Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Itssmeeehiiiiigh
Chiron
Level 15
God Stats
13W - 2L
1,734 SR
Queue Stats
71W - 39L
1,649 Elo+
Party 1
Pele
Pele
Shibα
Pele
Level 160
God Stats
12W - 6L
1,784 SR
Queue Stats
374W - 266L
1,752 Elo+
Party 1
Odin
Odin
Topastic
Odin
Level 158
God Stats
15W - 7L
1,929 SR
Queue Stats
356W - 252L
1,682 Elo+
Party 1
Anubis
Anubis
gh0stkid8012
Anubis
Level 96
God Stats
2W - 0L
1,501 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 1
Team Averages
Level 102
1,690 SR
1,660 Elo+

VS

Team Averages
Level 103
1,602 SR
1,485 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kenioon
Kuzenbo
Level 125
God Stats
2W - 1L
1,820 SR
Queue Stats
157W - 164L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
NeroZoom123
Tsukuyomi
Level 83
God Stats
4W - 1L
1,708 SR
Queue Stats
111W - 115L
1,476 Elo+
Solo
Olorun
Olorun
Vasyash
Olorun
Level 48
God Stats
18W - 20L
1,481 SR
Queue Stats
149W - 150L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 0 / 4
6,815
682
4,468
7,813
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
5 / 0 / 2
6,906
691
8,133
6,106
1,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Shibα
Pele
13
7 / 2 / 3
7,420
742
6,700
5,722
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
12
5 / 0 / 10
7,165
717
4,798
5,933
3,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
3 / 2 / 4
7,168
717
6,515
6,251
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 4 / 1
4,642
464
2,509
8,407
4,163
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
 
Anhur
6
0 / 7 / 0
4,282
428
2,696
7,480
1,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Kenioon
Kuzenbo
8
0 / 3 / 1
4,723
472
2,607
9,675
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
NeroZoom123
Tsukuyomi
7
2 / 7 / 2
5,228
523
4,044
8,754
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Vasyash
Olorun
10
2 / 5 / 1
5,877
588
1,495
7,423
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
25
Kills
4
4
Deaths
26
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
4
7
L
Tyr
 
Tyr
0
4
1
0.13
L
Anhur
 
Anhur
0
7
0
0
W
5
0
2
6
L
Kuzenbo
Kenioon
Kuzenbo
0
3
1
0.17
L
Tsukuyomi
NeroZoom123
Tsukuyomi
2
7
2
0.43
W
Pele
Shibα
Pele
7
2
3
4.25
W
Odin
5
0
10
10
L
Olorun
Vasyash
Olorun
2
5
1
0.5
W
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,614
Damage
13,351
31,825
Taken
41,739
12,047
Mitigated
17,655
14,731
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,468
832
0
4,483
7,813
2,411
0
517
7,296
36,100
0
L
Tyr
 
Tyr
2,509
822
0
1,155
8,407
4,163
0
3,960
4,447
0
17,834
L
Anhur
 
Anhur
2,696
1,303
0
1,272
7,480
1,288
132
0
7,480
0
15,823
W
8,133
4,826
229
2,291
6,106
1,775
207
1,574
4,532
0
44,454
L
Kuzenbo
Kenioon
Kuzenbo
2,607
623
0
3,096
9,675
8,674
0
414
9,261
15,487
0
L
Tsukuyomi
NeroZoom123
Tsukuyomi
4,044
1,027
0
1,340
8,754
1,824
0
3,764
4,990
0
17,693
W
Pele
Shibα
Pele
6,700
2,446
0
2,230
5,722
1,794
0
1,155
4,567
0
47,549
W
Odin
4,798
1,129
0
1,753
5,933
3,255
33
747
5,186
0
22,211
L
Olorun
Vasyash
Olorun
1,495
661
149
1,783
7,423
1,706
0
2,845
4,578
28,724
0
W
Anubis
6,515
713
0
3,745
6,251
2,812
554
361
5,890
46,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
24,752
424
Minions Killed
175
0
Camps Cleared
0
1,115,988
Distance Traveled
954,088
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,815
682
77
8
0
251,935
2
L
Tyr
4,642
464
29
3
0
200,789
1
L
Anhur
4,282
428
34
3
0
169,659
2
W
Chiron
6,906
691
99
10
0
198,917
4
L
Kuzenbo
4,723
472
20
2
0
202,912
2
L
Tsukuyomi
5,228
523
35
4
0
185,889
2
W
Pele
7,420
742
94
9
0
256,419
1
W
Odin
7,165
717
43
4
0
241,691
5
L
Olorun
5,877
588
57
6
0
194,839
3
W
Anubis
7,168
717
111
11
0
167,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role