Player Matchup

Janus
Janus
I_AM_EDGE666
Janus
Level 108
God Stats
1W - 6L
1,086 SR
Queue Stats
351W - 355L
1,351 Elo+
Solo
Freya
Freya
JairSharkyyy
Freya
Level 17
God Stats
7W - 8L
1,667 SR
Queue Stats
26W - 22L
1,509 Elo+
Party 1
King Arthur
King Arthur
L-u-Bu
King Arthur
Level 137
God Stats
43W - 51L
1,490 SR
Queue Stats
401W - 441L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
Level 120
God Stats
3W - 2L
1,451 SR
Queue Stats
151W - 177L
1,472 Elo+
Party 1
Kali
Kali
heydrich_omar
Kali
Level 119
God Stats
47W - 23L
1,678 SR
Queue Stats
293W - 276L
1,508 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,463 Elo+

VS

Team Averages
Level 52
1,704 SR
1,767 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DevKiller51
Amaterasu
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
120W - 26L
1,797 Elo+
Party 2
Discordia
Discordia
ImAnck7
Discordia
Level 26
God Stats
4W - 2L
1,582 SR
Queue Stats
107W - 15L
1,887 Elo+
Party 2
Fenrir
Fenrir
InfiniteSnipes
Fenrir
Level 57
God Stats
5W - 1L
2,048 SR
Queue Stats
127W - 26L
1,815 Elo+
Party 2
Izanami
Izanami
ShaggySZN
Izanami
Level 27
God Stats
39W - 15L
1,690 SR
Queue Stats
131W - 72L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 6
4,396
733
1,573
2,428
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 1 / 4
4,186
698
2,265
4,281
1,316
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
L-u-Bu
King Arthur
8
1 / 0 / 0
4,323
721
1,827
4,305
1,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
7
2 / 0 / 4
4,396
733
824
4,120
1,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
8 / 1 / 2
5,741
957
4,606
4,608
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
4
0 / 2 / 1
3,405
568
328
1,891
846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Amaterasu
DevKiller51
Amaterasu
8
0 / 1 / 0
4,509
752
1,594
3,279
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
ImAnck7
Discordia
6
0 / 5 / 1
3,932
655
891
3,450
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 2 / 0
4,963
827
2,214
5,321
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ShaggySZN
Izanami
6
1 / 3 / 0
3,774
629
3,364
2,609
588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
4
4
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
L
Amaterasu
DevKiller51
Amaterasu
0
1
0
0
W
0
2
6
1.5
L
Discordia
ImAnck7
Discordia
0
5
1
0.1
L
3
2
0
1.5
W
2
1
4
4
W
King Arthur
L-u-Bu
King Arthur
1
0
0
1
L
Izanami
ShaggySZN
Izanami
1
3
0
0.33
W
Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
2
0
4
4
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,095
Damage
8,391
19,742
Taken
16,550
6,883
Mitigated
5,291
6,989
Healing
2,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
328
0
0
168
1,891
846
0
1,379
512
1,820
0
L
Amaterasu
DevKiller51
Amaterasu
1,594
759
0
1,146
3,279
2,042
0
0
3,279
0
21,244
W
1,573
322
0
320
2,428
468
0
524
1,684
15,583
0
L
Discordia
ImAnck7
Discordia
891
76
0
172
3,450
514
0
673
2,679
13,318
0
L
2,214
832
0
910
5,321
1,301
0
864
4,371
0
22,107
W
2,265
935
0
2,405
4,281
1,316
0
134
4,147
19,680
0
W
King Arthur
L-u-Bu
King Arthur
1,827
69
0
730
4,305
1,264
0
0
4,305
0
18,896
L
Izanami
ShaggySZN
Izanami
3,364
2,438
0
0
2,609
588
0
1,562
1,047
0
14,302
W
Kumbhakarna
Z-DeeCIm3_TaT3-z
Kumbhakarna
824
138
0
967
4,120
1,807
0
194
3,926
8,611
0
W
4,606
2,279
0
2,567
4,608
2,028
0
97
4,461
0
19,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
20,583
173
Minions Killed
166
0
Camps Cleared
0
645,664
Distance Traveled
596,342
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
3,405
568
4
1
0
97,009
2
L
Amaterasu
4,509
752
50
8
0
121,331
3
W
Janus
4,396
733
30
5
0
116,434
2
L
Discordia
3,932
655
31
5
0
122,284
4
L
Fenrir
4,963
827
51
9
0
149,777
2
W
Freya
4,186
698
46
8
0
114,517
0
W
King Arthur
4,323
721
45
8
0
128,019
3
L
Izanami
3,774
629
30
5
0
105,941
1
W
Kumbhakarna
4,396
733
16
3
0
136,550
3
W
Kali
5,741
957
36
6
0
150,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role