Player Matchup

Morgan Le Fay
Morgan Le Fay
MagikWhiteRabit
Morgan Le Fay
Level 110
God Stats
3W - 1L
1,724 SR
Queue Stats
36W - 47L
1,370 Elo+
Party 3
Fenrir
Fenrir
Phrostay
Fenrir
Level 33
God Stats
6W - 7L
1,714 SR
Queue Stats
154W - 192L
1,421 Elo+
Party 2
Yemoja
Yemoja
VintageCarrot70
Yemoja
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
mrzeldapants
Amaterasu
Level 5
God Stats
3W - 0L
1,770 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 2
Izanami
Izanami
thefloorisfloor
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,733 Elo+
Party 3
Team Averages
Level 31
1,642 SR
1,507 Elo+

VS

Team Averages
Level 12
1,523 SR
1,502 Elo+
Charybdis
Charybdis
NordNomadic
Charybdis
Level 28
God Stats
11W - 4L
1,716 SR
Queue Stats
126W - 116L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
TriippyNate
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
hanadeyuki
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
swaggtarantula
Chang'e
Level 24
God Stats
8W - 10L
1,401 SR
Queue Stats
77W - 72L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
vrpvnh
Baron Samedi
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MagikWhiteRabit
Morgan Le Fay
10
4 / 2 / 6
6,555
596
7,741
6,270
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Phrostay
Fenrir
10
8 / 2 / 1
6,979
634
6,637
8,318
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
5,353
487
1,127
4,475
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
mrzeldapants
Amaterasu
11
7 / 0 / 3
6,854
623
5,225
5,955
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 0 / 0
5,563
506
3,455
5,538
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NordNomadic
Charybdis
10
1 / 1 / 3
5,646
513
5,411
5,748
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
TriippyNate
Jormungandr
7
1 / 3 / 1
5,187
472
2,249
7,236
4,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
hanadeyuki
Amaterasu
5
0 / 9 / 0
4,197
382
1,482
7,490
2,432
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
3 / 1 / 2
6,071
552
5,399
8,068
4,184
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
vrpvnh
Baron Samedi
8
1 / 5 / 2
5,126
466
3,546
5,379
1,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
19
Kills
6
6
Deaths
19
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
MagikWhiteRabit
Morgan Le Fay
4
2
6
3.5
L
Charybdis
NordNomadic
Charybdis
1
1
3
2.5
W
Fenrir
Phrostay
Fenrir
8
2
1
4.25
L
Jormungandr
TriippyNate
Jormungandr
1
3
1
0.5
W
0
2
0
0
L
Amaterasu
hanadeyuki
Amaterasu
0
9
0
0
W
Amaterasu
mrzeldapants
Amaterasu
7
0
3
8.5
L
3
1
2
4
W
0
0
0
0
L
Baron Samedi
vrpvnh
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,185
Damage
18,087
30,556
Taken
33,921
11,520
Mitigated
14,419
10,637
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
MagikWhiteRabit
Morgan Le Fay
7,741
1,696
0
1,050
6,270
2,106
723
4,590
1,680
33,787
0
L
Charybdis
NordNomadic
Charybdis
5,411
3,359
0
1,941
5,748
1,447
0
673
5,075
0
31,987
W
Fenrir
Phrostay
Fenrir
6,637
2,346
0
3,136
8,318
2,608
0
2,803
5,515
0
33,800
L
Jormungandr
TriippyNate
Jormungandr
2,249
600
0
327
7,236
4,671
0
2,765
4,471
14,490
0
W
1,127
291
980
920
4,475
2,172
401
1,304
3,171
5,143
0
L
Amaterasu
hanadeyuki
Amaterasu
1,482
1,126
0
116
7,490
2,432
125
658
6,832
0
4,555
W
Amaterasu
mrzeldapants
Amaterasu
5,225
2,173
0
1,954
5,955
3,313
1,161
1,324
4,631
6,825
20,642
L
5,399
1,229
799
4,412
8,068
4,184
148
2,498
5,570
27,038
0
W
3,455
2,605
199
2,398
5,538
1,321
783
1,325
4,213
0
44,277
L
Baron Samedi
vrpvnh
Baron Samedi
3,546
248
282
567
5,379
1,685
234
3,157
2,222
15,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,227
275
Minions Killed
173
0
Camps Cleared
0
1,009,097
Distance Traveled
965,948
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,555
596
65
6
0
199,798
0
L
Charybdis
5,646
513
55
5
0
215,684
4
W
Fenrir
6,979
634
57
5
0
218,040
3
L
Jormungandr
5,187
472
31
3
0
193,536
3
W
Yemoja
5,353
487
11
1
0
186,475
1
L
Amaterasu
4,197
382
5
0
0
170,821
1
W
Amaterasu
6,854
623
43
4
0
237,619
3
L
Chang'e
6,071
552
48
4
0
202,518
1
W
Izanami
5,563
506
99
9
0
167,165
3
L
Baron Samedi
5,126
466
34
3
0
183,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role