Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AR Eclipsed
Scylla
Level 104
God Stats
2W - 4L
1,330 SR
Queue Stats
2W - 5L
1,501 Elo+
Solo
Horus
Horus
Anderson 2016
Horus
Level 106
God Stats
1W - 3L
1,749 SR
Queue Stats
359W - 387L
1,385 Elo+
Solo
Serqet
Serqet
DarthMellow
Serqet
Level 46
God Stats
1W - 2L
1,460 SR
Queue Stats
34W - 49L
1,379 Elo+
Solo
Vulcan
Vulcan
Ruskyyx
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 107L
1,438 Elo+
Solo
Team Averages
Level 100
1,508 SR
1,440 Elo+

VS

Team Averages
Level 95
1,448 SR
1,443 Elo+
Hades
Hades
 
Hades
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ICU_H8N
Sylvanus
Level 68
God Stats
23W - 31L
1,537 SR
Queue Stats
419W - 572L
1,359 Elo+
Solo
Xing Tian
Xing Tian
Jungle__Diff
Xing Tian
Level 57
God Stats
2W - 4L
1,216 SR
Queue Stats
197W - 249L
1,387 Elo+
Solo
Nemesis
Nemesis
SirSorry1591
Nemesis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 145L
1,529 Elo+
Solo
Apollo
Apollo
soulpun8621
Apollo
Level 140
God Stats
73W - 79L
1,487 SR
Queue Stats
402W - 403L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 0
7,099
507
3,727
12,438
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
12
2 / 7 / 3
7,275
520
8,158
8,277
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 1
5,484
392
1,292
9,111
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
9
2 / 10 / 1
6,165
440
4,050
11,565
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Ruskyyx
Vulcan
10
0 / 5 / 1
6,003
429
7,747
8,261
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 0 / 3
8,451
604
6,424
11,043
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ICU_H8N
Sylvanus
12
3 / 3 / 9
7,336
524
4,554
11,966
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Jungle__Diff
Xing Tian
15
6 / 0 / 3
8,671
619
10,017
10,939
8,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SirSorry1591
Nemesis
15
6 / 2 / 4
9,046
646
7,768
10,804
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
6 / 2 / 4
8,127
581
7,199
8,511
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
26
26
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
Hades
 
Hades
5
0
3
6.5
L
Scylla
2
7
3
0.5
L
1
2
1
0.75
L
Serqet
2
10
1
0.25
W
Sylvanus
ICU_H8N
Sylvanus
3
3
9
2.5
W
Xing Tian
Jungle__Diff
Xing Tian
6
0
3
7.5
L
Vulcan
Ruskyyx
Vulcan
0
5
1
0.1
W
Nemesis
SirSorry1591
Nemesis
6
2
4
4
W
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
35,962
49,652
Taken
53,263
20,169
Mitigated
30,481
12,435
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,727
461
0
6,716
12,438
7,434
0
6,628
5,810
0
38,758
W
Hades
 
Hades
6,424
886
63
6,331
11,043
5,317
535
6,272
4,485
47,295
0
L
Scylla
8,158
487
0
0
8,277
1,549
0
2,293
5,984
39,151
0
L
1,292
476
1,477
2,086
9,111
4,511
0
2,712
6,399
0
9,020
L
Serqet
4,050
1,417
0
1,781
11,565
4,170
0
5,042
6,523
0
20,223
W
Sylvanus
ICU_H8N
Sylvanus
4,554
2,013
1,278
3,375
11,966
9,278
224
4,313
7,521
22,285
7,328
W
Xing Tian
Jungle__Diff
Xing Tian
10,017
1,005
0
2,254
10,939
8,959
155
1,517
8,813
52,434
0
L
Vulcan
Ruskyyx
Vulcan
7,747
2,691
0
375
8,261
2,505
0
3,648
4,613
34,837
0
W
Nemesis
SirSorry1591
Nemesis
7,768
2,275
0
4,892
10,804
4,066
185
1,207
9,551
0
70,247
W
Apollo
7,199
3,705
0
2,464
8,511
2,861
1,014
2,596
5,915
0
58,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
41,631
270
Minions Killed
441
0
Camps Cleared
0
1,235,163
Distance Traveled
1,337,478
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,099
507
82
6
0
235,877
5
W
Hades
8,451
604
100
7
0
259,983
1
L
Scylla
7,275
520
71
5
0
269,366
0
L
Horus
5,484
392
19
1
0
196,145
0
L
Serqet
6,165
440
37
3
0
269,764
0
W
Sylvanus
7,336
524
46
3
0
241,267
0
W
Xing Tian
8,671
619
101
7
0
263,889
4
L
Vulcan
6,003
429
61
4
0
264,011
4
W
Nemesis
9,046
646
110
8
0
311,346
1
W
Apollo
8,127
581
84
6
0
260,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role