Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Archon_Pharaoh
Hou Yi
Level 128
God Stats
1W - 0L
1,454 SR
Queue Stats
18W - 8L
1,561 Elo+
Solo
Skadi
Skadi
AshuraKabuta
Skadi
Level 122
God Stats
1W - 2L
1,553 SR
Queue Stats
70W - 73L
1,416 Elo+
Solo
Chang'e
Chang'e
Datigeraj
Chang'e
Level 64
God Stats
1W - 2L
1,302 SR
Queue Stats
202W - 201L
1,429 Elo+
Solo
Thoth
Thoth
KojiroHyuga88
Thoth
Level 123
God Stats
1W - 5L
1,051 SR
Queue Stats
404W - 407L
1,427 Elo+
Solo
Team Averages
Level 119
1,372 SR
1,466 Elo+

VS

Team Averages
Level 60
1,399 SR
1,360 Elo+
Ravana
Ravana
QueenMVK
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,288 Elo+
Solo
Serqet
Serqet
Skullyvan
Serqet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,334 Elo+
Solo
Terra
Terra
TheCrazyBabushka
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,298 Elo+
Solo
Danzaburou
Danzaburou
nico210289
Danzaburou
Level 48
God Stats
1W - 4L
1,167 SR
Queue Stats
130W - 179L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
romduj
Hou Yi
Level 120
God Stats
2W - 6L
1,330 SR
Queue Stats
145W - 157L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
12 / 3 / 14
10,969
1,097
14,850
6,978
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 3 / 13
10,717
1,072
11,037
9,740
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 11
9,259
926
12,101
12,603
4,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Datigeraj
Chang'e
17
4 / 2 / 15
9,908
991
10,641
10,569
4,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 4 / 12
8,608
861
7,210
8,831
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
QueenMVK
Ravana
16
6 / 9 / 3
9,300
930
6,692
13,185
5,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Skullyvan
Serqet
14
1 / 4 / 3
7,757
776
3,035
11,211
7,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 7
9,113
911
7,097
17,527
11,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
nico210289
Danzaburou
13
3 / 7 / 3
7,718
772
8,040
13,080
4,357
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
romduj
Hou Yi
15
2 / 5 / 6
8,502
850
10,587
10,687
3,939
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
30
Kills
15
16
Deaths
31
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
3
14
6.33
W
9
3
13
5.17
W
3
4
11
2.13
W
Chang'e
Datigeraj
Chang'e
4
2
15
5.75
W
2
4
12
2
L
Ravana
QueenMVK
Ravana
6
9
3
0.83
L
Serqet
Skullyvan
Serqet
1
4
3
0.63
L
3
6
7
1.08
L
Danzaburou
nico210289
Danzaburou
3
7
3
0.64
L
Hou Yi
romduj
Hou Yi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,839
Damage
35,451
48,721
Taken
65,690
20,124
Mitigated
32,855
21,630
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,850
4,849
1,368
516
6,978
2,841
1,417
971
5,760
27,168
0
W
11,037
5,592
247
2,360
9,740
5,102
310
1,548
8,060
0
20,549
W
12,101
3,497
1,100
1,210
12,603
4,398
2,145
1,785
10,818
0
27,294
W
Chang'e
Datigeraj
Chang'e
10,641
1,181
7,842
5,651
10,569
4,371
996
2,229
8,252
23,548
0
W
7,210
503
295
1,041
8,831
3,412
856
564
8,267
11,883
0
L
Ravana
QueenMVK
Ravana
6,692
1,775
471
1,486
13,185
5,465
523
7,076
6,109
0
15,630
L
Serqet
Skullyvan
Serqet
3,035
351
688
2,306
11,211
7,366
490
5,497
5,714
0
7,539
L
7,097
998
2,540
3,571
17,527
11,728
140
8,072
9,455
11,870
0
L
Danzaburou
nico210289
Danzaburou
8,040
3,064
369
2,100
13,080
4,357
0
6,279
6,801
0
20,077
L
Hou Yi
romduj
Hou Yi
10,587
3,339
1,446
2,403
10,687
3,939
526
5,777
4,910
0
24,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
42,390
105
Minions Killed
81
0
Camps Cleared
0
948,279
Distance Traveled
878,374
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,969
1,097
29
3
0
182,557
2
W
Hou Yi
10,717
1,072
19
2
0
189,268
0
W
Skadi
9,259
926
22
2
0
202,456
2
W
Chang'e
9,908
991
26
3
0
212,815
1
W
Thoth
8,608
861
9
1
0
161,183
4
L
Ravana
9,300
930
15
2
0
158,516
0
L
Serqet
7,757
776
7
1
0
209,651
0
L
Terra
9,113
911
4
0
0
179,833
0
L
Danzaburou
7,718
772
17
2
0
159,265
0
L
Hou Yi
8,502
850
38
4
0
171,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role