Player Matchup

Sun Wukong
Sun Wukong
Eneslord58
Sun Wukong
Level 89
God Stats
24W - 22L
1,566 SR
Queue Stats
180W - 179L
1,423 Elo+
Solo
Kukulkan
Kukulkan
NatyDz
Kukulkan
Level 123
God Stats
6W - 2L
1,618 SR
Queue Stats
69W - 65L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
S_wikman
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 197L
1,635 Elo+
Solo
Chang'e
Chang'e
Sukuna2040
Chang'e
Level 102
God Stats
5W - 5L
1,661 SR
Queue Stats
45W - 53L
1,476 Elo+
Solo
Susano
Susano
bear1ben
Susano
Level 86
God Stats
8W - 14L
1,584 SR
Queue Stats
616W - 577L
1,490 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,519 Elo+

VS

Team Averages
Level 107
1,464 SR
1,504 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Ascher92
Cthulhu
Level 92
God Stats
11W - 20L
1,500 SR
Queue Stats
58W - 70L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
LW Scorpio
Baron Samedi
Level 121
God Stats
2W - 0L
1,361 SR
Queue Stats
142W - 129L
1,569 Elo+
Party 1
Ra
Ra
Onizukaa-Eikichi
Ra
Level 126
God Stats
22W - 28L
1,457 SR
Queue Stats
740W - 765L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eneslord58
Sun Wukong
7
3 / 4 / 1
5,205
473
5,448
8,302
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
NatyDz
Kukulkan
11
1 / 2 / 1
5,933
539
1,656
4,519
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
S_wikman
Ah Muzen Cab
9
1 / 4 / 1
5,538
503
4,917
8,007
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sukuna2040
Chang'e
9
0 / 2 / 1
5,316
483
3,410
7,275
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
bear1ben
Susano
8
1 / 5 / 0
5,101
464
4,195
7,658
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 0 / 1
7,008
637
2,684
7,205
4,881
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
 
Fenrir
10
7 / 1 / 2
6,506
591
4,633
7,079
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ascher92
Cthulhu
9
3 / 2 / 7
5,739
522
5,948
9,205
6,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
LW Scorpio
Baron Samedi
11
3 / 1 / 8
6,567
597
8,261
6,046
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 2 / 3
5,811
528
4,102
6,810
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
17
17
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
1
1.5
W
Fenrir
 
Fenrir
7
1
2
8
W
Cthulhu
Ascher92
Cthulhu
3
2
7
3.25
L
Sun Wukong
Eneslord58
Sun Wukong
3
4
1
0.88
W
Baron Samedi
LW Scorpio
Baron Samedi
3
1
8
7
L
Kukulkan
NatyDz
Kukulkan
1
2
1
0.75
W
3
2
3
2.25
L
Ah Muzen Cab
S_wikman
Ah Muzen Cab
1
4
1
0.38
L
Chang'e
Sukuna2040
Chang'e
0
2
1
0.25
L
Susano
bear1ben
Susano
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
25,628
35,761
Taken
36,345
12,530
Mitigated
17,834
11,053
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,684
229
0
3,883
7,205
4,881
0
1,943
5,262
48,516
0
W
Fenrir
 
Fenrir
4,633
709
0
1,295
7,079
2,788
0
858
6,109
0
26,887
W
Cthulhu
Ascher92
Cthulhu
5,948
870
408
3,762
9,205
6,290
93
394
8,479
18,768
0
L
Sun Wukong
Eneslord58
Sun Wukong
5,448
1,192
0
2,142
8,302
4,516
0
5,352
2,900
0
12,000
W
Baron Samedi
LW Scorpio
Baron Samedi
8,261
449
973
2,951
6,046
1,925
0
1,268
4,610
36,444
0
L
Kukulkan
NatyDz
Kukulkan
1,656
178
0
704
4,519
1,351
0
2,154
2,209
30,757
0
W
4,102
139
925
3,143
6,810
1,950
0
391
6,164
27,049
0
L
Ah Muzen Cab
S_wikman
Ah Muzen Cab
4,917
1,823
0
2,692
8,007
2,480
0
4,946
2,929
0
32,077
L
Chang'e
Sukuna2040
Chang'e
3,410
312
123
3,076
7,275
2,058
0
4,675
2,548
22,991
0
L
Susano
bear1ben
Susano
4,195
996
0
2,316
7,658
2,125
0
3,296
4,180
0
29,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
31,631
252
Minions Killed
312
0
Camps Cleared
0
1,012,263
Distance Traveled
1,140,461
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,008
637
107
10
0
245,931
3
W
Fenrir
6,506
591
48
4
0
235,860
2
W
Cthulhu
5,739
522
40
4
0
218,038
2
L
Sun Wukong
5,205
473
14
1
0
213,013
4
W
Baron Samedi
6,567
597
72
7
0
218,490
3
L
Kukulkan
5,933
539
74
7
0
208,214
2
W
Ra
5,811
528
45
4
0
222,142
2
L
Ah Muzen Cab
5,538
503
58
5
0
183,219
0
L
Chang'e
5,316
483
48
4
0
184,660
0
L
Susano
5,101
464
58
5
0
223,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role