Player Matchup

Izanami
Izanami
Diamond III
Anow-_-
Izanami
Diamond III
Level 122
God Stats
8W - 6L
1,747 SR
Queue Stats
213W - 204L
2,247 MMR
Solo
Susano
Susano
Masters
MAJD GL0RY
Susano
Masters
Level 63
God Stats
3W - 2L
1,731 SR
Queue Stats
154W - 134L
2,384 MMR
Party 1
Sylvanus
Sylvanus
Masters
feng--mao--
Sylvanus
Masters
Level 89
God Stats
25W - 34L
1,583 SR
Queue Stats
149W - 142L
2,333 MMR
Party 1
Tiamat
Tiamat
Masters
ghgfddrt
Tiamat
Masters
Level 157
God Stats
15W - 14L
1,908 SR
Queue Stats
554W - 511L
2,829 MMR
Solo
Olorun
Olorun
Diamond I
iamBakaWinner
Olorun
Diamond I
Level 56
God Stats
8W - 9L
1,914 SR
Queue Stats
128W - 67L
2,861 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 97
1,777 SR
2,531 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,692 SR
2,453 MMR
Morgan Le Fay
Morgan Le Fay
Platinum I
IamYanto
Morgan Le Fay
Platinum I
Level 38
God Stats
1W - 0L
1,870 SR
Queue Stats
20W - 5L
2,160 MMR
Party 2
Sobek
Sobek
Diamond III
JustTristann
Sobek
Diamond III
Level 160
God Stats
7W - 14L
1,522 SR
Queue Stats
547W - 523L
2,032 MMR
Party 2
Achilles
Achilles
Diamond III
MomDadlmgay
Achilles
Diamond III
Level 160
God Stats
207W - 188L
1,655 SR
Queue Stats
744W - 741L
2,303 MMR
Solo
Rama
Rama
Masters
hоpe
Rama
Masters
Level 89
God Stats
11W - 7L
1,718 SR
Queue Stats
212W - 181L
2,874 MMR
Solo
Loki
Loki
Masters
imZeIReF
Loki
Masters
Level 89
God Stats
20W - 21L
1,695 SR
Queue Stats
577W - 563L
2,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anow-_-
Izanami
20
2 / 11 / 1
12,349
475
14,157
22,649
7,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
MAJD GL0RY
Susano
18
4 / 8 / 1
12,372
476
12,260
21,187
8,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
feng--mao--
Sylvanus
16
1 / 5 / 5
10,570
407
7,858
24,152
27,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
ghgfddrt
Tiamat
20
2 / 7 / 4
12,493
481
18,600
21,500
14,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 9 / 5
14,038
540
23,773
31,401
13,852
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GebOdinUllrArtioPersephone

VS

Bans
FenrirGilgameshSolBastetZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IamYanto
Morgan Le Fay
20
12 / 3 / 8
16,008
616
26,254
18,128
9,253
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 2 / 19
13,318
512
10,577
27,065
39,996
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
MomDadlmgay
Achilles
20
3 / 3 / 10
14,687
565
11,457
26,482
29,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rama
hоpe
Rama
20
18 / 1 / 7
18,171
699
33,245
24,813
11,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
5 / 6 / 6
14,425
555
18,946
20,103
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
15
Kills
40
40
Deaths
15
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anow-_-
Izanami
2
11
1
0.23
W
Morgan Le Fay
IamYanto
Morgan Le Fay
12
3
8
5.33
W
2
2
19
5.75
L
Susano
MAJD GL0RY
Susano
4
8
1
0.56
W
Achilles
MomDadlmgay
Achilles
3
3
10
2.67
L
Sylvanus
feng--mao--
Sylvanus
1
5
5
0.7
L
Tiamat
ghgfddrt
Tiamat
2
7
4
0.57
W
Rama
hоpe
Rama
18
1
7
21.5
L
6
9
5
0.94
W
Loki
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,648
Damage
100,479
120,889
Taken
116,591
72,365
Mitigated
98,557
36,472
Healing
43,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anow-_-
Izanami
14,157
8,636
0
2,535
22,649
7,956
0
2,015
20,626
0
116,307
W
Morgan Le Fay
IamYanto
Morgan Le Fay
26,254
1,021
397
6,442
18,128
9,253
1,156
9,694
8,083
131,437
0
W
10,577
1,143
0
6,441
27,065
39,996
375
10,118
16,614
28,849
0
L
Susano
MAJD GL0RY
Susano
12,260
912
0
4,166
21,187
8,596
0
3,345
17,762
0
63,004
W
Achilles
MomDadlmgay
Achilles
11,457
1,653
0
6,967
26,482
29,651
1,526
14,683
11,717
27,029
81,544
L
Sylvanus
feng--mao--
Sylvanus
7,858
1,013
4,945
6,745
24,152
27,381
0
10,664
13,168
24,940
0
L
Tiamat
ghgfddrt
Tiamat
18,600
889
151
3,870
21,500
14,580
135
10,076
11,283
94,056
0
W
Rama
hоpe
Rama
33,245
28,854
0
15,965
24,813
11,105
3,601
5,655
19,032
0
194,966
L
23,773
14,786
279
13,781
31,401
13,852
0
12,367
18,852
105,343
0
W
Loki
18,946
7,428
0
7,479
20,103
8,552
0
9,771
10,174
0
122,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,822
Gold Earned
76,609
680
Minions Killed
859
0
Camps Cleared
0
2,004,077
Distance Traveled
2,483,635
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,349
475
193
7
0
391,598
4
W
Morgan Le Fay
16,008
616
230
9
0
494,623
5
W
Sobek
13,318
512
26
1
0
542,651
10
L
Susano
12,372
476
116
4
0
427,573
0
W
Achilles
14,687
565
180
7
0
495,504
3
L
Sylvanus
10,570
407
22
1
0
364,188
3
L
Tiamat
12,493
481
184
7
0
450,132
7
W
Rama
18,171
699
254
10
0
474,971
2
L
Olorun
14,038
540
165
6
0
370,586
2
W
Loki
14,425
555
169
7
0
475,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role