Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LunarTaiga
Mercury
Level 160
God Stats
10W - 16L
1,459 SR
Queue Stats
626W - 692L
1,432 Elo+
Solo
Sol
Sol
PanDaZZiaN
Sol
Level 105
God Stats
1W - 1L
1,749 SR
Queue Stats
5W - 11L
1,291 Elo+
Solo
Team Averages
Level 104
1,569 SR
1,408 Elo+

VS

Team Averages
Level 50
1,525 SR
1,314 Elo+
Sylvanus
Sylvanus
Indie8798
Sylvanus
Level 70
God Stats
12W - 10L
1,540 SR
Queue Stats
125W - 114L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Mightydops
Cthulhu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,159 Elo+
Solo
Hercules
Hercules
khrisbm
Hercules
Level 54
God Stats
19W - 12L
1,535 SR
Queue Stats
301W - 402L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 5 / 5
11,820
563
22,603
32,508
20,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
LunarTaiga
Mercury
15
4 / 6 / 5
12,079
575
14,346
17,371
8,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 7
12,432
592
30,838
14,806
4,265
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Indie8798
Sylvanus
18
4 / 0 / 14
15,222
725
21,426
38,769
38,367
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Mightydops
Cthulhu
12
0 / 10 / 3
11,276
537
4,520
20,194
9,001
Hercules
khrisbm
Hercules
19
14 / 1 / 4
14,892
709
25,982
29,538
35,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
18
18
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
5
5
1.1
W
Sylvanus
Indie8798
Sylvanus
4
0
14
11
L
Mercury
LunarTaiga
Mercury
4
6
5
1.08
W
Cthulhu
Mightydops
Cthulhu
0
10
3
0.15
L
4
7
7
1.07
W
Hercules
khrisbm
Hercules
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,787
Damage
51,928
64,685
Taken
88,501
33,149
Mitigated
82,629
14,083
Healing
39,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
22,603
4,542
0
8,168
32,508
20,645
0
14,738
17,770
103
57,660
W
Sylvanus
Indie8798
Sylvanus
21,426
4,427
7,602
23,248
38,769
38,367
1,128
12,258
26,511
58,837
0
L
Mercury
LunarTaiga
Mercury
14,346
7,579
0
3,259
17,371
8,239
0
7,017
10,354
0
33,748
W
Cthulhu
Mightydops
Cthulhu
4,520
227
0
35
20,194
9,001
0
8,499
11,695
18,458
0
L
30,838
11,853
0
2,656
14,806
4,265
0
5,979
8,827
69,193
0
W
Hercules
khrisbm
Hercules
25,982
6,970
0
8,599
29,538
35,261
847
11,516
18,022
698
70,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,331
Gold Earned
41,390
232
Minions Killed
208
7
Camps Cleared
9
1,139,999
Distance Traveled
1,067,549
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,820
563
76
4
3
398,287
2
W
Sylvanus
15,222
725
70
3
3
342,044
5
L
Mercury
12,079
575
47
2
3
398,979
0
W
Cthulhu
11,276
537
43
2
1
332,255
0
L
Sol
12,432
592
109
5
1
342,733
1
W
Hercules
14,892
709
95
5
5
393,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role