Player Matchup

Ra
Ra
Bc-1504
Ra
Level 26
God Stats
3W - 6L
1,452 SR
Queue Stats
99W - 136L
1,225 Elo+
Solo
Thanatos
Thanatos
GalzaCat
Thanatos
Level 29
God Stats
4W - 2L
1,698 SR
Queue Stats
51W - 45L
1,572 Elo+
Solo
Kali
Kali
Weltkrieg 39
Kali
Level 29
God Stats
8W - 7L
1,161 SR
Queue Stats
198W - 243L
1,314 Elo+
Solo
Jing Wei
Jing Wei
alexfg_5
Jing Wei
Level 29
God Stats
3W - 1L
1,425 SR
Queue Stats
77W - 80L
1,411 Elo+
Solo
Cthulhu
Cthulhu
bsapien_0918
Cthulhu
Level 15
God Stats
6W - 2L
1,782 SR
Queue Stats
14W - 8L
1,623 Elo+
Solo
Team Averages
Level 26
1,504 SR
1,429 Elo+

VS

Team Averages
Level 6
1,500 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
WakandanChungus6
Amaterasu
Level 7
God Stats
9W - 8L
1,500 SR
Queue Stats
16W - 14L
1,435 Elo+
Solo
Artemis
Artemis
gg_genius11
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,721 Elo+
Solo
Ah Puch
Ah Puch
kiwiXY
Ah Puch
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 65L
1,332 Elo+
Solo
Kumbhakarna
Kumbhakarna
twisty_felspar2
Kumbhakarna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
11,083
443
7,446
11,351
3,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
GalzaCat
Thanatos
20
7 / 1 / 4
13,619
545
7,770
20,861
8,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 6 / 5
13,788
552
13,383
20,571
11,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
alexfg_5
Jing Wei
20
14 / 2 / 6
14,789
592
22,924
19,634
8,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
bsapien_0918
Cthulhu
18
5 / 3 / 14
13,200
528
14,341
23,080
28,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 8 / 2
11,601
464
15,749
17,941
6,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
17
2 / 6 / 3
11,201
448
13,016
28,073
24,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
gg_genius11
Artemis
14
1 / 16 / 5
9,333
373
3,631
17,145
5,158
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
kiwiXY
Ah Puch
13
2 / 4 / 3
9,862
394
13,443
11,060
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
twisty_felspar2
Kumbhakarna
9
0 / 13 / 3
7,734
309
1,019
14,604
6,610
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
45
Kills
11
14
Deaths
47
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
8
2
0.88
W
6
2
11
5.75
W
Thanatos
GalzaCat
Thanatos
7
1
4
9
L
Amaterasu
2
6
3
0.58
W
13
6
5
2.58
W
Jing Wei
alexfg_5
Jing Wei
14
2
6
8.5
W
Cthulhu
bsapien_0918
Cthulhu
5
3
14
4
L
Artemis
gg_genius11
Artemis
1
16
5
0.22
L
Ah Puch
kiwiXY
Ah Puch
2
4
3
0.88
L
Kumbhakarna
twisty_felspar2
Kumbhakarna
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,864
Damage
46,858
95,497
Taken
88,823
61,548
Mitigated
46,559
42,875
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,749
6,101
0
1,691
17,941
6,826
394
5,110
12,831
0
47,322
W
7,446
1,006
1,121
1,948
11,351
3,792
748
5,433
5,918
40,877
0
W
Thanatos
GalzaCat
Thanatos
7,770
2,246
0
20,669
20,861
8,415
2,015
2,250
18,611
0
105,616
L
Amaterasu
13,016
6,875
0
10,989
28,073
24,387
661
6,986
21,087
0
61,303
W
13,383
9,136
180
5,864
20,571
11,958
4,161
2,331
18,240
0
79,198
W
Jing Wei
alexfg_5
Jing Wei
22,924
17,322
0
8,626
19,634
8,720
3,793
2,490
17,144
0
157,108
W
Cthulhu
bsapien_0918
Cthulhu
14,341
817
139
4,328
23,080
28,663
700
2,456
20,624
54,437
0
L
Artemis
gg_genius11
Artemis
3,631
2,331
0
876
17,145
5,158
192
2,631
14,514
0
25,873
L
Ah Puch
kiwiXY
Ah Puch
13,443
391
0
2,625
11,060
3,578
234
3,307
7,753
52,352
0
L
Kumbhakarna
twisty_felspar2
Kumbhakarna
1,019
355
0
0
14,604
6,610
383
3,753
10,851
10,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,479
Gold Earned
49,731
636
Minions Killed
318
0
Camps Cleared
0
2,109,036
Distance Traveled
1,789,127
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,601
464
65
3
0
389,452
0
W
Ra
11,083
443
88
4
0
340,818
0
W
Thanatos
13,619
545
153
6
0
356,004
2
L
Amaterasu
11,201
448
98
4
0
388,570
2
W
Kali
13,788
552
102
4
0
438,518
0
W
Jing Wei
14,789
592
199
8
0
443,623
0
W
Cthulhu
13,200
528
94
4
0
530,073
0
L
Artemis
9,333
373
40
2
0
393,826
1
L
Ah Puch
9,862
394
103
4
0
309,767
2
L
Kumbhakarna
7,734
309
12
0
0
307,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role