Player Matchup

Serqet
Serqet
Bizel
Serqet
Level 22
God Stats
8W - 3L
1,702 SR
Queue Stats
8W - 5L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
SniperMati6
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,295 Elo+
Party 1
Neith
Neith
TAOHAG
Neith
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 5L
1,295 Elo+
Party 1
Scylla
Scylla
ZamiGG
Scylla
Level 15
God Stats
4W - 1L
1,958 SR
Queue Stats
9W - 5L
1,600 Elo+
Party 2
Achilles
Achilles
xXxPipachuxXx
Achilles
Level 14
God Stats
1W - 2L
1,541 SR
Queue Stats
10W - 6L
1,600 Elo+
Party 2
Team Averages
Level 14
1,594 SR
1,477 Elo+

VS

Team Averages
Level 20
1,546 SR
1,534 Elo+
Poseidon
Poseidon
 
Poseidon
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AstralMonk
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,302 Elo+
Solo
Anhur
Anhur
Die4theSilence
Anhur
Level 24
God Stats
3W - 0L
1,724 SR
Queue Stats
27W - 11L
1,923 Elo+
Solo
Anubis
Anubis
eliarachel
Anubis
Level 18
God Stats
4W - 6L
1,564 SR
Queue Stats
70W - 72L
1,571 Elo+
Solo
Set
Set
mChurchy
Set
Level 28
God Stats
8W - 6L
1,443 SR
Queue Stats
75W - 77L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bizel
Serqet
16
7 / 10 / 6
10,917
496
11,444
19,463
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SniperMati6
Cthulhu
12
1 / 9 / 3
8,100
368
6,002
20,455
12,232
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
TAOHAG
Neith
14
3 / 9 / 5
9,432
429
8,104
13,029
1,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ZamiGG
Scylla
18
8 / 9 / 4
12,286
558
18,621
13,479
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
xXxPipachuxXx
Achilles
17
6 / 6 / 8
11,304
514
19,531
29,010
29,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
8 / 6 / 6
13,750
625
19,678
23,041
8,841
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
AstralMonk
Bakasura
17
6 / 8 / 12
11,676
531
8,801
16,176
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
14 / 2 / 13
14,481
658
24,874
20,814
7,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
eliarachel
Anubis
20
12 / 4 / 7
14,174
644
16,280
19,691
10,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 15
11,804
537
6,525
21,075
12,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
25
Kills
43
43
Deaths
25
26
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
6
6
1.83
W
Bakasura
AstralMonk
Bakasura
6
8
12
1.5
L
Serqet
Bizel
Serqet
7
10
6
1
W
14
2
13
10.25
L
Cthulhu
SniperMati6
Cthulhu
1
9
3
0.28
L
Neith
TAOHAG
Neith
3
9
5
0.61
L
Scylla
ZamiGG
Scylla
8
9
4
1.11
W
Anubis
eliarachel
Anubis
12
4
7
3.88
W
3
5
15
2.1
L
Achilles
xXxPipachuxXx
Achilles
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,702
Damage
76,158
95,436
Taken
100,797
54,531
Mitigated
46,027
9,828
Healing
44,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,678
2,872
196
8,754
23,041
8,841
3,085
4,867
18,174
101,836
0
W
Bakasura
AstralMonk
Bakasura
8,801
5,532
0
3,971
16,176
6,767
1,022
5,687
10,391
0
42,764
L
Serqet
Bizel
Serqet
11,444
1,737
0
2,393
19,463
7,188
0
7,014
12,374
0
76,515
W
24,874
12,516
0
10,709
20,814
7,785
4,337
5,005
15,355
0
123,361
L
Cthulhu
SniperMati6
Cthulhu
6,002
702
0
976
20,455
12,232
233
5,595
14,246
30,417
0
L
Neith
TAOHAG
Neith
8,104
3,632
0
1,579
13,029
1,993
1,148
3,653
9,274
0
43,266
L
Scylla
ZamiGG
Scylla
18,621
612
0
110
13,479
3,505
186
6,473
6,956
64,589
0
W
Anubis
eliarachel
Anubis
16,280
479
312
13,267
19,691
10,158
1,741
5,028
14,177
117,487
0
W
6,525
2,685
0
7,742
21,075
12,476
327
5,754
14,823
0
47,573
L
Achilles
xXxPipachuxXx
Achilles
19,531
8,900
0
4,770
29,010
29,613
579
13,223
15,406
1,043
60,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,039
Gold Earned
65,885
413
Minions Killed
678
0
Camps Cleared
0
1,841,886
Distance Traveled
1,993,411
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,750
625
182
8
0
400,077
9
W
Bakasura
11,676
531
81
4
0
428,318
4
L
Serqet
10,917
496
102
5
0
371,800
0
W
Anhur
14,481
658
141
6
0
394,603
1
L
Cthulhu
8,100
368
30
1
0
375,668
5
L
Neith
9,432
429
73
3
0
356,477
0
L
Scylla
12,286
558
114
5
0
381,477
3
W
Anubis
14,174
644
193
9
0
354,922
7
W
Set
11,804
537
81
4
0
415,491
1
L
Achilles
11,304
514
94
4
0
356,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role