Player Matchup

Ares
Ares
 
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bubba11132
Susano
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
447W - 442L
1,419 Elo+
Solo
Cernunnos
Cernunnos
ErLeeoo5
Cernunnos
Level 62
God Stats
39W - 37L
1,510 SR
Queue Stats
176W - 217L
1,417 Elo+
Solo
Nu Wa
Nu Wa
TCC-Fire
Nu Wa
Level 104
God Stats
4W - 8L
1,563 SR
Queue Stats
84W - 122L
1,380 Elo+
Solo
Athena
Athena
XxDonGermanYxX
Athena
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,358 Elo+
Solo
Team Averages
Level 97
1,515 SR
1,415 Elo+

VS

Team Averages
Level 87
1,442 SR
1,429 Elo+
Anubis
Anubis
YellokGhost
Anubis
Level 65
God Stats
65W - 43L
1,466 SR
Queue Stats
347W - 338L
1,430 Elo+
Solo
Sol
Sol
chrono_phobia
Sol
Level 58
God Stats
88W - 74L
1,395 SR
Queue Stats
240W - 260L
1,371 Elo+
Solo
Khepri
Khepri
eaco_gonvibla
Khepri
Level 86
God Stats
2W - 1L
1,825 SR
Queue Stats
152W - 172L
1,400 Elo+
Party 1
Set
Set
eaco_kyrion
Set
Level 100
God Stats
1W - 0L
1,296 SR
Queue Stats
56W - 57L
1,503 Elo+
Party 1
Skadi
Skadi
eaco_rocas
Skadi
Level 124
God Stats
1W - 0L
1,229 SR
Queue Stats
118W - 107L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 6 / 0
6,466
462
5,605
14,032
9,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Bubba11132
Susano
12
2 / 5 / 4
7,374
527
6,879
11,784
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ErLeeoo5
Cernunnos
11
0 / 5 / 3
6,506
465
3,856
9,477
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
TCC-Fire
Nu Wa
12
3 / 6 / 3
7,715
551
4,726
8,560
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 4
7,362
526
4,739
10,878
9,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
13 / 3 / 4
9,519
680
16,360
12,122
5,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 6
7,441
532
3,487
7,006
2,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 2 / 8
7,132
509
3,491
8,742
9,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
6 / 3 / 2
8,082
577
6,920
9,899
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
13
3 / 0 / 9
7,497
536
6,397
5,249
1,779
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
9
Kills
25
25
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
6
0
0.33
L
Susano
Bubba11132
Susano
2
5
4
0.8
L
Cernunnos
ErLeeoo5
Cernunnos
0
5
3
0.3
L
Nu Wa
TCC-Fire
Nu Wa
3
6
3
0.75
L
2
3
4
1.33
W
Anubis
13
3
4
5
W
1
1
6
4
W
2
2
8
3
W
6
3
2
2.33
W
Skadi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
36,655
54,731
Taken
43,018
26,973
Mitigated
24,328
11,060
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,605
451
0
2,422
14,032
9,277
244
4,458
9,574
19,276
0
L
Susano
Bubba11132
Susano
6,879
1,272
0
3,678
11,784
3,612
0
3,327
8,457
0
44,872
L
Cernunnos
ErLeeoo5
Cernunnos
3,856
2,469
0
1,892
9,477
2,356
458
4,300
5,177
0
41,165
L
Nu Wa
TCC-Fire
Nu Wa
4,726
1,011
0
503
8,560
2,187
28
6,100
2,460
32,924
0
L
4,739
969
0
2,565
10,878
9,541
0
5,153
5,725
31,718
0
W
Anubis
16,360
1,255
0
7,410
12,122
5,497
947
4,303
7,819
56,368
0
W
3,487
661
0
3,870
7,006
2,168
1,913
2,953
4,053
33,420
0
W
3,491
688
0
2,301
8,742
9,289
275
2,287
6,455
14,626
0
W
6,920
3,232
0
2,950
9,899
5,595
0
3,222
6,677
0
54,136
W
Skadi
6,397
3,256
0
1,658
5,249
1,779
1,001
2,305
2,944
0
57,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
39,671
315
Minions Killed
346
0
Camps Cleared
0
1,267,670
Distance Traveled
1,311,679
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,466
462
20
1
0
268,083
1
L
Susano
7,374
527
86
6
0
264,784
6
L
Cernunnos
6,506
465
85
6
0
237,952
4
L
Nu Wa
7,715
551
57
4
0
219,792
2
L
Athena
7,362
526
67
5
0
277,059
1
W
Anubis
9,519
680
84
6
0
231,870
1
W
Sol
7,441
532
71
5
0
265,532
1
W
Khepri
7,132
509
18
1
0
267,360
2
W
Set
8,082
577
76
5
0
288,753
1
W
Skadi
7,497
536
97
7
0
258,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role