Player Matchup

Olorun
Olorun
Demon__Asta
Olorun
Level 78
God Stats
2W - 3L
1,298 SR
Queue Stats
166W - 211L
1,346 Elo+
Solo
Skadi
Skadi
GAMEOVER_ME234
Skadi
Level 109
God Stats
50W - 38L
1,546 SR
Queue Stats
731W - 761L
1,362 Elo+
Solo
Medusa
Medusa
Mac35421
Medusa
Level 153
God Stats
22W - 25L
1,485 SR
Queue Stats
563W - 550L
1,481 Elo+
Solo
Terra
Terra
TSUBABI
Terra
Level 84
God Stats
19W - 25L
1,401 SR
Queue Stats
205W - 224L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Zer00AndTen
Ao Kuang
Level 109
God Stats
5W - 2L
1,619 SR
Queue Stats
472W - 401L
1,557 Elo+
Solo
Team Averages
Level 107
1,470 SR
1,428 Elo+

VS

Team Averages
Level 98
1,541 SR
1,406 Elo+
Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Julias550
Artio
Level 113
God Stats
1W - 2L
1,323 SR
Queue Stats
11W - 7L
1,294 Elo+
Solo
Sol
Sol
Steve Lash
Sol
Level 120
God Stats
3W - 4L
1,367 SR
Queue Stats
64W - 73L
1,400 Elo+
Solo
Ra
Ra
TruBlu ODST
Ra
Level 67
God Stats
3W - 4L
1,744 SR
Queue Stats
26W - 41L
1,338 Elo+
Solo
Sylvanus
Sylvanus
lXXDARKWOLFXXl
Sylvanus
Level 105
God Stats
6W - 5L
1,773 SR
Queue Stats
123W - 103L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 2 / 4
7,692
452
6,325
10,312
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 0 / 1
9,408
553
18,625
13,123
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Mac35421
Medusa
15
6 / 3 / 3
8,878
522
11,504
9,290
3,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
TSUBABI
Terra
12
1 / 0 / 10
7,650
450
2,808
10,296
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Zer00AndTen
Ao Kuang
14
2 / 2 / 3
8,179
481
8,580
15,467
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 3 / 1
8,322
490
4,636
9,779
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Julias550
Artio
14
0 / 2 / 0
7,948
468
10,689
19,130
18,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 2
7,294
429
9,784
10,840
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
7,355
433
8,723
11,020
3,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
1 / 4 / 3
7,400
435
4,880
16,450
13,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
7
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
1
0.83
W
Olorun
2
2
4
2
W
4
0
1
4.5
L
Artio
Julias550
Artio
0
2
0
0
W
Medusa
Mac35421
Medusa
6
3
3
2.5
L
2
1
2
3
W
Terra
TSUBABI
Terra
1
0
10
6
L
2
5
1
0.5
W
Ao Kuang
Zer00AndTen
Ao Kuang
2
2
3
1.75
L
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,842
Damage
38,712
58,488
Taken
67,219
25,714
Mitigated
47,013
28,770
Healing
29,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,636
1,247
0
2,585
9,779
7,544
0
2,775
7,004
0
58,928
W
Olorun
6,325
4,026
486
4,313
10,312
4,330
0
6,101
4,211
35,070
3,955
W
18,625
10,335
0
5,981
13,123
5,082
0
10,814
2,309
0
75,850
L
Artio
Julias550
Artio
10,689
1,312
145
10,602
19,130
18,467
0
2,750
16,380
54,352
0
W
Medusa
Mac35421
Medusa
11,504
4,615
0
3,255
9,290
3,245
1,476
3,707
5,583
0
66,359
L
9,784
1,463
81
4,316
10,840
3,247
352
2,113
8,727
51,545
0
W
Terra
TSUBABI
Terra
2,808
141
2,437
4,713
10,296
7,105
0
6,665
3,631
8,850
0
L
8,723
1,292
736
2,393
11,020
3,766
408
3,703
7,317
44,981
0
W
Ao Kuang
Zer00AndTen
Ao Kuang
8,580
1,740
0
7,585
15,467
5,952
0
6,789
8,678
55,337
0
L
Sylvanus
4,880
1,218
3,274
5,847
16,450
13,989
755
5,622
10,828
18,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,807
Gold Earned
38,319
459
Minions Killed
370
0
Camps Cleared
0
1,501,513
Distance Traveled
1,590,811
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,322
490
110
6
0
358,087
0
W
Olorun
7,692
452
90
5
0
259,566
1
W
Skadi
9,408
553
146
9
0
283,166
4
L
Artio
7,948
468
87
5
0
344,069
4
W
Medusa
8,878
522
113
7
0
303,391
3
L
Sol
7,294
429
82
5
0
279,064
0
W
Terra
7,650
450
10
1
0
349,071
4
L
Ra
7,355
433
63
4
0
299,062
3
W
Ao Kuang
8,179
481
100
6
0
306,319
5
L
Sylvanus
7,400
435
28
2
0
310,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role