Player Matchup

Anubis
Anubis
Facked21
Anubis
Level 98
God Stats
4W - 8L
1,378 SR
Queue Stats
456W - 469L
1,518 Elo+
Party 1
Agni
Agni
Jihinsa
Agni
Level 152
God Stats
5W - 3L
1,666 SR
Queue Stats
450W - 390L
1,512 Elo+
Solo
Mercury
Mercury
SamuraiSardar
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,453 Elo+
Solo
Chronos
Chronos
WaDiM555
Chronos
Level 84
God Stats
8W - 5L
1,768 SR
Queue Stats
327W - 357L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
我是矿渣
Ao Kuang
Level 129
God Stats
0W - 1L
1,620 SR
Queue Stats
12W - 15L
1,523 Elo+
Solo
Team Averages
Level 98
1,586 SR
1,505 Elo+

VS

Team Averages
Level 79
1,560 SR
1,526 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JohnMacLane
Ares
Level 138
God Stats
15W - 2L
1,823 SR
Queue Stats
401W - 393L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
LektorMan
Kuzenbo
Level 86
God Stats
3W - 3L
1,388 SR
Queue Stats
277W - 272L
1,514 Elo+
Solo
Sol
Sol
Levvv70
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,642 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
azhero19
Ah Muzen Cab
Level 127
God Stats
12W - 11L
1,588 SR
Queue Stats
1,180W - 1,170L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Facked21
Anubis
17
1 / 8 / 2
9,752
650
13,205
16,693
10,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Jihinsa
Agni
16
0 / 7 / 3
9,086
606
13,208
15,451
5,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
15
0 / 7 / 7
9,265
618
8,553
11,560
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
WaDiM555
Chronos
19
4 / 5 / 4
11,102
740
13,907
18,938
9,934
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
我是矿渣
Ao Kuang
18
9 / 9 / 3
11,862
791
8,141
15,136
5,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
9 / 2 / 18
11,930
795
12,474
11,602
5,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 4 / 25
12,549
837
12,661
22,190
27,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
LektorMan
Kuzenbo
19
3 / 1 / 29
11,500
767
9,230
17,767
26,810
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
19
0 / 3 / 24
11,443
763
14,425
9,740
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
azhero19
Ah Muzen Cab
20
18 / 4 / 11
13,427
895
25,053
14,078
6,898
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
143
14
Kills
36
36
Deaths
14
19
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
2
18
9
L
Anubis
Facked21
Anubis
1
8
2
0.25
L
Agni
Jihinsa
Agni
0
7
3
0.21
W
6
4
25
4.63
W
Kuzenbo
LektorMan
Kuzenbo
3
1
29
17.5
W
Sol
0
3
24
4
L
Mercury
0
7
7
0.5
L
Chronos
WaDiM555
Chronos
4
5
4
1.2
W
Ah Muzen Cab
azhero19
Ah Muzen Cab
18
4
11
5.88
L
Ao Kuang
我是矿渣
Ao Kuang
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,014
Damage
73,843
77,778
Taken
75,377
37,052
Mitigated
71,383
21,250
Healing
35,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,474
7,917
4,929
4,048
11,602
5,802
3,734
7,894
3,708
0
32,359
L
Anubis
Facked21
Anubis
13,205
499
1,256
4,730
16,693
10,950
0
5,868
10,715
35,162
0
L
Agni
Jihinsa
Agni
13,208
1,115
1,218
2,991
15,451
5,754
0
7,158
8,157
28,552
0
W
12,661
629
2,278
5,786
22,190
27,501
728
12,182
10,008
16,543
0
W
Kuzenbo
LektorMan
Kuzenbo
9,230
2,877
3,103
5,800
17,767
26,810
416
12,163
5,604
18,136
0
W
Sol
14,425
1,268
808
2,275
9,740
4,372
420
6,649
3,091
34,677
0
L
Mercury
8,553
934
2,203
1,441
11,560
4,493
0
5,771
5,597
0
17,254
L
Chronos
WaDiM555
Chronos
13,907
6,527
1,488
3,803
18,938
9,934
0
9,331
9,281
35,013
0
W
Ah Muzen Cab
azhero19
Ah Muzen Cab
25,053
13,263
1,181
5,318
14,078
6,898
1,131
9,573
4,505
0
53,771
L
Ao Kuang
我是矿渣
Ao Kuang
8,141
1,430
0
2,120
15,136
5,921
0
7,200
7,712
12,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,067
Gold Earned
60,849
176
Minions Killed
172
0
Camps Cleared
0
1,229,566
Distance Traveled
1,508,747
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,930
795
39
3
0
302,341
1
L
Anubis
9,752
650
50
3
0
223,719
2
L
Agni
9,086
606
36
2
0
218,224
0
W
Ares
12,549
837
5
0
0
307,305
1
W
Kuzenbo
11,500
767
15
1
0
342,980
3
W
Sol
11,443
763
54
4
0
297,191
1
L
Mercury
9,265
618
17
1
0
276,023
4
L
Chronos
11,102
740
65
4
0
265,243
0
W
Ah Muzen Cab
13,427
895
59
4
0
258,930
0
L
Ao Kuang
11,862
791
8
1
0
246,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role