
6,791
2,383
215
0
6,791
20,258
0
L
6,747
964
0
2,576
9,602
3,072
0
370
9,100
0
33,646
W
Hun Batz
oFlxws
Hun Batz
3,204
1,529
0
2,386
6,139
1,694
1,745
262
5,815
0
33,512
W
Skadi
oHxte
Skadi
5,578
2,805
0
1,271
3,871
1,161
2,450
0
3,871
0
49,464
W
Discordia
tee-solo_lvling
Discordia
2,790
44
0
939
4,553
828
0
947
3,542
31,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
30,313
298
Minions Killed
295
0
Camps Cleared
0
1,135,656
Distance Traveled
969,295
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,890
626
27
2
0
217,940
4
L
Zeus
5,834
530
70
6
0
183,921
0
L
Bellona
7,284
662
89
8
0
218,508
0
L
Amaterasu
4,454
405
18
2
0
121,078
0
L
Skadi
6,000
545
63
6
0
199,552
1
W
Tiamat
5,542
504
51
5
0
188,375
2
L
Da Ji
6,741
613
55
5
0
246,236
2
W
Hun Batz
7,307
664
71
6
0
261,717
1
W
Skadi
8,098
736
96
9
0
248,161
0
W
Discordia
6,012
547
53
5
0
219,463
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role