Player Matchup

Merlin
Merlin
BetterjungIewin
Merlin
Level 10
God Stats
3W - 1L
1,858 SR
Queue Stats
22W - 4L
1,769 Elo+
Solo
Agni
Agni
Carmelo999
Agni
Level 25
God Stats
8W - 9L
1,352 SR
Queue Stats
35W - 31L
1,286 Elo+
Solo
Cerberus
Cerberus
Regenleit
Cerberus
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Aphrodite
Aphrodite
factoriall
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,298 Elo+
Solo
Bakasura
Bakasura
sellrice
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,507 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,472 Elo+

VS

Team Averages
Level 18
1,510 SR
1,318 Elo+
Vamana
Vamana
AkaashSSJBLU
Vamana
Level 21
God Stats
2W - 2L
1,478 SR
Queue Stats
18W - 28L
1,309 Elo+
Solo
Loki
Loki
ShadowWarri0r
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,128 Elo+
Solo
Artemis
Artemis
iMoTiioN
Artemis
Level 19
God Stats
49W - 40L
1,557 SR
Queue Stats
63W - 51L
1,496 Elo+
Solo
Kukulkan
Kukulkan
kurviiiiii
Kukulkan
Level 28
God Stats
3W - 3L
1,515 SR
Queue Stats
92W - 70L
1,617 Elo+
Solo
Cthulhu
Cthulhu
会喊666
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,041 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 13
15,429
1,187
39,065
22,965
10,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 1 / 15
13,777
1,060
13,110
12,962
4,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Regenleit
Cerberus
20
1 / 4 / 24
13,183
1,014
13,580
23,191
29,601
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
factoriall
Aphrodite
20
1 / 4 / 21
12,103
931
11,215
15,950
14,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
sellrice
Bakasura
20
13 / 4 / 11
14,477
1,114
19,839
19,157
9,874
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
1 / 8 / 10
12,319
948
13,116
35,220
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 3 / 3
11,173
859
3,974
4,881
1,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
iMoTiioN
Artemis
20
7 / 8 / 6
14,658
1,128
33,917
21,184
6,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
kurviiiiii
Kukulkan
19
5 / 5 / 6
12,747
981
25,281
14,670
4,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
会喊666
Cthulhu
19
0 / 12 / 13
12,132
933
11,145
25,713
23,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
36
Kills
16
16
Deaths
36
84
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
8
10
0.75
W
14
3
13
6.83
W
7
1
15
14.5
W
Cerberus
Regenleit
Cerberus
1
4
24
3.25
L
3
3
3
1.5
W
Aphrodite
factoriall
Aphrodite
1
4
21
2.88
L
Artemis
iMoTiioN
Artemis
7
8
6
1.25
L
Kukulkan
kurviiiiii
Kukulkan
5
5
6
1.6
W
Bakasura
sellrice
Bakasura
13
4
11
4.63
L
Cthulhu
会喊666
Cthulhu
0
12
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,809
Damage
87,433
94,225
Taken
101,668
69,071
Mitigated
55,604
25,554
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
13,116
2,678
0
9,553
35,220
19,803
0
23,056
9,942
2,811
31,062
W
39,065
5,541
761
5,725
22,965
10,022
0
6,873
15,805
82,093
0
W
13,110
851
120
2,013
12,962
4,853
0
6,061
6,565
37,767
0
W
Cerberus
Regenleit
Cerberus
13,580
509
0
3,409
23,191
29,601
0
9,095
13,520
35,025
0
L
3,974
571
0
178
4,881
1,513
0
4,007
698
0
6,921
W
Aphrodite
factoriall
Aphrodite
11,215
2,351
3,717
5,539
15,950
14,721
0
8,841
6,940
21,991
0
L
Artemis
iMoTiioN
Artemis
33,917
17,774
0
2,675
21,184
6,180
0
17,824
2,580
0
76,615
L
Kukulkan
kurviiiiii
Kukulkan
25,281
2,739
0
400
14,670
4,508
0
10,852
3,433
60,345
0
W
Bakasura
sellrice
Bakasura
19,839
13,578
0
4,270
19,157
9,874
0
6,945
11,764
0
29,096
L
Cthulhu
会喊666
Cthulhu
11,145
553
912
154
25,713
23,600
0
19,768
4,570
28,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,969
Gold Earned
63,029
304
Minions Killed
261
12
Camps Cleared
6
1,288,449
Distance Traveled
1,082,603
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,319
948
36
3
0
270,030
1
W
Merlin
15,429
1,187
101
8
3
240,281
0
W
Agni
13,777
1,060
67
5
3
285,382
0
W
Cerberus
13,183
1,014
63
5
0
245,160
0
L
Loki
11,173
859
10
1
1
112,195
1
W
Aphrodite
12,103
931
29
2
1
223,118
2
L
Artemis
14,658
1,128
102
8
4
226,583
4
L
Kukulkan
12,747
981
80
6
0
266,656
0
W
Bakasura
14,477
1,114
44
3
5
294,508
0
L
Cthulhu
12,132
933
33
3
1
207,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role