Player Matchup

Neith
Neith
FADGINAL_CREM
Neith
Level 6
God Stats
7W - 5L
1,599 SR
Queue Stats
69W - 61L
1,447 Elo+
Solo
Fenrir
Fenrir
SlickRickC-132
Fenrir
Level 16
God Stats
18W - 13L
1,498 SR
Queue Stats
329W - 346L
1,396 Elo+
Solo
Yemoja
Yemoja
SypherBane13
Yemoja
Level 26
God Stats
6W - 4L
1,737 SR
Queue Stats
51W - 62L
1,435 Elo+
Solo
Guan Yu
Guan Yu
o0-HigHRoLLeR-0o
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,153 Elo+
Solo
Discordia
Discordia
yungGoku99
Discordia
Level 16
God Stats
0W - 3L
1,357 SR
Queue Stats
0W - 9L
1,073 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,301 Elo+

VS

Team Averages
Level 36
1,255 SR
1,415 Elo+
Khepri
Khepri
BRAiiN KRuNCH3R
Khepri
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 195L
1,747 Elo+
Party 1
Susano
Susano
Dylan9741132t
Susano
Level 29
God Stats
1W - 6L
1,057 SR
Queue Stats
45W - 59L
1,297 Elo+
Solo
Medusa
Medusa
H4ppy Ashley
Medusa
Level 8
God Stats
1W - 2L
1,163 SR
Queue Stats
3W - 5L
1,101 Elo+
Solo
Ra
Ra
WeGreedyBoyz
Ra
Level 105
God Stats
8W - 10L
1,300 SR
Queue Stats
526W - 473L
1,525 Elo+
Party 1
Apollo
Apollo
pullup65rf
Apollo
Level 29
God Stats
2W - 3L
1,253 SR
Queue Stats
103W - 97L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
4,623
660
3,984
2,986
743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 1 / 1
4,028
575
1,030
4,568
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
7
2 / 0 / 3
4,721
674
2,073
4,442
1,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 3 / 0
3,266
467
339
3,002
1,096
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
yungGoku99
Discordia
6
0 / 1 / 0
3,856
551
530
2,405
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,164
595
935
3,283
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 0 / 1
4,314
616
261
2,187
552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
5
0 / 3 / 0
3,731
533
2,459
4,699
974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
5 / 0 / 0
5,463
780
4,413
2,485
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
pullup65rf
Apollo
7
0 / 0 / 0
4,417
631
368
3,096
767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
5
5
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
0
0
1
0.5
L
3
0
2
4
W
Medusa
0
3
0
0
L
0
1
1
0.5
L
Yemoja
2
0
3
3.5
W
5
0
0
5
L
0
3
0
0
W
Apollo
pullup65rf
Apollo
0
0
0
0
L
Discordia
yungGoku99
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,956
Damage
8,436
17,403
Taken
15,750
5,298
Mitigated
4,672
6,970
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
935
0
0
336
3,283
1,767
0
726
2,557
8,360
0
W
261
44
0
1,296
2,187
552
272
104
2,043
0
13,343
L
3,984
2,390
0
1,338
2,986
743
493
509
2,463
0
27,576
W
Medusa
2,459
1,170
0
1,549
4,699
974
0
1,167
3,532
0
12,749
L
1,030
100
0
2,241
4,568
1,079
0
1,029
3,475
0
14,489
L
Yemoja
2,073
362
1,072
1,890
4,442
1,864
175
1,113
3,295
9,264
0
W
4,413
353
27
830
2,485
612
0
430
1,919
24,522
0
L
339
0
19
410
3,002
1,096
0
1,698
1,146
0
3,095
W
Apollo
pullup65rf
Apollo
368
275
0
687
3,096
767
2,706
0
3,096
0
17,887
L
Discordia
yungGoku99
Discordia
530
0
0
0
2,405
516
0
681
1,676
14,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,494
Gold Earned
22,089
151
Minions Killed
165
0
Camps Cleared
0
598,344
Distance Traveled
688,096
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,164
595
10
1
0
131,852
0
W
Susano
4,314
616
38
5
0
153,644
0
L
Neith
4,623
660
59
8
0
118,067
1
W
Medusa
3,731
533
29
4
0
127,129
0
L
Fenrir
4,028
575
35
5
0
130,989
0
L
Yemoja
4,721
674
15
2
0
130,665
1
W
Ra
5,463
780
51
7
0
146,828
0
L
Guan Yu
3,266
467
10
1
0
83,219
0
W
Apollo
4,417
631
37
5
0
128,643
2
L
Discordia
3,856
551
32
5
0
135,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role