Player Matchup

Bacchus
Bacchus
BloodyDarkLight
Bacchus
Level 5
God Stats
5W - 6L
1,477 SR
Queue Stats
10W - 11L
1,303 Elo+
Party 2
Vamana
Vamana
Klau Blitzkrieg
Vamana
Level 26
God Stats
10W - 6L
1,384 SR
Queue Stats
53W - 47L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Xx_KamiGun_xX
Sun Wukong
Level 17
God Stats
7W - 4L
1,480 SR
Queue Stats
13W - 14L
1,323 Elo+
Solo
Raijin
Raijin
YUNG-GUILLERMO
Raijin
Level 24
God Stats
5W - 4L
1,837 SR
Queue Stats
165W - 138L
1,526 Elo+
Solo
Skadi
Skadi
x Smokin Joey x
Skadi
Level 20
God Stats
137W - 132L
1,528 SR
Queue Stats
180W - 164L
1,407 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,397 Elo+

VS

Team Averages
Level 27
1,566 SR
1,419 Elo+
Ra
Ra
Azuladragon0
Ra
Level 7
God Stats
1W - 2L
1,396 SR
Queue Stats
2W - 6L
1,160 Elo+
Party 3
Nemesis
Nemesis
FaZe noScOpE103
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Ras x Hinata
Ah Puch
Level 83
God Stats
2W - 2L
1,729 SR
Queue Stats
47W - 30L
1,534 Elo+
Party 3
Heimdallr
Heimdallr
RoaringKing
Heimdallr
Level 16
God Stats
12W - 7L
1,704 SR
Queue Stats
93W - 100L
1,430 Elo+
Party 1
Mulan
Mulan
l0lLaval0l
Mulan
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
341W - 352L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 19
11,508
1,046
7,987
8,407
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 1 / 13
13,318
1,211
18,682
16,559
8,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Xx_KamiGun_xX
Sun Wukong
18
5 / 3 / 17
11,432
1,039
8,619
13,968
9,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 1 / 10
11,700
1,064
19,188
6,300
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 3 / 10
10,717
974
10,337
8,491
2,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

358

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
9,791
890
5,874
16,060
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 6 / 3
9,055
823
3,473
14,065
5,088
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ras x Hinata
Ah Puch
17
5 / 3 / 2
12,412
1,128
25,512
14,413
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RoaringKing
Heimdallr
15
1 / 9 / 3
9,254
841
5,044
13,054
4,565
Mulan
15
1 / 6 / 3
9,431
857
5,545
13,564
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
24
33
Kills
8
8
Deaths
33
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
2
0
19
11.5
L
0
6
3
0.25
W
12
1
13
18.5
L
Ah Puch
Ras x Hinata
Ah Puch
5
3
2
2
L
Heimdallr
RoaringKing
Heimdallr
1
9
3
0.28
W
Sun Wukong
Xx_KamiGun_xX
Sun Wukong
5
3
17
4.5
W
12
1
10
17
L
Mulan
1
6
3
0.42
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
45,448
53,725
Taken
71,156
29,522
Mitigated
27,057
9,155
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,874
1,841
101
593
16,060
5,536
0
7,011
8,767
9,411
0
W
7,987
754
0
609
8,407
7,619
0
6,298
1,892
12,352
0
L
3,473
905
0
133
14,065
5,088
0
6,932
6,875
0
8,200
W
18,682
8,058
0
4,985
16,559
8,152
0
8,861
5,827
2,191
36,899
L
Ah Puch
Ras x Hinata
Ah Puch
25,512
889
0
2,707
14,413
5,299
0
4,583
9,726
46,925
0
L
Heimdallr
RoaringKing
Heimdallr
5,044
1,597
0
420
13,054
4,565
0
4,889
7,507
0
8,896
W
Sun Wukong
Xx_KamiGun_xX
Sun Wukong
8,619
1,693
0
2,287
13,968
9,346
0
6,909
6,842
0
21,664
W
19,188
2,455
0
450
6,300
1,945
0
3,469
2,645
31,908
0
L
Mulan
5,545
995
0
172
13,564
6,569
0
4,437
8,987
0
12,953
W
10,337
5,025
0
824
8,491
2,460
0
4,844
3,521
0
35,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,675
Gold Earned
49,943
190
Minions Killed
97
6
Camps Cleared
5
1,074,120
Distance Traveled
838,730
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,791
890
0
0
0
175,081
0
W
Bacchus
11,508
1,046
12
1
0
260,639
0
L
Nemesis
9,055
823
9
1
0
179,960
0
W
Vamana
13,318
1,211
68
6
1
229,306
0
L
Ah Puch
12,412
1,128
72
7
3
190,039
0
L
Heimdallr
9,254
841
4
0
2
133,730
0
W
Sun Wukong
11,432
1,039
27
2
2
245,841
2
W
Raijin
11,700
1,064
40
4
1
179,004
0
L
Mulan
9,431
857
12
1
0
159,920
0
W
Skadi
10,717
974
43
4
2
159,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role