Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BlazingSeabolt
Cerberus
Level 81
God Stats
3W - 2L
1,814 SR
Queue Stats
181W - 153L
1,519 Elo+
Party 1
Sol
Sol
MizDominatrix
Sol
Level 154
God Stats
4W - 6L
1,589 SR
Queue Stats
323W - 246L
1,575 Elo+
Party 1
Medusa
Medusa
MrOpTicSmith
Medusa
Level 145
God Stats
1W - 1L
1,720 SR
Queue Stats
59W - 44L
1,615 Elo+
Party 1
Loki
Loki
TysonFury
Loki
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 9L
1,825 Elo+
Party 1
Team Averages
Level 113
1,625 SR
1,607 Elo+

VS

Team Averages
Level 97
1,572 SR
1,587 Elo+
Loki
Loki
Dundermif
Loki
Level 105
God Stats
10W - 4L
1,826 SR
Queue Stats
332W - 308L
1,610 Elo+
Solo
Vulcan
Vulcan
EnchancedB
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,542 Elo+
Solo
King Arthur
King Arthur
Kiramor
King Arthur
Level 126
God Stats
1W - 1L
1,415 SR
Queue Stats
22W - 16L
1,694 Elo+
Solo
The Morrigan
The Morrigan
TheBlindGryphon
The Morrigan
Level 118
God Stats
39W - 52L
1,483 SR
Queue Stats
198W - 190L
1,577 Elo+
Solo
Artemis
Artemis
ThicnVeiny
Artemis
Level 53
God Stats
22W - 15L
1,633 SR
Queue Stats
98W - 92L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 2 / 3
6,273
523
3,249
7,960
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
12
4 / 2 / 5
7,573
631
5,556
10,007
7,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 5
8,421
702
3,402
4,085
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
5 / 0 / 2
8,231
686
5,126
7,220
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
14
11 / 5 / 7
8,851
738
9,912
9,699
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
5 / 4 / 1
7,417
618
4,388
8,114
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
EnchancedB
Vulcan
10
1 / 6 / 1
6,180
515
3,138
6,537
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kiramor
King Arthur
10
1 / 6 / 1
6,408
534
6,181
10,546
5,283
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
TheBlindGryphon
The Morrigan
8
1 / 5 / 2
5,557
463
3,462
6,565
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ThicnVeiny
Artemis
9
1 / 5 / 1
5,810
484
5,438
7,764
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
26
Kills
9
9
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
W
Cerberus
4
2
5
3.25
L
Loki
5
4
1
1.38
L
Vulcan
EnchancedB
Vulcan
1
6
1
0.25
L
King Arthur
Kiramor
King Arthur
1
6
1
0.25
W
4
0
5
6.5
W
Medusa
5
0
2
6
L
The Morrigan
TheBlindGryphon
The Morrigan
1
5
2
0.4
L
Artemis
ThicnVeiny
Artemis
1
5
1
0.3
W
Loki
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
22,607
38,971
Taken
39,526
18,222
Mitigated
13,314
10,854
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,249
781
0
1,572
7,960
3,786
0
1,660
6,300
0
20,984
W
Cerberus
5,556
779
0
3,822
10,007
7,151
0
805
9,202
35,394
0
L
Loki
4,388
941
0
2,846
8,114
2,446
0
2,167
5,947
0
39,944
L
Vulcan
EnchancedB
Vulcan
3,138
1,103
0
526
6,537
1,795
0
1,654
4,883
29,112
0
L
King Arthur
Kiramor
King Arthur
6,181
1,643
0
1,614
10,546
5,283
0
4,081
6,465
0
30,642
W
3,402
474
0
1,708
4,085
1,520
203
1,789
2,296
48,791
3,378
W
Medusa
5,126
2,341
0
1,668
7,220
2,507
0
596
6,624
0
61,655
L
The Morrigan
TheBlindGryphon
The Morrigan
3,462
498
0
1,297
6,565
2,011
0
1,018
5,540
15,334
4,769
L
Artemis
ThicnVeiny
Artemis
5,438
3,045
0
1,274
7,764
1,779
0
0
7,764
0
28,278
W
Loki
9,912
3,658
0
2,084
9,699
3,258
0
1,515
8,184
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
31,372
486
Minions Killed
285
0
Camps Cleared
0
1,247,420
Distance Traveled
1,151,900
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,273
523
38
3
0
246,334
3
W
Cerberus
7,573
631
117
10
0
225,547
2
L
Loki
7,417
618
83
7
0
264,729
1
L
Vulcan
6,180
515
54
5
0
233,256
4
L
King Arthur
6,408
534
73
6
0
223,650
1
W
Sol
8,421
702
127
11
0
252,498
4
W
Medusa
8,231
686
123
10
0
265,229
4
L
The Morrigan
5,557
463
24
2
0
237,520
5
L
Artemis
5,810
484
51
4
0
192,745
6
W
Loki
8,851
738
81
7
0
257,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role