Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SniperMati6
Cthulhu
Level 13
God Stats
0W - 1L
1,296 SR
Queue Stats
4W - 6L
1,601 Elo+
Party 1
Hou Yi
Hou Yi
TAOHAG
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,601 Elo+
Party 1
Team Averages
Level 41
1,432 SR
1,567 Elo+

VS

Team Averages
Level 30
1,433 SR
1,263 Elo+
Gilgamesh
Gilgamesh
KingArcherVI
Gilgamesh
Level 25
God Stats
14W - 6L
1,674 SR
Queue Stats
42W - 83L
1,283 Elo+
Party 2
Nemesis
Nemesis
SMAHUCKY
Nemesis
Level 28
God Stats
13W - 29L
1,303 SR
Queue Stats
71W - 161L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
crbbeatz
Baron Samedi
Level 38
God Stats
10W - 19L
1,321 SR
Queue Stats
53W - 125L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 2 / 0
6,925
630
8,187
6,357
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SniperMati6
Cthulhu
8
0 / 7 / 2
6,617
602
6,113
12,674
9,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
TAOHAG
Hou Yi
10
2 / 5 / 0
7,255
660
6,571
7,347
2,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingArcherVI
Gilgamesh
11
4 / 1 / 7
7,558
687
7,866
9,673
4,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
SMAHUCKY
Nemesis
12
5 / 1 / 6
8,058
733
7,140
6,491
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
crbbeatz
Baron Samedi
12
5 / 1 / 9
8,094
736
8,566
9,517
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
14
14
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
0
0.5
W
Gilgamesh
KingArcherVI
Gilgamesh
4
1
7
7.5
W
Nemesis
SMAHUCKY
Nemesis
5
1
6
8
L
Cthulhu
SniperMati6
Cthulhu
0
7
2
0.14
L
Hou Yi
TAOHAG
Hou Yi
2
5
0
0.4
W
Baron Samedi
crbbeatz
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,871
Damage
23,572
26,378
Taken
25,681
13,350
Mitigated
11,089
3,848
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,187
468
0
1,529
6,357
2,109
0
2,607
3,750
39,206
0
W
Gilgamesh
KingArcherVI
Gilgamesh
7,866
2,259
0
2,024
9,673
4,376
0
4,800
4,465
1,014
15,165
W
Nemesis
SMAHUCKY
Nemesis
7,140
2,245
0
2,234
6,491
2,474
0
4,209
2,121
0
17,568
L
Cthulhu
SniperMati6
Cthulhu
6,113
604
273
1,542
12,674
9,006
0
4,142
8,532
8,539
0
L
Hou Yi
TAOHAG
Hou Yi
6,571
2,494
0
504
7,347
2,235
0
2,263
5,084
0
10,645
W
Baron Samedi
crbbeatz
Baron Samedi
8,566
831
435
4,913
9,517
4,239
0
5,108
4,138
29,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,797
Gold Earned
23,710
103
Minions Killed
87
4
Camps Cleared
6
566,021
Distance Traveled
609,957
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,925
630
81
7
2
201,114
4
W
Gilgamesh
7,558
687
15
1
3
213,115
2
W
Nemesis
8,058
733
20
2
2
218,890
2
L
Cthulhu
6,617
602
5
0
0
182,580
3
L
Hou Yi
7,255
660
17
2
2
182,327
0
W
Baron Samedi
8,094
736
52
5
1
177,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role