Player Matchup

Charybdis
Charybdis
DoBIS12
Charybdis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,580 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jcooper157
Morgan Le Fay
Level 109
God Stats
96W - 86L
1,503 SR
Queue Stats
533W - 576L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
miladbeast
Gilgamesh
Level 15
God Stats
13W - 13L
1,310 SR
Queue Stats
70W - 114L
1,371 Elo+
Solo
Team Averages
Level 47
1,438 SR
1,491 Elo+

VS

Team Averages
Level 14
1,616 SR
1,363 Elo+
Zeus
Zeus
NumenLeon
Zeus
Level 16
God Stats
24W - 15L
1,870 SR
Queue Stats
202W - 206L
1,538 Elo+
Solo
Ares
Ares
Samaelvr
Ares
Level 8
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 2L
1,107 Elo+
Solo
Bakasura
Bakasura
jaimes_js
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DoBIS12
Charybdis
11
3 / 5 / 5
7,785
779
5,806
7,819
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jcooper157
Morgan Le Fay
10
4 / 2 / 3
7,569
757
6,349
5,820
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
miladbeast
Gilgamesh
9
0 / 4 / 5
6,220
622
2,372
12,090
5,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
6 / 3 / 3
8,140
814
12,378
6,034
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
11
1 / 2 / 8
7,777
778
1,759
7,340
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
jaimes_js
Bakasura
11
4 / 3 / 5
7,564
756
7,957
10,399
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
11
11
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DoBIS12
Charybdis
3
5
5
1.1
L
Morgan Le Fay
Jcooper157
Morgan Le Fay
4
2
3
2.75
W
Zeus
6
3
3
2.5
W
Ares
1
2
8
2.5
W
Bakasura
jaimes_js
Bakasura
4
3
5
2.17
L
Gilgamesh
miladbeast
Gilgamesh
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
22,094
25,729
Taken
23,773
10,295
Mitigated
13,289
3,225
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DoBIS12
Charybdis
5,806
3,966
0
919
7,819
3,083
128
5,045
2,619
0
15,931
L
Morgan Le Fay
Jcooper157
Morgan Le Fay
6,349
565
0
353
5,820
2,138
0
3,718
2,025
25,094
0
W
Zeus
12,378
654
0
525
6,034
2,104
352
543
5,491
43,803
0
W
Ares
1,759
206
343
2,087
7,340
5,971
241
2,618
4,722
5,889
0
W
Bakasura
jaimes_js
Bakasura
7,957
5,242
0
4,286
10,399
5,214
1,343
3,695
6,704
0
24,675
L
Gilgamesh
miladbeast
Gilgamesh
2,372
272
301
1,652
12,090
5,074
0
5,546
5,589
0
9,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,574
Gold Earned
23,481
71
Minions Killed
120
1
Camps Cleared
8
532,848
Distance Traveled
539,184
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,785
779
28
3
0
151,783
1
L
Morgan Le Fay
7,569
757
35
4
1
183,551
0
W
Zeus
8,140
814
65
7
1
165,056
4
W
Ares
7,777
778
7
1
1
181,601
0
W
Bakasura
7,564
756
48
5
6
192,527
1
L
Gilgamesh
6,220
622
8
1
0
197,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role