Player Matchup

Thanatos
Thanatos
PeaceAndLoveBro
Thanatos
Level 76
God Stats
1W - 0L
1,596 SR
Queue Stats
26W - 35L
1,413 Elo+
Party 1
Tyr
Tyr
Wodansson
Tyr
Level 15
God Stats
1W - 1L
1,568 SR
Queue Stats
11W - 12L
1,425 Elo+
Solo
Ra
Ra
sitsonyou
Ra
Level 122
God Stats
1W - 1L
1,324 SR
Queue Stats
5W - 2L
1,726 Elo+
Party 1
Team Averages
Level 71
1,496 SR
1,521 Elo+

VS

Team Averages
Level 29
1,722 SR
1,523 Elo+
Olorun
Olorun
LawKidRufy
Olorun
Level 25
God Stats
1W - 1L
1,917 SR
Queue Stats
88W - 49L
1,706 Elo+
Solo
Anhur
Anhur
Prciceq
Anhur
Level 56
God Stats
14W - 24L
1,399 SR
Queue Stats
160W - 250L
1,364 Elo+
Solo
Bakasura
Bakasura
Sobakenz
Bakasura
Level 6
God Stats
0W - 1L
1,852 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 1 / 16
10,518
701
7,455
13,222
9,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
8 / 1 / 14
11,264
751
10,882
16,880
17,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 1 / 11
12,020
801
15,937
7,475
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LawKidRufy
Olorun
13
2 / 7 / 0
9,331
622
11,978
13,944
6,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Prciceq
Anhur
12
1 / 2 / 1
9,294
620
4,996
10,045
3,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Sobakenz
Bakasura
11
0 / 14 / 2
8,345
556
5,214
16,700
6,793
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
22
Kills
3
3
Deaths
23
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
LawKidRufy
Olorun
2
7
0
0.29
W
Thanatos
4
1
16
12
L
Anhur
Prciceq
Anhur
1
2
1
0.75
L
Bakasura
Sobakenz
Bakasura
0
14
2
0.07
W
8
1
14
15
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
22,188
37,577
Taken
40,689
29,638
Mitigated
16,503
19,777
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
LawKidRufy
Olorun
11,978
6,212
621
3,766
13,944
6,345
0
7,357
6,333
41,781
4,020
W
Thanatos
7,455
781
0
9,531
13,222
9,318
422
3,184
10,038
513
21,898
L
Anhur
Prciceq
Anhur
4,996
2,487
0
1,506
10,045
3,365
305
5,606
4,193
0
26,315
L
Bakasura
Sobakenz
Bakasura
5,214
4,197
138
1,227
16,700
6,793
359
5,634
10,812
0
10,649
W
10,882
1,626
0
1,723
16,880
17,138
821
5,973
10,654
8,598
18,144
W
15,937
2,061
4,557
3,966
7,475
3,182
1,124
2,590
4,885
72,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
26,970
184
Minions Killed
149
7
Camps Cleared
5
898,821
Distance Traveled
746,152
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,331
622
73
5
3
240,524
3
W
Thanatos
10,518
701
29
2
3
285,196
3
L
Anhur
9,294
620
46
3
2
261,094
5
L
Bakasura
8,345
556
30
2
0
244,534
1
W
Tyr
11,264
751
22
1
1
312,490
7
W
Ra
12,020
801
133
9
3
301,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role