Player Matchup

Sylvanus
Sylvanus
Indie8798
Sylvanus
Level 70
God Stats
12W - 10L
1,556 SR
Queue Stats
125W - 114L
1,422 Elo+
Solo
The Morrigan
The Morrigan
KinG_Midas24
The Morrigan
Level 134
God Stats
15W - 16L
1,503 SR
Queue Stats
389W - 222L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
hoifaun
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 84L
1,479 Elo+
Party 1
Team Averages
Level 76
1,520 SR
1,501 Elo+

VS

Team Averages
Level 29
1,612 SR
1,403 Elo+
Ares
Ares
UnseenDanger
Ares
Level 43
God Stats
4W - 5L
1,837 SR
Queue Stats
34W - 30L
1,505 Elo+
Party 2
Izanami
Izanami
beefy55
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 95L
1,472 Elo+
Party 2
Achilles
Achilles
テッテテ
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Indie8798
Sylvanus
15
6 / 1 / 18
12,086
755
8,363
27,446
17,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
KinG_Midas24
The Morrigan
17
10 / 0 / 18
12,719
795
22,368
9,534
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
hoifaun
Gilgamesh
14
12 / 5 / 10
12,939
809
16,065
20,772
12,908
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
11,031
689
18,760
21,103
18,089
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
beefy55
Izanami
14
1 / 5 / 4
9,880
618
11,984
12,511
4,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
テッテテ
Achilles
10
0 / 15 / 4
8,688
543
6,673
24,285
21,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
28
Kills
6
6
Deaths
28
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Indie8798
Sylvanus
6
1
18
15
W
The Morrigan
KinG_Midas24
The Morrigan
10
0
18
19
L
5
8
1
0.69
L
Izanami
beefy55
Izanami
1
5
4
0.6
W
Gilgamesh
hoifaun
Gilgamesh
12
5
10
3.4
L
Achilles
テッテテ
Achilles
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,796
Damage
37,417
57,752
Taken
57,899
34,011
Mitigated
44,181
24,166
Healing
3,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Indie8798
Sylvanus
8,363
2,186
8,010
14,210
27,446
17,028
625
9,915
17,129
24,479
0
W
The Morrigan
KinG_Midas24
The Morrigan
22,368
4,867
0
1,716
9,534
4,075
1,672
4,271
4,964
67,627
4,199
L
18,760
361
0
970
21,103
18,089
0
8,300
12,640
41,002
0
L
Izanami
beefy55
Izanami
11,984
8,313
82
1,244
12,511
4,491
0
9,193
3,318
0
50,152
W
Gilgamesh
hoifaun
Gilgamesh
16,065
7,436
0
230
20,772
12,908
471
4,783
15,617
0
28,811
L
Achilles
テッテテ
Achilles
6,673
2,738
0
1,427
24,285
21,601
0
11,558
12,727
0
15,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
29,599
167
Minions Killed
144
11
Camps Cleared
3
946,370
Distance Traveled
732,632
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,086
755
39
2
1
326,083
7
W
The Morrigan
12,719
795
108
7
9
339,392
0
L
Ares
11,031
689
35
2
1
246,041
2
L
Izanami
9,880
618
97
6
1
256,198
4
W
Gilgamesh
12,939
809
20
1
1
280,895
0
L
Achilles
8,688
543
12
1
1
230,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role