Player Matchup

Merlin
Merlin
materazzi23_yo
Merlin
Level 44
God Stats
39W - 42L
1,536 SR
Queue Stats
265W - 245L
1,539 Elo+
Solo
Bastet
Bastet
salmon-majareta1
Bastet
Level 81
God Stats
7W - 5L
1,467 SR
Queue Stats
75W - 78L
1,414 Elo+
Solo
Ares
Ares
samu_26498
Ares
Level 65
God Stats
5W - 6L
1,432 SR
Queue Stats
179W - 209L
1,426 Elo+
Solo
Team Averages
Level 63
1,478 SR
1,460 Elo+

VS

Team Averages
Level 80
1,621 SR
1,413 Elo+
Ra
Ra
CrazyGame_3D7
Ra
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,530 Elo+
Solo
Neith
Neith
IIMatthew93
Neith
Level 28
God Stats
5W - 8L
1,437 SR
Queue Stats
6W - 16L
1,227 Elo+
Solo
Odin
Odin
KingHeliomega
Odin
Level 72
God Stats
0W - 1L
1,926 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
9,366
781
10,398
5,577
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
9 / 0 / 4
9,506
792
9,799
7,043
2,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 2 / 15
9,439
787
8,175
9,721
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,829
652
8,928
12,011
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,933
578
3,541
9,718
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 7 / 2
7,196
600
3,450
11,148
5,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
0
5
2
0.2
L
1
7
2
0.29
W
6
1
10
11
W
9
0
4
11
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,372
Damage
15,919
22,341
Taken
32,877
14,259
Mitigated
12,354
3,752
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,928
611
1,416
3,453
12,011
3,890
0
5,881
5,846
31,822
0
L
3,541
748
0
222
9,718
2,784
0
4,744
4,716
0
14,560
L
3,450
708
0
0
11,148
5,680
0
7,118
3,738
192
16,370
W
10,398
641
0
1,338
5,577
2,188
1,257
3,055
2,312
41,592
0
W
9,799
1,537
0
1,334
7,043
2,502
1,087
2,725
4,226
0
31,173
W
8,175
241
0
1,080
9,721
9,569
409
3,223
6,160
18,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
21,958
151
Minions Killed
123
9
Camps Cleared
2
672,978
Distance Traveled
662,564
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,829
652
68
6
2
232,839
5
L
Neith
6,933
578
24
2
0
204,330
2
L
Odin
7,196
600
31
3
0
225,395
1
W
Merlin
9,366
781
79
7
5
214,491
2
W
Bastet
9,506
792
46
4
3
252,026
1
W
Ares
9,439
787
26
2
1
206,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role