Player Matchup

Bakasura
Bakasura
GaviotaFarlopera
Bakasura
Level 28
God Stats
5W - 8L
1,369 SR
Queue Stats
23W - 48L
1,239 Elo+
Party 1
Izanami
Izanami
Juice fruit9301
Izanami
Level 29
God Stats
3W - 8L
1,118 SR
Queue Stats
217W - 231L
1,334 Elo+
Solo
Yemoja
Yemoja
fatload_infinity
Yemoja
Level 28
God Stats
3W - 0L
1,477 SR
Queue Stats
55W - 35L
1,540 Elo+
Solo
Ravana
Ravana
hrabal_001
Ravana
Level 30
God Stats
1W - 0L
1,862 SR
Queue Stats
87W - 98L
1,389 Elo+
Solo
Aphrodite
Aphrodite
pixoto09
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,334 Elo+
Party 1
Team Averages
Level 24
1,465 SR
1,367 Elo+

VS

Team Averages
Level 18
1,446 SR
1,378 Elo+
Loki
Loki
Champion_PoleV7
Loki
Level 18
God Stats
13W - 19L
1,519 SR
Queue Stats
33W - 41L
1,442 Elo+
Solo
Sol
Sol
Devil-_-Zenix-A
Sol
Level 22
God Stats
27W - 38L
1,358 SR
Queue Stats
133W - 209L
1,216 Elo+
Party 2
Ullr
Ullr
HajiTonz
Ullr
Level 20
God Stats
4W - 4L
1,355 SR
Queue Stats
101W - 135L
1,338 Elo+
Party 2
Ares
Ares
squallouf
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,518 Elo+
Solo
Anhur
Anhur
zeroclick1993
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,193
510
9,212
15,329
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 10
9,750
488
9,552
13,999
6,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 15
9,923
496
7,746
13,854
14,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
hrabal_001
Ravana
18
18 / 1 / 2
12,037
602
16,710
15,860
9,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
pixoto09
Aphrodite
14
0 / 2 / 14
8,908
445
7,118
10,942
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,881
394
4,694
11,153
3,152
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 3
8,505
425
10,997
12,666
3,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
0 / 7 / 1
7,486
374
6,540
13,618
3,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
3 / 3 / 3
9,191
460
13,214
19,342
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 7 / 4
7,762
388
5,715
13,716
3,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
32
Kills
8
9
Deaths
33
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
1
10
3
0.25
W
6
1
7
9.5
L
Ullr
0
7
1
0.07
W
5
4
10
2.5
W
3
1
15
10.5
W
Ravana
hrabal_001
Ravana
18
1
2
19
W
Aphrodite
pixoto09
Aphrodite
0
2
14
3.5
L
Ares
3
3
3
1.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,338
Damage
41,160
69,984
Taken
70,495
40,664
Mitigated
31,317
35,000
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,694
1,117
742
774
11,153
3,152
36
2,068
8,945
0
25,930
L
10,997
1,821
128
638
12,666
3,187
435
1,999
10,527
52,523
0
W
9,212
6,370
0
6,732
15,329
6,082
206
3,875
11,454
0
43,480
L
Ullr
6,540
1,730
165
706
13,618
3,960
180
2,681
10,656
0
37,912
W
9,552
7,129
923
3,123
13,999
6,167
3,736
5,042
8,957
0
66,887
W
7,746
2,050
5,285
4,125
13,854
14,016
894
4,737
9,117
25,179
0
W
Ravana
hrabal_001
Ravana
16,710
3,751
0
5,580
15,860
9,448
681
5,503
10,357
0
79,091
W
Aphrodite
pixoto09
Aphrodite
7,118
1,347
3,193
6,039
10,942
4,951
905
5,054
5,888
33,924
0
L
Ares
13,214
808
454
3,513
19,342
17,562
939
4,200
14,503
45,358
0
L
5,715
2,844
0
1,494
13,716
3,456
436
3,916
9,642
0
37,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
40,825
444
Minions Killed
320
0
Camps Cleared
0
1,925,290
Distance Traveled
1,778,309
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,881
394
37
2
0
380,926
1
L
Sol
8,505
425
98
5
0
329,067
0
W
Bakasura
10,193
510
106
5
0
445,385
0
L
Ullr
7,486
374
69
3
0
379,160
0
W
Izanami
9,750
488
111
6
0
353,876
1
W
Yemoja
9,923
496
36
2
0
376,738
7
W
Ravana
12,037
602
123
6
0
427,949
9
W
Aphrodite
8,908
445
68
3
0
321,342
0
L
Ares
9,191
460
60
3
0
375,354
2
L
Anhur
7,762
388
56
3
0
313,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role