Player Matchup

Chaac
Chaac
Hunterzzz95
Chaac
Level 128
God Stats
81W - 54L
1,655 SR
Queue Stats
369W - 297L
1,549 Elo+
Party 1
Zeus
Zeus
superrickje
Zeus
Level 141
God Stats
11W - 6L
1,671 SR
Queue Stats
388W - 315L
1,580 Elo+
Party 1
Thor
Thor
voroto_nogokui
Thor
Level 90
God Stats
3W - 7L
1,180 SR
Queue Stats
615W - 671L
1,470 Elo+
Solo
Team Averages
Level 120
1,502 SR
1,533 Elo+

VS

Team Averages
Level 57
1,617 SR
1,473 Elo+
Zeus
Zeus
Hammerslammer96
Zeus
Level 75
God Stats
4W - 3L
1,575 SR
Queue Stats
29W - 34L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
Køtzera
Xing Tian
Level 7
God Stats
1W - 2L
1,527 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Topoush
Danzaburou
Level 89
God Stats
0W - 1L
1,750 SR
Queue Stats
36W - 46L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,962
747
8,229
8,914
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 2 / 6
8,684
724
14,238
5,557
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 4
8,948
746
6,530
8,122
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,783
565
5,613
8,549
2,502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Køtzera
Xing Tian
11
1 / 3 / 2
7,537
628
8,546
12,160
9,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Topoush
Danzaburou
11
2 / 5 / 1
7,364
614
5,091
11,622
4,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
0
8
8
L
Xing Tian
Køtzera
Xing Tian
1
3
2
0.67
L
Danzaburou
Topoush
Danzaburou
2
5
1
0.5
W
3
2
6
3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
19,250
22,593
Taken
32,331
15,242
Mitigated
16,304
8,191
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,613
62
0
730
8,549
2,502
0
4,189
4,277
22,339
0
W
8,229
708
0
4,893
8,914
10,284
297
5,714
3,200
2,579
25,932
L
Xing Tian
Køtzera
Xing Tian
8,546
762
302
715
12,160
9,564
0
5,172
6,361
22,698
0
L
Danzaburou
Topoush
Danzaburou
5,091
1,430
0
1,328
11,622
4,238
0
6,201
5,110
0
19,091
W
14,238
1,089
0
490
5,557
1,845
735
3,378
2,179
39,600
0
W
6,530
561
0
2,808
8,122
3,113
0
5,555
2,567
0
24,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
21,684
160
Minions Killed
114
6
Camps Cleared
6
683,127
Distance Traveled
641,132
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,783
565
41
3
3
191,976
1
W
Chaac
8,962
747
39
3
3
225,246
4
L
Xing Tian
7,537
628
31
3
2
240,317
3
L
Danzaburou
7,364
614
42
4
1
208,839
1
W
Zeus
8,684
724
64
5
2
223,353
4
W
Thor
8,948
746
57
5
1
234,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role