Player Matchup

Olorun
Olorun
Danfildd
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,461 Elo+
Solo
Heimdallr
Heimdallr
IMHypnos
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,521 Elo+
Solo
Kukulkan
Kukulkan
J0KEE7646
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,503 Elo+
Solo
Bacchus
Bacchus
JoeMc_62
Bacchus
Level 18
God Stats
8W - 7L
1,428 SR
Queue Stats
36W - 43L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
uchylcelo
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,896 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,590 Elo+

VS

Team Averages
Level 35
1,491 SR
1,569 Elo+
Ymir
Ymir
BRAiiN KRuNCH3R
Ymir
Level 10
God Stats
5W - 2L
1,500 SR
Queue Stats
220W - 195L
1,627 Elo+
Party 1
Apollo
Apollo
BobTheValiant
Apollo
Level 18
God Stats
9W - 2L
1,725 SR
Queue Stats
119W - 80L
1,616 Elo+
Party 2
Da Ji
Da Ji
MarmotJuggler
Da Ji
Level 26
God Stats
1W - 1L
1,297 SR
Queue Stats
126W - 86L
1,600 Elo+
Party 2
Ra
Ra
WeGreedyBoyz
Ra
Level 105
God Stats
8W - 10L
1,357 SR
Queue Stats
526W - 473L
1,525 Elo+
Party 1
Discordia
Discordia
tee-solo_lvling
Discordia
Level 16
God Stats
14W - 8L
1,576 SR
Queue Stats
66W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Danfildd
Olorun
5
0 / 4 / 1
3,563
509
553
2,969
847
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
IMHypnos
Heimdallr
5
1 / 5 / 0
3,750
536
2,293
5,295
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
J0KEE7646
Kukulkan
4
0 / 5 / 0
3,330
476
644
3,827
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JoeMc_62
Bacchus
5
0 / 2 / 1
3,399
486
1,905
4,332
1,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
uchylcelo
Gilgamesh
6
0 / 3 / 0
3,687
527
728
4,778
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 2
4,625
661
1,743
3,528
1,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 1
5,961
852
4,095
3,629
1,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 3
4,873
696
950
3,945
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
7 / 0 / 2
5,702
815
4,357
2,875
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
tee-solo_lvling
Discordia
8
4 / 1 / 3
4,938
705
3,328
2,513
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
19
19
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
4
0
1
4.5
L
Olorun
Danfildd
Olorun
0
4
1
0.13
L
Heimdallr
IMHypnos
Heimdallr
1
5
0
0.2
L
Kukulkan
J0KEE7646
Kukulkan
0
5
0
0
L
Bacchus
JoeMc_62
Bacchus
0
2
1
0.25
W
1
1
3
2.5
W
7
0
2
8
W
Discordia
tee-solo_lvling
Discordia
4
1
3
5.5
L
Gilgamesh
uchylcelo
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,123
Damage
14,473
21,201
Taken
16,490
6,435
Mitigated
6,060
3,292
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,743
726
144
224
3,528
1,986
314
898
2,630
6,165
0
W
4,095
3,264
0
2,366
3,629
1,020
2,565
337
3,218
0
29,739
L
Olorun
Danfildd
Olorun
553
334
0
220
2,969
847
0
1,822
1,033
6,575
0
L
Heimdallr
IMHypnos
Heimdallr
2,293
1,072
0
639
5,295
1,483
0
2,585
2,510
0
13,114
L
Kukulkan
J0KEE7646
Kukulkan
644
86
0
0
3,827
899
0
1,728
1,945
8,271
0
L
Bacchus
JoeMc_62
Bacchus
1,905
198
0
730
4,332
1,935
0
2,606
1,507
6,604
0
W
950
186
0
1,112
3,945
1,516
0
145
3,760
0
25,834
W
4,357
512
87
654
2,875
969
18
966
1,909
26,429
0
W
Discordia
tee-solo_lvling
Discordia
3,328
394
0
741
2,513
569
228
642
1,871
20,766
0
L
Gilgamesh
uchylcelo
Gilgamesh
728
302
0
1,703
4,778
1,271
0
0
4,778
0
9,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,729
Gold Earned
26,099
95
Minions Killed
222
0
Camps Cleared
0
609,791
Distance Traveled
707,313
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,625
661
14
2
0
125,201
0
W
Apollo
5,961
852
65
9
0
132,185
1
L
Olorun
3,563
509
15
2
0
128,169
0
L
Heimdallr
3,750
536
30
4
0
121,724
0
L
Kukulkan
3,330
476
17
2
0
126,690
0
L
Bacchus
3,399
486
5
1
0
134,643
0
W
Da Ji
4,873
696
52
7
0
156,121
0
W
Ra
5,702
815
46
7
0
132,140
2
W
Discordia
4,938
705
45
6
0
161,666
1
L
Gilgamesh
3,687
527
28
4
0
98,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role