Player Matchup

Anhur
Anhur
AABOTT47
Anhur
Level 25
God Stats
5W - 3L
1,718 SR
Queue Stats
123W - 92L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DE_MannyNr1
Morgan Le Fay
Level 16
God Stats
3W - 2L
1,877 SR
Queue Stats
17W - 26L
1,381 Elo+
Solo
Yemoja
Yemoja
Kharkovchanin
Yemoja
Level 5
God Stats
1W - 2L
1,298 SR
Queue Stats
3W - 2L
1,541 Elo+
Solo
Neith
Neith
LordRyan18
Neith
Level 17
God Stats
16W - 13L
1,521 SR
Queue Stats
30W - 30L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
ZAROKI23
Ratatoskr
Level 29
God Stats
3W - 6L
1,423 SR
Queue Stats
200W - 275L
1,270 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,424 Elo+

VS

Team Averages
Level 15
1,641 SR
1,420 Elo+
Chaac
Chaac
AfroStarSeed
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Coddyduaep
Danzaburou
Level 18
God Stats
19W - 21L
1,341 SR
Queue Stats
39W - 43L
1,292 Elo+
Solo
Izanami
Izanami
Dyjok_
Izanami
Level 22
God Stats
11W - 8L
1,863 SR
Queue Stats
223W - 233L
1,450 Elo+
Solo
Nu Wa
Nu Wa
ZaSwift
Nu Wa
Level 29
God Stats
7W - 8L
1,736 SR
Queue Stats
111W - 112L
1,468 Elo+
Solo
Olorun
Olorun
hirake23
Olorun
Level 4
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 2L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AABOTT47
Anhur
5
1 / 0 / 1
5,716
318
654
3,331
762
Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
DE_MannyNr1
Morgan Le Fay
12
1 / 8 / 4
7,205
400
4,694
12,989
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 6 / 4
6,670
371
2,286
10,708
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
14
4 / 7 / 3
8,545
475
7,634
15,115
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
ZAROKI23
Ratatoskr
14
9 / 11 / 3
10,106
561
10,547
17,919
5,351
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
6,617
368
119
2,022
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Coddyduaep
Danzaburou
17
9 / 5 / 4
11,817
657
9,308
9,810
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Dyjok_
Izanami
20
12 / 2 / 7
12,872
715
16,333
15,176
6,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ZaSwift
Nu Wa
18
6 / 2 / 8
11,626
646
16,012
12,077
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
hirake23
Olorun
14
5 / 6 / 9
9,639
536
8,324
10,712
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
16
Kills
32
32
Deaths
17
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
AABOTT47
Anhur
1
0
1
1.5
W
0
2
1
0.25
W
Danzaburou
Coddyduaep
Danzaburou
9
5
4
2.2
L
Morgan Le Fay
DE_MannyNr1
Morgan Le Fay
1
8
4
0.38
W
Izanami
Dyjok_
Izanami
12
2
7
7.75
L
1
6
4
0.5
L
Neith
4
7
3
0.79
L
Ratatoskr
ZAROKI23
Ratatoskr
9
11
3
0.95
W
Nu Wa
ZaSwift
Nu Wa
6
2
8
5
W
Olorun
hirake23
Olorun
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
50,096
60,062
Taken
49,797
21,565
Mitigated
19,126
6,901
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AABOTT47
Anhur
654
454
0
525
3,331
762
0
1,487
1,652
0
9,093
W
119
45
0
327
2,022
893
0
388
1,634
0
1,207
W
Danzaburou
Coddyduaep
Danzaburou
9,308
5,453
0
1,171
9,810
3,838
7,161
1,241
8,569
0
52,973
L
Morgan Le Fay
DE_MannyNr1
Morgan Le Fay
4,694
140
0
916
12,989
4,071
0
4,200
8,619
28,311
0
W
Izanami
Dyjok_
Izanami
16,333
10,237
0
5,512
15,176
6,100
5,370
2,420
12,756
0
112,054
L
2,286
570
168
549
10,708
5,742
0
2,752
7,790
14,799
0
L
Neith
7,634
2,991
0
2,495
15,115
5,639
120
7,082
7,599
0
50,820
L
Ratatoskr
ZAROKI23
Ratatoskr
10,547
3,262
0
2,248
17,919
5,351
0
6,835
10,856
0
43,443
W
Nu Wa
ZaSwift
Nu Wa
16,012
4,645
287
4,841
12,077
3,896
2,594
424
11,653
92,623
0
W
Olorun
hirake23
Olorun
8,324
3,283
570
1,931
10,712
4,399
455
2,507
8,205
36,537
4,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
52,571
235
Minions Killed
474
0
Camps Cleared
0
1,062,260
Distance Traveled
1,286,193
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,716
318
17
1
0
73,200
0
W
Chaac
6,617
368
2
0
0
54,327
1
W
Danzaburou
11,817
657
109
6
0
303,609
2
L
Morgan Le Fay
7,205
400
44
2
0
260,101
0
W
Izanami
12,872
715
185
10
0
337,957
3
L
Yemoja
6,670
371
28
2
0
177,569
0
L
Neith
8,545
475
81
5
0
247,173
5
L
Ratatoskr
10,106
561
65
4
0
304,217
0
W
Nu Wa
11,626
646
122
7
0
287,201
2
W
Olorun
9,639
536
56
3
0
303,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role